Just name not acronym (nw)

This commit is contained in:
Miodrag Milanovic 2015-12-31 11:00:47 +01:00
parent 1aa986d617
commit ae4661504c
7 changed files with 3 additions and 17 deletions

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@ -1695,7 +1695,7 @@ void cli_frontend::execute_commands(const char *exename)
void cli_frontend::display_help()
{
osd_printf_info("%s v%s - %s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info());
osd_printf_info("%s v%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info());
osd_printf_info("%s\n", emulator_info::get_disclaimer());
emulator_info::printf_usage(emulator_info::get_appname(),emulator_info::get_gamenoun());
osd_printf_info("\n\n"

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@ -812,7 +812,7 @@ osd_lock *lock;
void lua_engine::serve_lua()
{
osd_sleep(osd_ticks_per_second() / 1000 * 50);
printf("%s v%s - %s\n%s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info(),LUA_COPYRIGHT);
printf("%s v%s\n%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info(),LUA_COPYRIGHT);
fflush(stdout);
char buff[LUA_MAXINPUT];
std::string oldbuff;

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@ -55,8 +55,6 @@ public:
static const char * get_appname();
static const char * get_appname_lower();
static const char * get_configname();
static const char * get_applongname();
static const char * get_fulllongname();
static const char * get_capgamenoun();
static const char * get_capstartgamenoun();
static const char * get_gamenoun();

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@ -356,7 +356,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
line = 0;
// first line is version string
strprintf(tempbuf[line++], "%s %s", emulator_info::get_applongname(), build_version);
strprintf(tempbuf[line++], "%s %s", emulator_info::get_appname(), build_version);
// output message
while (line < ARRAY_LENGTH(tempbuf))

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@ -22,8 +22,6 @@
#define APPNAME "MAME"
#define APPNAME_LOWER "mame"
#define CONFIGNAME "mame"
#define APPLONGNAME "M.A.M.E."
#define FULLLONGNAME "Multiple Arcade Machine Emulator"
#define CAPGAMENOUN "GAME"
#define CAPSTARTGAMENOUN "Game"
#define GAMENOUN "game"
@ -46,8 +44,6 @@
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}

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@ -13,8 +13,6 @@
#define APPNAME "MAME"
#define APPNAME_LOWER "mame"
#define CONFIGNAME "mame"
#define APPLONGNAME "M.A.M.E."
#define FULLLONGNAME "Multiple Arcane Machine Emulator"
#define CAPGAMENOUN "MACHINE"
#define CAPSTARTGAMENOUN "Machine"
#define GAMENOUN "machine"
@ -32,8 +30,6 @@
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}

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@ -13,8 +13,6 @@
#define APPNAME "MESS"
#define APPNAME_LOWER "mess"
#define CONFIGNAME "mess"
#define APPLONGNAME "M.E.S.S."
#define FULLLONGNAME "Multi Emulator Super System"
#define CAPGAMENOUN "MACHINE"
#define CAPSTARTGAMENOUN "Machine"
#define GAMENOUN "machine"
@ -32,8 +30,6 @@
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}