From ae64e9281b93800c1e7aeffc31d6cceeb05d0fdd Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Mon, 26 Dec 2011 15:51:01 +0000 Subject: [PATCH] Forgot this driver --- src/mame/drivers/bfm_sc1.c | 180 ++++++++++++++++++------------------- src/mame/drivers/pcxt.c | 50 +++++------ 2 files changed, 113 insertions(+), 117 deletions(-) diff --git a/src/mame/drivers/bfm_sc1.c b/src/mame/drivers/bfm_sc1.c index f6a8a136c3e..327879b3216 100644 --- a/src/mame/drivers/bfm_sc1.c +++ b/src/mame/drivers/bfm_sc1.c @@ -2693,97 +2693,97 @@ ROM_END #define GAME_FLAGS GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL -GAME( 1988, sc1lotus , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Lotus SE (Dutch)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 1988, sc1roul , 0 , scorpion1 , scorpion1 , rou029 , 0, "BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 1990, sc1clatt , 0 , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (UK, Game Card 39-370-196)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 1990, sc1clatta , sc1clatt , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1actv8 , 0 , scorpion1_viper , scorpion1 , nocrypt , 0, "BFM", "Active 8 (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1armad , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Armada (Bellfruit) (Dutch) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1bartk , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1barcd , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Barcode (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1bigmt , 0 , scorpion1_viper , clatt , nocrypt , 0, "BFM", "The Big Match (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1calyp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Calypso (Bellfruit) (Dutch) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1carro , 0 , scorpion1 , scorpion1 , nocrypt_bank0 , 0, "BFM/ELAM", "Carrousel (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshcd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Card (Bellfruit) (Dutch) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshcda , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (Scorpion 1, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshcdb , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (Scorpion 1, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1ccoin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Coin (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cexpd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Explosion (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cexpl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshwz , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Wise (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cshin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cashino (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1china , 0 , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1class , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Classic (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cwcl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Clockwise Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clown , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Clown Around (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cl2k , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Club 2000 (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cl2k1 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Club 2001 (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1cl65 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbdm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Diamond (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbxp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Explosion (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbrn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Runner (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbsp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Spinner (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbtm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Temptation (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1clbw , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Wise (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1copdd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cops 'n' Robbers Deluxe (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1copdx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cops 'n' Robbers Deluxe (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // is this really sc1? it does nothing -GAME( 198?, sc1count , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1dago , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Dagobert's Vault (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1disc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1dblch , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Double Chance (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1dream , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Dream Machine (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1final , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Final Touch (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1flash , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Flash (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1fruit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (Scorpion 1, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1frtln , sc1fruit , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (Scorpion 1, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1funh , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1gtime , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Good Times (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1tiara , 0 , scorpion1 , scorpion1 , nocrypt , 0, "ELAM", "Tiara (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1gprix , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Grand Prix (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1gslam , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Grand Slam (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1happy , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Happy Hour (Bellfruit - Elam) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1impc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Impact (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1kings , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Kings Club (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1linx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Linx (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1magc , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Magic Circle (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1manha , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Manhattan (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1mast , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Master Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1quat , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Quatro (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1mist , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Mistral (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1olym , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Olympia (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1orac , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Oracle (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Power Lines (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1rain , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rainbow (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1re , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Reel Cash (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1rese , sc1re , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Reel Cash SE (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // doesn't say 'SE' -GAME( 198?, sc1revo , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Revolution (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1rose , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rose 'n' Crown (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1sant , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Santana (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1sat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Satellite (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Shanghai (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spectre (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1spit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spitfire (Elam) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Sterling (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike 4 (Bellfruit) (Scorpion 1, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Strike 4 (Bellfruit) (Scorpion 1, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1sir , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1sups , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Superstar (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1tri , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1typ , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Typhoon Club (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1ult , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Ultimate (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1vent , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Ventura (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1vict , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Victory (Bellfruit) [Dutch] (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1voy , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (Scorpion 1, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1voya , sc1voy , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (Scorpion 1, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1winfl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Winfalls [Dutch] (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1winst , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1zep , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Zeppelin (Bellfruit) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 198?, sc1wthn , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Wild Thing (Eurocoin) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 1988, sc1lotus , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Lotus SE (Dutch)", GAME_FLAGS ) +GAME( 1988, sc1roul , 0 , scorpion1 , scorpion1 , rou029 , 0, "BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_FLAGS ) +GAME( 1990, sc1clatt , 0 , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (UK, Game Card 39-370-196)", GAME_FLAGS ) +GAME( 1990, sc1clatta , sc1clatt , scorpion1 , clatt , clatt , 0, "BFM", "Club Attraction (set 2)", GAME_FLAGS ) +GAME( 198?, sc1actv8 , 0 , scorpion1_viper , scorpion1 , nocrypt , 0, "BFM", "Active 8 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1armad , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Armada (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1bartk , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Bar Trek (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1barcd , 0 , scorpion1_viper , clatt , lotse , 0, "BFM", "Barcode (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1bigmt , 0 , scorpion1_viper , clatt , nocrypt , 0, "BFM", "The Big Match (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1calyp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Calypso (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1carro , 0 , scorpion1 , scorpion1 , nocrypt_bank0 , 0, "BFM/ELAM", "Carrousel (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cshat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Attraction (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cshcd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Card (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cshcda , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (Scorpion 1, set 1)", GAME_FLAGS ) +GAME( 198?, sc1cshcdb , sc1cshcd , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Card (Bellfruit) (Scorpion 1, set 2)", GAME_FLAGS ) +GAME( 198?, sc1ccoin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Coin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cexpd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cash Explosion (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cexpl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Explosion (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cshwz , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Wise (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cshin , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cashino (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1china , 0 , scorpion1_viper , scorpion1 , lotse , 0, "BFM", "China Town Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1class , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Classic (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cwcl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Clockwise Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clown , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Clown Around (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cl2k , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Club 2000 (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cl2k1 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Club 2001 (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1cl65 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 65 Special (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbdm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Diamond (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbxp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Explosion (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbrn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Runner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbsp , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Spinner (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbtm , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Temptation (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1clbw , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club Wise (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1copdd , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Cops 'n' Robbers Deluxe (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1copdx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cops 'n' Robbers Deluxe (Bellfruit) (Scorpion 1)", GAME_FLAGS ) // is this really sc1? it does nothing +GAME( 198?, sc1count , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Count Cash Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1dago , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Dagobert's Vault (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1disc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Discovey (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1dblch , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Double Chance (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1dream , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Dream Machine (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1final , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Final Touch (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1flash , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Flash (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1fruit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (Scorpion 1, set 1)", GAME_FLAGS ) +GAME( 198?, sc1frtln , sc1fruit , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Fruit Lines (Bellfruit) (Scorpion 1, set 2)", GAME_FLAGS ) +GAME( 198?, sc1funh , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fun House Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1gtime , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Good Times (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1tiara , 0 , scorpion1 , scorpion1 , nocrypt , 0, "ELAM", "Tiara (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1gprix , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Grand Prix (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1gslam , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Grand Slam (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1happy , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM", "Happy Hour (Bellfruit - Elam) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1impc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Impact (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1kings , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Kings Club (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1linx , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Linx (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1magc , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Magic Circle (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1manha , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Manhattan (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1mast , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Master Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1quat , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Quatro (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1mist , 0 , scorpion1 , scorpion1 , lotse_bank0 , 0, "BFM/ELAM", "Mistral (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1olym , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Olympia (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1orac , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Oracle (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Power Lines (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1rain , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rainbow (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1re , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Reel Cash (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1rese , sc1re , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Reel Cash SE (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) // doesn't say 'SE' +GAME( 198?, sc1revo , 0 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Revolution (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1rose , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Rose 'n' Crown (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1sant , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Santana (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1sat , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Satellite (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Shanghai (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spectre (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1spit , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Spitfire (Elam) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Sterling (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike 4 (Bellfruit) (Scorpion 1, set 1)", GAME_FLAGS ) +GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , nocrypt , 0, "BFM/ELAM", "Strike 4 (Bellfruit) (Scorpion 1, set 2)", GAME_FLAGS ) +GAME( 198?, sc1sir , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Strike It Rich (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1sups , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Superstar (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Tornado (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1tri , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Tri Star (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1typ , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Typhoon Club (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1ult , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Ultimate (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1vent , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Ventura (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1vict , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Victory (Bellfruit) [Dutch] (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1voy , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (Scorpion 1, set 1)", GAME_FLAGS ) +GAME( 198?, sc1voya , sc1voy , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Voyager (Bellfruit) (Scorpion 1, set 2)", GAME_FLAGS ) +GAME( 198?, sc1winfl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Winfalls [Dutch] (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1winst , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Winning Streak (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1zep , 0 , scorpion1 , scorpion1 , lotse , 0, "ELAM", "Zeppelin (Bellfruit) (Scorpion 1)", GAME_FLAGS ) +GAME( 198?, sc1wthn , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Wild Thing (Eurocoin) (Scorpion 1)", GAME_FLAGS ) GAME( 199?, sc1moonl , 0 , scorpion1 , scorpion1 , lotse , 0, "Bwb", "Moon Lite (Bwb)", GAME_FLAGS) GAME( 199?, sc1ltdv , 0 , scorpion1 , scorpion1 , lotse , 0, "Pcp", "Little Devil (Pcp)", GAME_FLAGS) -GAME( 198?, sc1t1k , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Top 1000 (Eurocoin) (Scorpion 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 198?, sc1t1k , 0 , scorpion1 , scorpion1 , lotse , 0, "Eurocoin", "Top 1000 (Eurocoin) (Scorpion 1)", GAME_FLAGS ) GAME( 199?, sc1smoke , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Smokey Vs The Bandit (Mdm) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) GAME( 199?, sc1ccroc , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Crazy Crocs (Mdm) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) GAME( 199?, sc1crocr , 0 , scorpion1 , scorpion1 , nocrypt , 0, "Mdm", "Croc And Roll (Mdm) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_NO_SOUND ) @@ -2843,6 +2843,6 @@ GAME( 199?, sc1scunk , 0 , scorpion1 , scorpion1 , lotse , 0, "