UI cleanup continues:

* Fix crash on builds with fewer than 16 drivers
* Fix "available" filter in internal UI
* Get rid of some UI globals that shouldn't be global
* Better encapsulation in UI
* Clean up favourites manager - in particular kill hidden state and O(n) walks
* This breaks adding systems/software to favourites from the main tab menu
This commit is contained in:
Vas Crabb 2019-01-14 04:55:29 +11:00
parent 8f330896e2
commit ae727d2cc6
20 changed files with 1330 additions and 1024 deletions

View File

@ -300,16 +300,19 @@ int cli_frontend::execute(std::vector<std::string> &args)
// work out how wide the titles need to be
int titlelen(0);
for (int match : matches)
titlelen = std::max(titlelen, int(strlen(drivlist.driver(match).type.fullname())));
if (0 <= match)
titlelen = (std::max)(titlelen, int(strlen(drivlist.driver(match).type.fullname())));
// print them out
osd_printf_error("\n\"%s\" approximately matches the following\n"
"supported machines (best match first):\n\n", m_options.attempted_system_name().c_str());
for (int match : matches)
{
game_driver const &drv(drivlist.driver(match));
if (match != -1)
if (0 <= match)
{
game_driver const &drv(drivlist.driver(match));
osd_printf_error("%s", util::string_format("%-18s%-*s(%s, %s)\n", drv.name, titlelen + 2, drv.type.fullname(), drv.manufacturer, drv.year).c_str());
}
}
}
}

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@ -304,13 +304,13 @@ void mame_machine_manager::ui_initialize(running_machine& machine)
void mame_machine_manager::create_custom(running_machine& machine)
{
// start the inifile manager
m_inifile = std::make_unique<inifile_manager>(machine, m_ui->options());
m_inifile = std::make_unique<inifile_manager>(m_ui->options());
// allocate autoboot timer
m_autoboot_timer = machine.scheduler().timer_alloc(timer_expired_delegate(FUNC(mame_machine_manager::autoboot_callback), this));
// start favorite manager
m_favorite = std::make_unique<favorite_manager>(machine, m_ui->options());
m_favorite = std::make_unique<favorite_manager>(m_ui->options());
}
void mame_machine_manager::load_cheatfiles(running_machine& machine)

View File

@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:Maurizio Petrarota
// copyright-holders:Maurizio Petrarota, Vas Crabb
/***************************************************************************
ui/inifile.cpp
@ -16,13 +16,24 @@
#include "drivenum.h"
#include "softlist_dev.h"
#include <algorithm>
#include <cstring>
#include <iterator>
namespace {
char const FAVORITE_FILENAME[] = "favorites.ini";
} // anonymous namespace
//-------------------------------------------------
// ctor
//-------------------------------------------------
inifile_manager::inifile_manager(running_machine &machine, ui_options &moptions)
: m_options(moptions)
inifile_manager::inifile_manager(ui_options &options)
: m_options(options)
, m_ini_index()
{
// scan directories and create index
@ -108,204 +119,103 @@ void inifile_manager::init_category(std::string &&filename, emu_file &file)
FAVORITE MANAGER
**************************************************************************/
//-------------------------------------------------
// ctor
//-------------------------------------------------
favorite_manager::favorite_manager(running_machine &machine, ui_options &moptions)
: m_machine(machine)
, m_options(moptions)
bool favorite_manager::favorite_compare::operator()(ui_software_info const &lhs, ui_software_info const &rhs) const
{
parse_favorite();
}
assert(lhs.driver);
assert(rhs.driver);
//-------------------------------------------------
// add a game
//-------------------------------------------------
void favorite_manager::add_favorite_game(const game_driver *driver)
{
m_list.emplace(driver->type.fullname(), *driver);
save_favorite_games();
}
//-------------------------------------------------
// add a system
//-------------------------------------------------
void favorite_manager::add_favorite_game(ui_software_info &swinfo)
{
m_list.emplace(swinfo.longname, swinfo);
save_favorite_games();
}
//-------------------------------------------------
// add a game / system
//-------------------------------------------------
void favorite_manager::add_favorite_game()
{
if ((machine().system().flags & machine_flags::MASK_TYPE) == machine_flags::TYPE_ARCADE)
if (!lhs.startempty)
{
add_favorite_game(&machine().system());
return;
}
auto software_avail = false;
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
if (image.exists() && image.loaded_through_softlist())
{
const software_info *swinfo = image.software_entry();
const software_part *part = image.part_entry();
ui_software_info tmpmatches;
tmpmatches.shortname = swinfo->shortname();
tmpmatches.longname = image.longname();
tmpmatches.parentname = swinfo->parentname();
tmpmatches.year = image.year();
tmpmatches.publisher = image.manufacturer();
tmpmatches.supported = image.supported();
tmpmatches.part = part->name();
tmpmatches.driver = &machine().system();
tmpmatches.listname = strensure(image.software_list_name());
tmpmatches.interface = part->interface();
tmpmatches.instance = image.instance_name();
tmpmatches.startempty = 0;
tmpmatches.parentlongname.clear();
if (!swinfo->parentname().empty())
{
auto swlist = software_list_device::find_by_name(machine().config(), image.software_list_name());
for (const software_info &c_swinfo : swlist->get_info())
{
std::string c_parent(c_swinfo.parentname());
if (!c_parent.empty() && c_parent == swinfo->shortname())
{
tmpmatches.parentlongname = c_swinfo.longname();
break;
}
}
}
tmpmatches.usage.clear();
for (const feature_list_item &flist : swinfo->other_info())
if (!strcmp(flist.name().c_str(), "usage"))
tmpmatches.usage = flist.value();
tmpmatches.devicetype = strensure(image.image_type_name());
tmpmatches.available = true;
software_avail = true;
m_list.emplace(tmpmatches.longname, tmpmatches);
save_favorite_games();
}
}
if (!software_avail)
add_favorite_game(&machine().system());
}
//-------------------------------------------------
// remove a favorite from list
//-------------------------------------------------
void favorite_manager::remove_favorite_game(ui_software_info const &swinfo)
{
for (auto e = m_list.begin(); e != m_list.end(); ++e)
if (e->second == swinfo)
{
m_list.erase(e);
break;
}
m_current = m_list.begin();
save_favorite_games();
}
//-------------------------------------------------
// remove a favorite from list
//-------------------------------------------------
void favorite_manager::remove_favorite_game()
{
m_list.erase(m_current);
m_current = m_list.begin();
save_favorite_games();
}
//-------------------------------------------------
// check if game is already in favorite list
//-------------------------------------------------
bool favorite_manager::isgame_favorite()
{
if ((machine().system().flags & machine_flags::MASK_TYPE) == machine_flags::TYPE_ARCADE)
return isgame_favorite(&machine().system());
auto image_loaded = false;
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
const software_info *swinfo = image.software_entry();
if (image.exists() && swinfo != nullptr)
{
image_loaded = true;
for (auto current = m_list.begin(); current != m_list.end(); ++current)
if (current->second.shortname == swinfo->shortname() &&
current->second.listname == image.software_list_name())
{
m_current = current;
return true;
}
}
}
if (!image_loaded)
return isgame_favorite(&machine().system());
m_current = m_list.begin();
return false;
}
//-------------------------------------------------
// check if game is already in favorite list
//-------------------------------------------------
bool favorite_manager::isgame_favorite(const game_driver *driver)
{
for (auto current = m_list.begin(); current != m_list.end(); ++current)
if (current->second.driver == driver && current->second.shortname == driver->name)
{
m_current = current;
if (rhs.startempty)
return false;
else if (lhs.listname < rhs.listname)
return true;
}
m_current = m_list.begin();
return false;
}
//-------------------------------------------------
// check if game is already in favorite list
//-------------------------------------------------
bool favorite_manager::isgame_favorite(ui_software_info const &swinfo)
{
for (auto current = m_list.begin(); current != m_list.end(); ++current)
if (current->second == swinfo)
{
m_current = current;
else if (lhs.listname > rhs.listname)
return false;
else if (lhs.shortname < rhs.shortname)
return true;
}
else if (lhs.shortname > rhs.shortname)
return false;
}
else if (!rhs.startempty)
{
return true;
}
m_current = m_list.begin();
return false;
return 0 > std::strncmp(lhs.driver->name, rhs.driver->name, ARRAY_LENGTH(lhs.driver->name));
}
bool favorite_manager::favorite_compare::operator()(ui_software_info const &lhs, game_driver const &rhs) const
{
assert(lhs.driver);
if (!lhs.startempty)
return false;
else
return 0 > std::strncmp(lhs.driver->name, rhs.name, ARRAY_LENGTH(rhs.name));
}
bool favorite_manager::favorite_compare::operator()(game_driver const &lhs, ui_software_info const &rhs) const
{
assert(rhs.driver);
if (!rhs.startempty)
return true;
else
return 0 > std::strncmp(lhs.name, rhs.driver->name, ARRAY_LENGTH(lhs.name));
}
bool favorite_manager::favorite_compare::operator()(ui_software_info const &lhs, running_software_key const &rhs) const
{
assert(lhs.driver);
assert(std::get<1>(rhs));
if (lhs.startempty)
return true;
else if (lhs.listname < std::get<1>(rhs))
return true;
else if (lhs.listname > std::get<1>(rhs))
return false;
else if (lhs.shortname < std::get<2>(rhs))
return true;
else if (lhs.shortname > std::get<2>(rhs))
return false;
else
return 0 > std::strncmp(lhs.driver->name, std::get<0>(rhs).name, ARRAY_LENGTH(lhs.driver->name));
}
bool favorite_manager::favorite_compare::operator()(running_software_key const &lhs, ui_software_info const &rhs) const
{
assert(std::get<1>(lhs));
assert(rhs.driver);
if (rhs.startempty)
return false;
else if (std::get<1>(lhs) < rhs.listname)
return true;
else if (std::get<1>(lhs) > rhs.listname)
return false;
else if (std::get<2>(lhs) < rhs.shortname)
return true;
else if (std::get<2>(lhs) > rhs.shortname)
return false;
else
return 0 > std::strncmp(std::get<0>(lhs).name, rhs.driver->name, ARRAY_LENGTH(rhs.driver->name));
}
//-------------------------------------------------
// parse favorite file
// construction/destruction
//-------------------------------------------------
void favorite_manager::parse_favorite()
favorite_manager::favorite_manager(ui_options &options)
: m_options(options)
, m_favorites()
, m_sorted()
, m_need_sort(true)
{
emu_file file(m_options.ui_path(), OPEN_FLAG_READ);
if (file.open(favorite_filename) == osd_file::error::NONE)
if (file.open(FAVORITE_FILENAME) == osd_file::error::NONE)
{
char readbuf[1024];
file.gets(readbuf, 1024);
@ -332,7 +242,8 @@ void favorite_manager::parse_favorite()
file.gets(readbuf, 1024);
chartrimcarriage(readbuf);
auto dx = driver_list::find(readbuf);
if (dx == -1) continue;
if (0 > dx)
continue;
tmpmatches.driver = &driver_list::driver(dx);
file.gets(readbuf, 1024);
tmpmatches.listname = chartrimcarriage(readbuf);
@ -350,53 +261,258 @@ void favorite_manager::parse_favorite()
tmpmatches.devicetype = chartrimcarriage(readbuf);
file.gets(readbuf, 1024);
tmpmatches.available = atoi(readbuf);
m_list.emplace(tmpmatches.longname, tmpmatches);
m_favorites.emplace(std::move(tmpmatches));
}
file.close();
}
}
//-------------------------------------------------
// save favorite
// add
//-------------------------------------------------
void favorite_manager::save_favorite_games()
void favorite_manager::add_favorite_system(game_driver const &driver)
{
add_impl(driver);
}
void favorite_manager::add_favorite_software(ui_software_info const &swinfo)
{
add_impl(swinfo);
}
void favorite_manager::add_favorite(running_machine &machine)
{
#if 0
apply_running_machine(
machine,
[this] (auto &&key, bool &done)
{
add_impl(std::forward<decltype(key)>(key));
done = true;
});
#endif
}
template <typename T> void favorite_manager::add_impl(T &&key)
{
auto const ins(m_favorites.emplace(std::forward<T>(key)));
if (ins.second)
{
if (!m_sorted.empty())
m_sorted.emplace_back(std::ref(*ins.first));
m_need_sort = true;
save_favorites();
}
}
//-------------------------------------------------
// check
//-------------------------------------------------
bool favorite_manager::is_favorite_system(game_driver const &driver) const
{
return check_impl(driver);
}
bool favorite_manager::is_favorite_software(ui_software_info const &swinfo) const
{
auto found(m_favorites.lower_bound(swinfo));
if ((m_favorites.end() != found) && (found->listname == swinfo.listname) && (found->shortname == swinfo.shortname))
return true;
else if (m_favorites.begin() == found)
return false;
// need to back up and check for matching software with lexically earlier driver
--found;
return (found->listname == swinfo.listname) && (found->shortname == swinfo.shortname);
}
bool favorite_manager::is_favorite(running_machine &machine) const
{
bool result(false);
apply_running_machine(
machine,
[this, &result] (auto const &key, bool &done)
{
assert(!result);
result = check_impl(key);
done = done || result;
});
return result;
}
bool favorite_manager::is_favorite_system_software(ui_software_info const &swinfo) const
{
return check_impl(swinfo);
}
template <typename T> bool favorite_manager::check_impl(T const &key) const
{
return m_favorites.find(key) != m_favorites.end();
}
//-------------------------------------------------
// remove
//-------------------------------------------------
void favorite_manager::remove_favorite_system(game_driver const &driver)
{
remove_impl(driver);
}
void favorite_manager::remove_favorite_software(ui_software_info const &swinfo)
{
remove_impl(swinfo);
}
void favorite_manager::remove_favorite(running_machine &machine)
{
apply_running_machine(machine, [this] (auto const &key, bool &done) { done = remove_impl(key); });
}
template <typename T> bool favorite_manager::remove_impl(T const &key)
{
auto const found(m_favorites.find(key));
if (m_favorites.end() != found)
{
m_favorites.erase(found);
m_sorted.clear();
m_need_sort = true;
save_favorites();
return true;
}
else
{
return false;
}
}
//-------------------------------------------------
// implementation
//-------------------------------------------------
template <typename T>
void favorite_manager::apply_running_machine(running_machine &machine, T &&action)
{
bool done(false);
// TODO: this should be changed - it interacts poorly with slotted arcade systems
if ((machine.system().flags & machine_flags::MASK_TYPE) == machine_flags::TYPE_ARCADE)
{
action(machine.system(), done);
}
else
{
bool have_software(false);
for (device_image_interface &image_dev : image_interface_iterator(machine.root_device()))
{
software_info const *const sw(image_dev.software_entry());
if (image_dev.exists() && image_dev.loaded_through_softlist() && sw)
{
assert(image_dev.software_list_name());
have_software = true;
action(running_software_key(machine.system(), image_dev.software_list_name(), sw->shortname()), done);
if (done)
return;
}
}
if (!have_software)
action(machine.system(), done);
}
}
void favorite_manager::update_sorted()
{
if (m_need_sort)
{
if (m_sorted.empty())
std::copy(m_favorites.begin(), m_favorites.end(), std::back_inserter(m_sorted));
assert(m_favorites.size() == m_sorted.size());
std::stable_sort(
m_sorted.begin(),
m_sorted.end(),
[] (ui_software_info const &lhs, ui_software_info const &rhs) -> bool
{
assert(lhs.driver);
assert(rhs.driver);
int cmp;
cmp = core_stricmp(lhs.longname.c_str(), rhs.longname.c_str());
if (0 > cmp)
return true;
else if (0 < cmp)
return false;
cmp = core_stricmp(lhs.driver->type.fullname(), rhs.driver->type.fullname());
if (0 > cmp)
return true;
else if (0 < cmp)
return false;
cmp = std::strcmp(lhs.listname.c_str(), rhs.listname.c_str());
if (0 > cmp)
return true;
else if (0 < cmp)
return false;
return false;
});
m_need_sort = false;
}
}
void favorite_manager::save_favorites()
{
// attempt to open the output file
emu_file file(m_options.ui_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
if (file.open(favorite_filename) == osd_file::error::NONE)
if (file.open(FAVORITE_FILENAME) == osd_file::error::NONE)
{
if (m_list.empty())
if (m_favorites.empty())
{
// delete it if there are no favorites
file.remove_on_close();
file.close();
return;
}
// generate the favorite INI
std::ostringstream text;
text << "[ROOT_FOLDER]\n[Favorite]\n\n";
for (auto & e : m_list)
else
{
auto elem = e.second;
text << elem.shortname << '\n';
text << elem.longname << '\n';
text << elem.parentname << '\n';
text << elem.year << '\n';
text << elem.publisher << '\n';
util::stream_format(text, "%d\n", elem.supported);
text << elem.part << '\n';
util::stream_format(text, "%s\n", elem.driver->name);
text << elem.listname << '\n';
text << elem.interface << '\n';
text << elem.instance << '\n';
util::stream_format(text, "%d\n", elem.startempty);
text << elem.parentlongname << '\n';
text << elem.usage << '\n';
text << elem.devicetype << '\n';
util::stream_format(text, "%d\n", elem.available);
// generate the favorite INI
file.puts("[ROOT_FOLDER]\n[Favorite]\n\n");
util::ovectorstream buf;
for (ui_software_info const &info : m_favorites)
{
buf.clear();
buf.rdbuf()->clear();
buf << info.shortname << '\n';
buf << info.longname << '\n';
buf << info.parentname << '\n';
buf << info.year << '\n';
buf << info.publisher << '\n';
util::stream_format(buf, "%d\n", info.supported);
buf << info.part << '\n';
util::stream_format(buf, "%s\n", info.driver->name);
buf << info.listname << '\n';
buf << info.interface << '\n';
buf << info.instance << '\n';
util::stream_format(buf, "%d\n", info.startempty);
buf << info.parentlongname << '\n';
buf << info.usage << '\n';
buf << info.devicetype << '\n';
util::stream_format(buf, "%d\n", info.available);
buf.put('\0');
file.puts(&buf.vec()[0]);
}
}
file.puts(text.str().c_str());
file.close();
}
}

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@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:Maurizio Petrarota
// copyright-holders:Maurizio Petrarota, Vas Crabb
/***************************************************************************
ui/inifile.h
@ -7,7 +7,6 @@
UI INIs file manager.
***************************************************************************/
#ifndef MAME_FRONTEND_UI_INIFILE_H
#define MAME_FRONTEND_UI_INIFILE_H
@ -15,6 +14,10 @@
#include "ui/utils.h"
#include <functional>
#include <set>
#include <tuple>
#include <type_traits>
#include <unordered_set>
@ -28,7 +31,7 @@ class inifile_manager
{
public:
// construction/destruction
inifile_manager(running_machine &machine, ui_options &moptions);
inifile_manager(ui_options &options);
// load systems from category
void load_ini_category(size_t file, size_t category, std::unordered_set<game_driver const *> &result) const;
@ -59,52 +62,67 @@ class favorite_manager
{
public:
// construction/destruction
favorite_manager(running_machine &machine, ui_options &moptions);
// favorites comparator
struct ci_less
{
bool operator() (const std::string &s1, const std::string &s2) const
{
return (core_stricmp(s1.c_str(), s2.c_str()) < 0);
}
};
// favorite indices
std::multimap<std::string, ui_software_info, ci_less> m_list;
// getters
running_machine &machine() const { return m_machine; }
favorite_manager(ui_options &options);
// add
void add_favorite_game();
void add_favorite_game(const game_driver *driver);
void add_favorite_game(ui_software_info &swinfo);
void add_favorite_system(game_driver const &driver);
void add_favorite_software(ui_software_info const &swinfo);
void add_favorite(running_machine &machine);
// check
bool isgame_favorite();
bool isgame_favorite(const game_driver *driver);
bool isgame_favorite(ui_software_info const &swinfo);
// save
void save_favorite_games();
bool is_favorite_system(game_driver const &driver) const;
bool is_favorite_software(ui_software_info const &swinfo) const;
bool is_favorite_system_software(ui_software_info const &swinfo) const;
bool is_favorite(running_machine &machine) const;
// remove
void remove_favorite_game();
void remove_favorite_game(ui_software_info const &swinfo);
void remove_favorite_system(game_driver const &driver);
void remove_favorite_software(ui_software_info const &swinfo);
void remove_favorite(running_machine &machine);
// walk
template <typename T> void apply(T &&action)
{
for (auto const &item : m_favorites)
action(item);
}
template <typename T> void apply_sorted(T &&action)
{
update_sorted();
for (auto const &item : m_sorted)
action(item.get());
}
private:
const char *favorite_filename = "favorites.ini";
using running_software_key = std::tuple<game_driver const &, char const *, std::string const &>;
// current
std::multimap<std::string, ui_software_info>::iterator m_current;
struct favorite_compare
{
using is_transparent = std::true_type;
// parse file ui_favorite
void parse_favorite();
bool operator()(ui_software_info const &lhs, ui_software_info const &rhs) const;
bool operator()(ui_software_info const &lhs, game_driver const &rhs) const;
bool operator()(game_driver const &lhs, ui_software_info const &rhs) const;
bool operator()(ui_software_info const &lhs, running_software_key const &rhs) const;
bool operator()(running_software_key const &lhs, ui_software_info const &rhs) const;
};
using favorites_set = std::set<ui_software_info, favorite_compare>;
using sorted_favorites = std::vector<std::reference_wrapper<ui_software_info const> >;
// implementation
template <typename T> static void apply_running_machine(running_machine &machine, T &&action);
template <typename T> void add_impl(T &&key);
template <typename T> bool check_impl(T const &key) const;
template <typename T> bool remove_impl(T const &key);
void update_sorted();
void save_favorites();
// internal state
running_machine &m_machine; // reference to our machine
ui_options &m_options;
favorites_set m_favorites;
sorted_favorites m_sorted;
bool m_need_sort;
};
#endif // MAME_FRONTEND_UI_INIFILE_H

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@ -123,7 +123,7 @@ void menu_main::populate(float &customtop, float &custombottom)
item_append(menu_item_type::SEPARATOR);
if (!mame_machine_manager::instance()->favorite().isgame_favorite())
if (!mame_machine_manager::instance()->favorite().is_favorite(machine()))
item_append(_("Add To Favorites"), "", 0, (void *)ADD_FAVORITE);
else
item_append(_("Remove From Favorites"), "", 0, (void *)REMOVE_FAVORITE);
@ -249,12 +249,12 @@ void menu_main::handle()
break;
case ADD_FAVORITE:
mame_machine_manager::instance()->favorite().add_favorite_game();
mame_machine_manager::instance()->favorite().add_favorite(machine());
reset(reset_options::REMEMBER_POSITION);
break;
case REMOVE_FAVORITE:
mame_machine_manager::instance()->favorite().remove_favorite_game();
mame_machine_manager::instance()->favorite().remove_favorite(machine());
reset(reset_options::REMEMBER_POSITION);
break;

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@ -31,6 +31,7 @@
namespace ui {
/***************************************************************************
CONSTANTS
***************************************************************************/

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@ -151,7 +151,6 @@ protected:
void reset(reset_options options);
void reset_parent(reset_options options) { m_parent->reset(options); }
void reset_topmost(reset_options options) { m_global_state->reset_topmost(options); }
template <typename T> T *topmost_menu() const { return m_global_state->topmost_menu<T>(); }
template <typename T> static T *topmost_menu(running_machine &machine) { return get_global_state(machine)->topmost_menu<T>(); }
@ -310,8 +309,6 @@ private:
bitmap_argb32 *bgrnd_bitmap() { return m_bgrnd_bitmap.get(); }
render_texture *bgrnd_texture() { return m_bgrnd_texture.get(); }
void reset_topmost(reset_options options) { if (m_stack) m_stack->reset(options); }
template <typename T>
T *topmost_menu() const { return dynamic_cast<T *>(m_stack.get()); }

View File

@ -663,25 +663,40 @@ void menu_export::populate(float &customtop, float &custombottom)
// ctor / dtor
//-------------------------------------------------
menu_machine_configure::menu_machine_configure(mame_ui_manager &mui, render_container &container, const game_driver *prev, float _x0, float _y0)
menu_machine_configure::menu_machine_configure(
mame_ui_manager &mui,
render_container &container,
game_driver const &drv,
std::function<void (bool, bool)> &&handler,
float x0, float y0)
: menu(mui, container)
, m_drv(prev)
, x0(_x0)
, y0(_y0)
, m_handler(std::move(handler))
, m_drv(drv)
, m_x0(x0)
, m_y0(y0)
, m_curbios(0)
, m_fav_reset(false)
, m_was_favorite(mame_machine_manager::instance()->favorite().is_favorite_system(drv))
, m_want_favorite(m_was_favorite)
{
// parse the INI file
std::ostringstream error;
osd_setup_osd_specific_emu_options(m_opts);
mame_options::parse_standard_inis(m_opts, error, m_drv);
mame_options::parse_standard_inis(m_opts, error, &m_drv);
setup_bios();
}
menu_machine_configure::~menu_machine_configure()
{
if (m_fav_reset)
reset_topmost(reset_options::SELECT_FIRST);
if (m_was_favorite != m_want_favorite)
{
if (m_want_favorite)
mame_machine_manager::instance()->favorite().add_favorite_system(m_drv);
else
mame_machine_manager::instance()->favorite().remove_favorite_system(m_drv);
}
if (m_handler)
m_handler(m_want_favorite, m_was_favorite != m_want_favorite);
}
//-------------------------------------------------
@ -692,16 +707,16 @@ void menu_machine_configure::handle()
{
// process the menu
process_parent();
const event *menu_event = process(PROCESS_NOIMAGE, x0, y0);
const event *menu_event = process(PROCESS_NOIMAGE, m_x0, m_y0);
if (menu_event != nullptr && menu_event->itemref != nullptr)
{
if (menu_event->iptkey == IPT_UI_SELECT)
{
switch ((uintptr_t)menu_event->itemref)
{
case SAVE:
case SAVE:
{
std::string filename(m_drv->name);
std::string filename(m_drv.name);
emu_file file(machine().options().ini_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE);
osd_file::error filerr = file.open(filename.c_str(), ".ini");
if (filerr == osd_file::error::NONE)
@ -710,36 +725,30 @@ void menu_machine_configure::handle()
file.puts(inistring.c_str());
ui().popup_time(2, "%s", _("\n Configuration saved \n\n"));
}
break;
}
case ADDFAV:
mame_machine_manager::instance()->favorite().add_favorite_game(m_drv);
reset(reset_options::REMEMBER_POSITION);
break;
case DELFAV:
mame_machine_manager::instance()->favorite().remove_favorite_game();
if (main_filters::actual == machine_filter::FAVORITE)
{
m_fav_reset = true;
menu::stack_pop();
}
else
reset(reset_options::REMEMBER_POSITION);
break;
case CONTROLLER:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::control_options, m_drv, &m_opts);
break;
case VIDEO:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::video_options, m_drv, &m_opts);
break;
case ADVANCED:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::advanced_options, m_drv, &m_opts);
break;
default:
break;
break;
case ADDFAV:
m_want_favorite = true;
reset(reset_options::REMEMBER_POSITION);
break;
case DELFAV:
m_want_favorite = false;
reset(reset_options::REMEMBER_POSITION);
break;
case CONTROLLER:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::control_options, &m_drv, &m_opts);
break;
case VIDEO:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::video_options, &m_drv, &m_opts);
break;
case ADVANCED:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::advanced_options, &m_drv, &m_opts);
break;
default:
break;
}
}
else if (menu_event->iptkey == IPT_UI_LEFT || menu_event->iptkey == IPT_UI_RIGHT)
@ -773,7 +782,7 @@ void menu_machine_configure::populate(float &customtop, float &custombottom)
item_append(_(submenu::control_options[0].description), "", 0, (void *)(uintptr_t)CONTROLLER);
item_append(menu_item_type::SEPARATOR);
if (!mame_machine_manager::instance()->favorite().isgame_favorite(m_drv))
if (!m_want_favorite)
item_append(_("Add To Favorites"), "", 0, (void *)ADDFAV);
else
item_append(_("Remove From Favorites"), "", 0, (void *)DELFAV);
@ -790,7 +799,7 @@ void menu_machine_configure::populate(float &customtop, float &custombottom)
void menu_machine_configure::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
{
char const *const text[] = { _("Configure machine:"), m_drv->type.fullname() };
char const *const text[] = { _("Configure machine:"), m_drv.type.fullname() };
draw_text_box(
std::begin(text), std::end(text),
origx1, origx2, origy1 - top, origy1 - UI_BOX_TB_BORDER,
@ -800,19 +809,19 @@ void menu_machine_configure::custom_render(void *selectedref, float top, float b
void menu_machine_configure::setup_bios()
{
if (m_drv->rom == nullptr)
if (!m_drv.rom)
return;
std::string specbios(m_opts.bios());
char const *default_name(nullptr);
for (tiny_rom_entry const *rom = m_drv->rom; !ROMENTRY_ISEND(rom); ++rom)
for (tiny_rom_entry const *rom = m_drv.rom; !ROMENTRY_ISEND(rom); ++rom)
{
if (ROMENTRY_ISDEFAULT_BIOS(rom))
default_name = rom->name;
}
std::size_t bios_count = 0;
for (romload::system_bios const &bios : romload::entries(m_drv->rom).get_system_bioses())
for (romload::system_bios const &bios : romload::entries(m_drv.rom).get_system_bioses())
{
std::string name(bios.get_description());
u32 const bios_flags(bios.get_value());

View File

@ -20,6 +20,7 @@
#include <vector>
namespace ui {
class menu_keyboard_mode : public menu
{
public:
@ -134,7 +135,12 @@ private:
class menu_machine_configure : public menu
{
public:
menu_machine_configure(mame_ui_manager &mui, render_container &container, const game_driver *prev, float x0 = 0.0f, float y0 = 0.0f);
menu_machine_configure(
mame_ui_manager &mui,
render_container &container,
game_driver const &drv,
std::function<void (bool, bool)> &&handler = nullptr,
float x0 = 0.0f, float y0 = 0.0f);
virtual ~menu_machine_configure();
protected:
@ -158,13 +164,17 @@ private:
virtual void populate(float &customtop, float &custombottom) override;
virtual void handle() override;
const game_driver *m_drv;
void setup_bios();
std::function<void (bool, bool)> const m_handler;
game_driver const &m_drv;
emu_options m_opts;
float x0, y0;
float const m_x0;
float const m_y0;
s_bios m_bios;
std::size_t m_curbios;
void setup_bios();
bool m_fav_reset;
bool const m_was_favorite;
bool m_want_favorite;
};
//-------------------------------------------------
@ -186,4 +196,4 @@ protected:
} // namespace ui
#endif /* MAME_FRONTEND_UI_MISCMENU_H */
#endif // MAME_FRONTEND_UI_MISCMENU_H

View File

@ -30,182 +30,44 @@ namespace ui {
// ctor
//-------------------------------------------------
menu_game_options::menu_game_options(mame_ui_manager &mui, render_container &container) : menu(mui, container)
menu_simple_game_options::menu_simple_game_options(
mame_ui_manager &mui,
render_container &container,
std::function<void ()> &&handler)
: menu(mui, container)
, m_handler(std::move(handler))
{
m_main = main_filters::actual;
}
//-------------------------------------------------
// dtor
//-------------------------------------------------
menu_game_options::~menu_game_options()
menu_simple_game_options::~menu_simple_game_options()
{
main_filters::actual = m_main;
reset_topmost(reset_options::SELECT_FIRST);
ui().save_ui_options();
ui_globals::switch_image = true;
if (m_handler)
m_handler();
}
//-------------------------------------------------
// handle
//-------------------------------------------------
void menu_game_options::handle()
void menu_simple_game_options::handle()
{
bool changed = false;
// process the menu
const event *menu_event;
if (machine().options().ui() == emu_options::UI_SIMPLE)
{
menu_event = process(PROCESS_LR_REPEAT);
}
else
{
process_parent();
menu_event = process(PROCESS_LR_REPEAT | PROCESS_NOIMAGE);
}
if (menu_event != nullptr && menu_event->itemref != nullptr)
switch ((uintptr_t)menu_event->itemref)
{
case FILTER_MENU:
if (menu_event->iptkey == IPT_UI_LEFT || menu_event->iptkey == IPT_UI_RIGHT)
{
(menu_event->iptkey == IPT_UI_RIGHT) ? ++m_main : --m_main;
changed = true;
}
else if (menu_event->iptkey == IPT_UI_SELECT)
{
std::vector<std::string> s_sel(machine_filter::COUNT);
for (unsigned index = 0; index < s_sel.size(); ++index)
s_sel[index] = machine_filter::display_name(machine_filter::type(index));
menu::stack_push<menu_selector>(
ui(), container(), std::move(s_sel), m_main,
[this] (int selection)
{
m_main = machine_filter::type(selection);
reset(reset_options::REMEMBER_REF);
});
}
break;
case FILTER_ADJUST:
if (menu_event->iptkey == IPT_UI_LEFT)
{
changed = main_filters::filters.find(m_main)->second->adjust_left();
}
else if (menu_event->iptkey == IPT_UI_RIGHT)
{
changed = main_filters::filters.find(m_main)->second->adjust_right();
}
else if (menu_event->iptkey == IPT_UI_SELECT)
{
main_filters::filters.find(m_main)->second->show_ui(
ui(),
container(),
[this] (machine_filter &filter)
{
if (machine_filter::CUSTOM == filter.get_type())
{
emu_file file(ui().options().ui_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
{
filter.save_ini(file, 0);
file.close();
}
}
reset(reset_options::REMEMBER_REF);
});
}
break;
case CONF_DIR:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<menu_directory>(ui(), container());
break;
case MISC_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::misc_options);
ui_globals::reset = true;
}
break;
case SOUND_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
{
menu::stack_push<menu_sound_options>(ui(), container());
ui_globals::reset = true;
}
break;
case DISPLAY_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::video_options);
ui_globals::reset = true;
}
break;
case CUSTOM_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<menu_custom_ui>(ui(), container());
break;
case CONTROLLER_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::control_options);
break;
case CGI_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
menu::stack_push<menu_input_groups>(ui(), container());
break;
case ADVANCED_MENU:
if (menu_event->iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::advanced_options);
ui_globals::reset = true;
}
break;
case SAVE_CONFIG:
if (menu_event->iptkey == IPT_UI_SELECT)
ui().save_main_option();
break;
}
if (changed)
reset(reset_options::REMEMBER_REF);
event const *const menu_event(process(PROCESS_LR_REPEAT));
if (menu_event && menu_event->itemref)
handle_item_event(*menu_event);
}
//-------------------------------------------------
// populate
//-------------------------------------------------
void menu_game_options::populate(float &customtop, float &custombottom)
void menu_simple_game_options::populate(float &customtop, float &custombottom)
{
if (machine().options().ui() != emu_options::UI_SIMPLE)
{
// set filter arrow
std::string fbuff;
// add filter item
uint32_t arrow_flags = get_arrow_flags<uint16_t>(machine_filter::FIRST, machine_filter::LAST, m_main);
auto active_filter(main_filters::filters.find(m_main));
if (main_filters::filters.end() == active_filter)
active_filter = main_filters::filters.emplace(m_main, machine_filter::create(m_main)).first;
item_append(_("Filter"), active_filter->second->display_name(), arrow_flags, (void *)(uintptr_t)FILTER_MENU);
// add subitem if the filter wants it
if (active_filter->second->wants_adjuster())
{
std::string name("^!");
convert_command_glyph(name);
item_append(name, active_filter->second->adjust_text(), active_filter->second->arrow_flags(), (void *)(FILTER_ADJUST));
}
item_append(menu_item_type::SEPARATOR);
// add options items
item_append(_("Customize UI"), "", 0, (void *)(uintptr_t)CUSTOM_MENU);
item_append(_("Configure Directories"), "", 0, (void *)(uintptr_t)CONF_DIR);
}
item_append(_(submenu::video_options[0].description), "", 0, (void *)(uintptr_t)DISPLAY_MENU);
item_append(_("Sound Options"), "", 0, (void *)(uintptr_t)SOUND_MENU);
item_append(_(submenu::misc_options[0].description), "", 0, (void *)(uintptr_t)MISC_MENU);
@ -219,11 +81,62 @@ void menu_game_options::populate(float &customtop, float &custombottom)
customtop = ui().get_line_height() + 3.0f * UI_BOX_TB_BORDER;
}
//-------------------------------------------------
// handle item
//-------------------------------------------------
void menu_simple_game_options::handle_item_event(event const &menu_event)
{
switch ((uintptr_t)menu_event.itemref)
{
case MISC_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::misc_options);
ui_globals::reset = true;
}
break;
case SOUND_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
{
menu::stack_push<menu_sound_options>(ui(), container());
ui_globals::reset = true;
}
break;
case DISPLAY_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::video_options);
ui_globals::reset = true;
}
break;
case CONTROLLER_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
menu::stack_push<submenu>(ui(), container(), submenu::control_options);
break;
case CGI_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
menu::stack_push<menu_input_groups>(ui(), container());
break;
case ADVANCED_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
{
menu::stack_push<submenu>(ui(), container(), submenu::advanced_options);
ui_globals::reset = true;
}
break;
case SAVE_CONFIG:
if (menu_event.iptkey == IPT_UI_SELECT)
ui().save_main_option();
break;
}
}
//-------------------------------------------------
// perform our special rendering
//-------------------------------------------------
void menu_game_options::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
void menu_simple_game_options::custom_render(void *selectedref, float top, float bottom, float origx1, float origy1, float origx2, float origy2)
{
char const *const toptext[] = { _("Settings") };
draw_text_box(
@ -234,4 +147,150 @@ void menu_game_options::custom_render(void *selectedref, float top, float bottom
}
//-------------------------------------------------
// ctor
//-------------------------------------------------
menu_game_options::menu_game_options(
mame_ui_manager &mui,
render_container &container,
machine_filter_data &filter_data,
std::function<void ()> &&handler)
: menu_simple_game_options(mui, container, std::move(handler))
, m_filter_data(filter_data)
, m_main_filter(filter_data.get_current_filter_type())
{
}
//-------------------------------------------------
// dtor
//-------------------------------------------------
menu_game_options::~menu_game_options()
{
m_filter_data.set_current_filter_type(m_main_filter);
}
//-------------------------------------------------
// handle
//-------------------------------------------------
void menu_game_options::handle()
{
// process the menu
process_parent();
event const *const menu_event(process(PROCESS_LR_REPEAT | PROCESS_NOIMAGE));
if (menu_event && menu_event->itemref)
handle_item_event(*menu_event);
}
//-------------------------------------------------
// populate
//-------------------------------------------------
void menu_game_options::populate(float &customtop, float &custombottom)
{
// set filter arrow
std::string fbuff;
// add filter item
uint32_t arrow_flags = get_arrow_flags<uint16_t>(machine_filter::FIRST, machine_filter::LAST, m_main_filter);
machine_filter &active_filter(m_filter_data.get_filter(m_main_filter));
item_append(_("Filter"), active_filter.display_name(), arrow_flags, (void *)(uintptr_t)FILTER_MENU);
// add subitem if the filter wants it
if (active_filter.wants_adjuster())
{
std::string name("^!");
convert_command_glyph(name);
item_append(name, active_filter.adjust_text(), active_filter.arrow_flags(), (void *)(FILTER_ADJUST));
}
item_append(menu_item_type::SEPARATOR);
// add options items
item_append(_("Customize UI"), "", 0, (void *)(uintptr_t)CUSTOM_MENU);
item_append(_("Configure Directories"), "", 0, (void *)(uintptr_t)CONF_DIR);
// add the options that don't relate to the UI
menu_simple_game_options::populate(customtop, custombottom);
}
//-------------------------------------------------
// handle item
//-------------------------------------------------
void menu_game_options::handle_item_event(event const &menu_event)
{
bool changed = false;
switch ((uintptr_t)menu_event.itemref)
{
case FILTER_MENU:
if (menu_event.iptkey == IPT_UI_LEFT || menu_event.iptkey == IPT_UI_RIGHT)
{
(menu_event.iptkey == IPT_UI_RIGHT) ? ++m_main_filter : --m_main_filter;
changed = true;
}
else if (menu_event.iptkey == IPT_UI_SELECT)
{
std::vector<std::string> s_sel(machine_filter::COUNT);
for (unsigned index = 0; index < s_sel.size(); ++index)
s_sel[index] = machine_filter::display_name(machine_filter::type(index));
menu::stack_push<menu_selector>(
ui(), container(), std::move(s_sel), m_main_filter,
[this] (int selection)
{
m_main_filter = machine_filter::type(selection);
reset(reset_options::REMEMBER_REF);
});
}
break;
case FILTER_ADJUST:
if (menu_event.iptkey == IPT_UI_LEFT)
{
changed = m_filter_data.get_filter(m_main_filter).adjust_left();
}
else if (menu_event.iptkey == IPT_UI_RIGHT)
{
changed = m_filter_data.get_filter(m_main_filter).adjust_right();
}
else if (menu_event.iptkey == IPT_UI_SELECT)
{
m_filter_data.get_filter(m_main_filter).show_ui(
ui(),
container(),
[this] (machine_filter &filter)
{
if (machine_filter::CUSTOM == filter.get_type())
{
emu_file file(ui().options().ui_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
{
filter.save_ini(file, 0);
file.close();
}
}
reset(reset_options::REMEMBER_REF);
});
}
break;
case CONF_DIR:
if (menu_event.iptkey == IPT_UI_SELECT)
menu::stack_push<menu_directory>(ui(), container());
break;
case CUSTOM_MENU:
if (menu_event.iptkey == IPT_UI_SELECT)
menu::stack_push<menu_custom_ui>(ui(), container());
break;
default:
menu_simple_game_options::handle_item_event(menu_event);
return;
}
if (changed)
reset(reset_options::REMEMBER_REF);
}
} // namespace ui

View File

@ -17,23 +17,27 @@
namespace ui {
class menu_game_options : public menu
class menu_simple_game_options : public menu
{
public:
menu_game_options(mame_ui_manager &mui, render_container &container);
virtual ~menu_game_options() override;
menu_simple_game_options(
mame_ui_manager &mui,
render_container &container,
std::function<void ()> &&handler);
virtual ~menu_simple_game_options() override;
protected:
virtual void custom_render(void *selectedref, float top, float bottom, float x, float y, float x2, float y2) override;
virtual void handle() override;
virtual void populate(float &customtop, float &custombottom) override;
void handle_item_event(event const &menu_event);
private:
enum
{
FILTER_MENU = 1,
FILTER_ADJUST,
CONF_DIR,
DISPLAY_MENU,
CUSTOM_MENU,
DISPLAY_MENU = 1001,
SOUND_MENU,
CONTROLLER_MENU,
MISC_MENU,
@ -43,12 +47,39 @@ private:
SAVE_CONFIG
};
virtual void populate(float &customtop, float &custombottom) override;
virtual void handle() override;
std::function<void ()> const m_handler;
};
machine_filter::type m_main;
class menu_game_options : public menu_simple_game_options
{
public:
menu_game_options(
mame_ui_manager &mui,
render_container &container,
machine_filter_data &filter_data,
std::function<void ()> &&handler);
virtual ~menu_game_options() override;
protected:
virtual void handle() override;
virtual void populate(float &customtop, float &custombottom) override;
void handle_item_event(event const &menu_event);
private:
enum
{
FILTER_MENU = 2001,
FILTER_ADJUST,
CONF_DIR,
CUSTOM_MENU
};
machine_filter_data &m_filter_data;
machine_filter::type m_main_filter;
};
} // namespace ui
#endif /* MAME_FRONTEND_UI_OPTSMENU_H */
#endif // MAME_FRONTEND_UI_OPTSMENU_H

View File

@ -60,7 +60,6 @@ void menu_selector::handle()
m_handler(selection);
ui_globals::switch_image = true;
stack_pop();
}
else if (menu_event->iptkey == IPT_SPECIAL)

View File

@ -39,6 +39,8 @@
#include <mutex>
#include <thread>
#include "ui/icorender.h" // this is inline code
extern const char UI_VERSION_TAG[];
@ -49,21 +51,15 @@ class menu_select_game::persistent_data
public:
enum available : unsigned
{
AVAIL_NONE = 0,
AVAIL_SORTED_LIST = 1 << 0,
AVAIL_BIOS_COUNT = 1 << 1,
AVAIL_UCS_SHORTNAME = 1 << 2,
AVAIL_UCS_DESCRIPTION = 1 << 3,
AVAIL_UCS_MANUF_DESC = 1 << 4
AVAIL_NONE = 0U,
AVAIL_SORTED_LIST = 1U << 0,
AVAIL_BIOS_COUNT = 1U << 1,
AVAIL_UCS_SHORTNAME = 1U << 2,
AVAIL_UCS_DESCRIPTION = 1U << 3,
AVAIL_UCS_MANUF_DESC = 1U << 4,
AVAIL_FILTER_DATA = 1U << 5
};
persistent_data()
: m_started(false)
, m_available(AVAIL_NONE)
, m_bios_count(0)
{
}
~persistent_data()
{
if (m_thread)
@ -109,7 +105,26 @@ public:
return std::find_if(m_sorted_list.begin(), m_sorted_list.end(), [] (ui_system_info const &info) { return !info.available; }) != m_sorted_list.end();
}
machine_filter_data &filter_data()
{
wait_available(AVAIL_FILTER_DATA);
return m_filter_data;
}
static persistent_data &instance()
{
static persistent_data data;
return data;
}
private:
persistent_data()
: m_started(false)
, m_available(AVAIL_NONE)
, m_bios_count(0)
{
}
void notify_available(available value)
{
std::unique_lock<std::mutex> lock(m_mutex);
@ -140,8 +155,8 @@ private:
++m_bios_count;
m_sorted_list.emplace_back(driver, x, false);
c_mnfct::add(driver.manufacturer);
c_year::add(driver.year);
m_filter_data.add_manufacturer(driver.manufacturer);
m_filter_data.add_year(driver.year);
}
}
@ -155,6 +170,10 @@ private:
[] (ui_system_info const &lhs, ui_system_info const &rhs) { return sorted_game_list(lhs.driver, rhs.driver); });
notify_available(AVAIL_SORTED_LIST);
// sort manufacturers and years
m_filter_data.finalise();
notify_available(AVAIL_FILTER_DATA);
// convert shortnames to UCS-4
for (ui_system_info &info : m_sorted_list)
info.ucs_shortname = ustr_from_utf8(normalize_unicode(info.driver->name, unicode_normalization_form::D, true));
@ -175,22 +194,21 @@ private:
info.ucs_manufacturer_description = ustr_from_utf8(normalize_unicode(buf, unicode_normalization_form::D, true));
}
notify_available(AVAIL_UCS_MANUF_DESC);
// sort manufacturers and years
c_mnfct::finalise();
c_year::finalise();
}
std::mutex m_mutex;
std::condition_variable m_condition;
std::unique_ptr<std::thread> m_thread;
std::atomic<bool> m_started;
std::atomic<unsigned> m_available;
std::vector<ui_system_info> m_sorted_list;
int m_bios_count;
// synchronisation
std::mutex m_mutex;
std::condition_variable m_condition;
std::unique_ptr<std::thread> m_thread;
std::atomic<bool> m_started;
std::atomic<unsigned> m_available;
// data
std::vector<ui_system_info> m_sorted_list;
machine_filter_data m_filter_data;
int m_bios_count;
};
menu_select_game::persistent_data menu_select_game::s_persistent_data;
bool menu_select_game::s_first_start = true;
@ -200,15 +218,20 @@ bool menu_select_game::s_first_start = true;
menu_select_game::menu_select_game(mame_ui_manager &mui, render_container &container, const char *gamename)
: menu_select_launch(mui, container, false)
, m_persistent_data(persistent_data::instance())
, m_icons(MAX_ICONS_RENDER)
, m_has_icons(false)
, m_displaylist()
, m_searchlist()
, m_searched_fields(persistent_data::AVAIL_NONE)
{
std::string error_string, last_filter, sub_filter;
ui_options &moptions = mui.options();
// load drivers cache
s_persistent_data.cache_data();
m_persistent_data.cache_data();
// check if there are available icons
ui_globals::has_icons = false;
file_enumerator path(moptions.icons_directory());
const osd::directory::entry *dir;
while ((dir = path.next()) != nullptr)
@ -216,7 +239,7 @@ menu_select_game::menu_select_game(mame_ui_manager &mui, render_container &conta
std::string src(dir->name);
if (src.find(".ico") != std::string::npos || src.find("icons") != std::string::npos)
{
ui_globals::has_icons = true;
m_has_icons = true;
break;
}
}
@ -248,29 +271,21 @@ menu_select_game::menu_select_game(mame_ui_manager &mui, render_container &conta
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
if (file.open_ram(fake_ini.c_str(), fake_ini.size()) == osd_file::error::NONE)
{
machine_filter::ptr flt(machine_filter::create(file));
if (flt)
{
main_filters::actual = flt->get_type();
main_filters::filters.emplace(main_filters::actual, std::move(flt));
}
m_persistent_data.filter_data().load_ini(file);
file.close();
}
}
// do this after processing the last used filter setting so it overwrites the placeholder
load_custom_filters();
m_filter_highlight = main_filters::actual;
m_filter_highlight = m_persistent_data.filter_data().get_current_filter_type();
if (!moptions.remember_last())
reselect_last::reset();
mui.machine().options().set_value(OPTION_SNAPNAME, "%g/%i", OPTION_PRIORITY_CMDLINE);
ui_globals::curimage_view = FIRST_VIEW;
ui_globals::curdats_view = 0;
ui_globals::switch_image = false;
ui_globals::default_image = true;
ui_globals::panels_status = moptions.hide_panels();
ui_globals::curdats_total = 1;
}
@ -291,17 +306,7 @@ menu_select_game::~menu_select_game()
if (driver)
last_driver = driver->name;
std::string filter;
auto const active_filter(main_filters::filters.find(main_filters::actual));
if (main_filters::filters.end() != active_filter)
{
char const *val(active_filter->second->filter_text());
filter = val ? util::string_format("%s,%s", active_filter->second->config_name(), val) : active_filter->second->config_name();
}
else
{
filter = machine_filter::config_name(main_filters::actual);
}
std::string const filter(m_persistent_data.filter_data().get_config_string());
ui_options &mopt = ui().options();
mopt.set_value(OPTION_LAST_RIGHT_PANEL, ui_globals::rpanel, OPTION_PRIORITY_CMDLINE);
@ -405,7 +410,8 @@ void menu_select_game::handle()
{
menu::stack_push<menu_machine_configure>(
ui(), container(),
reinterpret_cast<const game_driver *>(m_prev_selected),
*reinterpret_cast<const game_driver *>(m_prev_selected),
nullptr,
menu_event->mouse.x0, menu_event->mouse.y0);
}
else
@ -413,18 +419,21 @@ void menu_select_game::handle()
ui_software_info *sw = reinterpret_cast<ui_software_info *>(m_prev_selected);
menu::stack_push<menu_machine_configure>(
ui(), container(),
(const game_driver *)sw->driver,
*sw->driver,
[this, empty = sw->startempty] (bool fav, bool changed)
{
if (changed)
reset(empty ? reset_options::SELECT_FIRST : reset_options::REMEMBER_REF);
},
menu_event->mouse.x0, menu_event->mouse.y0);
}
break;
case IPT_UI_LEFT:
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view > FIRST_VIEW)
if (ui_globals::rpanel == RP_IMAGES)
{
// Images
ui_globals::curimage_view--;
ui_globals::switch_image = true;
ui_globals::default_image = false;
previous_image_view();
}
else if (ui_globals::rpanel == RP_INFOS)
{
@ -434,12 +443,10 @@ void menu_select_game::handle()
break;
case IPT_UI_RIGHT:
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view < LAST_VIEW)
if (ui_globals::rpanel == RP_IMAGES)
{
// Images
ui_globals::curimage_view++;
ui_globals::switch_image = true;
ui_globals::default_image = false;
next_image_view();
}
else if (ui_globals::rpanel == RP_INFOS)
{
@ -455,14 +462,14 @@ void menu_select_game::handle()
if (!isfavorite())
{
game_driver const *const driver(reinterpret_cast<game_driver const *>(menu_event->itemref));
if (!mfav.isgame_favorite(driver))
if (!mfav.is_favorite_system(*driver))
{
mfav.add_favorite_game(driver);
mfav.add_favorite_system(*driver);
machine().popmessage(_("%s\n added to favorites list."), driver->type.fullname());
}
else
{
mfav.remove_favorite_game();
mfav.remove_favorite_system(*driver);
machine().popmessage(_("%s\n removed from favorites list."), driver->type.fullname());
}
}
@ -470,19 +477,19 @@ void menu_select_game::handle()
{
ui_software_info const *const swinfo(reinterpret_cast<ui_software_info const *>(menu_event->itemref));
machine().popmessage(_("%s\n removed from favorites list."), swinfo->longname);
mfav.remove_favorite_game(*swinfo);
mfav.remove_favorite_software(*swinfo);
reset(reset_options::SELECT_FIRST);
}
}
break;
case IPT_UI_AUDIT_FAST:
if (s_persistent_data.unavailable_systems())
menu::stack_push<menu_audit>(ui(), container(), s_persistent_data.sorted_list(), menu_audit::mode::FAST);
if (m_persistent_data.unavailable_systems())
menu::stack_push<menu_audit>(ui(), container(), m_persistent_data.sorted_list(), menu_audit::mode::FAST);
break;
case IPT_UI_AUDIT_ALL:
menu::stack_push<menu_audit>(ui(), container(), s_persistent_data.sorted_list(), menu_audit::mode::ALL);
menu::stack_push<menu_audit>(ui(), container(), m_persistent_data.sorted_list(), menu_audit::mode::ALL);
break;
}
}
@ -499,10 +506,10 @@ void menu_select_game::handle()
void menu_select_game::populate(float &customtop, float &custombottom)
{
ui_globals::redraw_icon = true;
ui_globals::switch_image = true;
set_redraw_icon();
set_switch_image();
int old_item_selected = -1;
uint32_t flags_ui = FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW;
constexpr uint32_t flags_ui = FLAG_LEFT_ARROW | FLAG_RIGHT_ARROW;
if (!isfavorite())
{
@ -518,12 +525,12 @@ void menu_select_game::populate(float &customtop, float &custombottom)
m_displaylist.clear();
// if filter is set on category, build category list
auto const it(main_filters::filters.find(main_filters::actual));
std::vector<ui_system_info> const &sorted(s_persistent_data.sorted_list());
if (main_filters::filters.end() == it)
machine_filter const *const flt(m_persistent_data.filter_data().get_current_filter());
std::vector<ui_system_info> const &sorted(m_persistent_data.sorted_list());
if (!flt)
std::copy(sorted.begin(), sorted.end(), std::back_inserter(m_displaylist));
else
it->second->apply(sorted.begin(), sorted.end(), std::back_inserter(m_displaylist));
flt->apply(sorted.begin(), sorted.end(), std::back_inserter(m_displaylist));
// iterate over entries
int curitem = 0;
@ -549,36 +556,34 @@ void menu_select_game::populate(float &customtop, float &custombottom)
{
// populate favorites list
m_search.clear();
int curitem = 0;
// iterate over entries
for (auto &favmap : mame_machine_manager::instance()->favorite().m_list)
{
auto flags = flags_ui | FLAG_UI_FAVORITE;
if (favmap.second.startempty == 1)
{
if (old_item_selected == -1 && favmap.second.shortname == reselect_last::driver())
old_item_selected = curitem;
bool cloneof = strcmp(favmap.second.driver->parent, "0");
if (cloneof)
mame_machine_manager::instance()->favorite().apply_sorted(
[this, &old_item_selected, curitem = 0] (ui_software_info const &info) mutable
{
int cx = driver_list::find(favmap.second.driver->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & machine_flags::IS_BIOS_ROOT) != 0))
cloneof = false;
}
auto flags = flags_ui | FLAG_UI_FAVORITE;
if (info.startempty == 1)
{
if (old_item_selected == -1 && info.shortname == reselect_last::driver())
old_item_selected = curitem;
item_append(favmap.second.longname, "", (cloneof) ? (flags | FLAG_INVERT) : flags, (void *)&favmap.second);
}
else
{
if (old_item_selected == -1 && favmap.second.shortname == reselect_last::driver())
old_item_selected = curitem;
item_append(favmap.second.longname, favmap.second.devicetype,
favmap.second.parentname.empty() ? flags : (FLAG_INVERT | flags), (void *)&favmap.second);
}
curitem++;
}
bool cloneof = strcmp(info.driver->parent, "0");
if (cloneof)
{
int cx = driver_list::find(info.driver->parent);
if (cx != -1 && ((driver_list::driver(cx).flags & machine_flags::IS_BIOS_ROOT) != 0))
cloneof = false;
}
item_append(info.longname, "", (cloneof) ? (flags | FLAG_INVERT) : flags, (void *)&info);
}
else
{
if (old_item_selected == -1 && info.shortname == reselect_last::driver())
old_item_selected = curitem;
item_append(info.longname, info.devicetype,
info.parentname.empty() ? flags : (FLAG_INVERT | flags), (void *)&info);
}
curitem++;
});
}
item_append(menu_item_type::SEPARATOR, flags_ui);
@ -639,11 +644,11 @@ void menu_select_game::build_available_list()
// build a name for it
for (src = dir->name; *src != 0 && *src != '.' && dst < &drivername[ARRAY_LENGTH(drivername) - 1]; ++src)
*dst++ = tolower((uint8_t) * src);
*dst++ = tolower(uint8_t(*src));
*dst = 0;
int drivnum = driver_list::find(drivername);
if (drivnum != -1 && !included[drivnum])
int const drivnum = driver_list::find(drivername);
if (0 <= drivnum)
included[drivnum] = true;
}
@ -715,7 +720,7 @@ void menu_select_game::build_available_list()
}
// copy into the persistent sorted list
for (ui_system_info &info : s_persistent_data.sorted_list())
for (ui_system_info &info : m_persistent_data.sorted_list())
info.available = included[info.index];
}
@ -752,13 +757,17 @@ void menu_select_game::inkey_select(const event *menu_event)
if ((uintptr_t)driver == CONF_OPTS)
{
// special case for configure options
menu::stack_push<menu_game_options>(ui(), container());
menu::stack_push<menu_game_options>(
ui(),
container(),
m_persistent_data.filter_data(),
[this] () { reset(reset_options::SELECT_FIRST); });
}
else if (uintptr_t(driver) == CONF_MACHINE)
{
// special case for configure machine
if (m_prev_selected)
menu::stack_push<menu_machine_configure>(ui(), container(), reinterpret_cast<const game_driver *>(m_prev_selected));
menu::stack_push<menu_machine_configure>(ui(), container(), *reinterpret_cast<const game_driver *>(m_prev_selected));
return;
}
else if ((uintptr_t)driver == CONF_PLUGINS)
@ -810,7 +819,11 @@ void menu_select_game::inkey_select_favorite(const event *menu_event)
if ((uintptr_t)ui_swinfo == CONF_OPTS)
{
// special case for configure options
menu::stack_push<menu_game_options>(ui(), container());
menu::stack_push<menu_game_options>(
ui(),
container(),
m_persistent_data.filter_data(),
[this] () { reset(reset_options::SELECT_FIRST); });
}
else if ((uintptr_t)ui_swinfo == CONF_MACHINE)
{
@ -818,7 +831,15 @@ void menu_select_game::inkey_select_favorite(const event *menu_event)
if (m_prev_selected)
{
ui_software_info *swinfo = reinterpret_cast<ui_software_info *>(m_prev_selected);
menu::stack_push<menu_machine_configure>(ui(), container(), (const game_driver *)swinfo->driver);
menu::stack_push<menu_machine_configure>(
ui(),
container(),
*swinfo->driver,
[this, empty = swinfo->startempty] (bool fav, bool changed)
{
if (changed)
reset(empty ? reset_options::SELECT_FIRST : reset_options::REMEMBER_REF);
});
}
return;
}
@ -889,7 +910,7 @@ void menu_select_game::inkey_select_favorite(const event *menu_event)
bool menu_select_game::isfavorite() const
{
return machine_filter::FAVORITE == main_filters::actual;
return machine_filter::FAVORITE == m_persistent_data.filter_data().get_current_filter_type();
}
@ -937,7 +958,7 @@ void menu_select_game::populate_search()
// ensure search list is populated
if (m_searchlist.empty())
{
std::vector<ui_system_info> const &sorted(s_persistent_data.sorted_list());
std::vector<ui_system_info> const &sorted(m_persistent_data.sorted_list());
m_searchlist.reserve(sorted.size());
for (ui_system_info const &info : sorted)
m_searchlist.emplace_back(1.0, std::ref(info));
@ -945,20 +966,19 @@ void menu_select_game::populate_search()
// keep track of what we matched against
const std::u32string ucs_search(ustr_from_utf8(normalize_unicode(m_search, unicode_normalization_form::D, true)));
unsigned matched(0);
// match shortnames
if (s_persistent_data.is_available(persistent_data::AVAIL_UCS_SHORTNAME))
if (m_persistent_data.is_available(persistent_data::AVAIL_UCS_SHORTNAME))
{
matched |= persistent_data::AVAIL_UCS_SHORTNAME;
m_searched_fields |= persistent_data::AVAIL_UCS_SHORTNAME;
for (std::pair<double, std::reference_wrapper<ui_system_info const> > &info : m_searchlist)
info.first = util::edit_distance(ucs_search, info.second.get().ucs_shortname);
}
// match descriptions
if (s_persistent_data.is_available(persistent_data::AVAIL_UCS_DESCRIPTION))
if (m_persistent_data.is_available(persistent_data::AVAIL_UCS_DESCRIPTION))
{
matched |= persistent_data::AVAIL_UCS_DESCRIPTION;
m_searched_fields |= persistent_data::AVAIL_UCS_DESCRIPTION;
for (std::pair<double, std::reference_wrapper<ui_system_info const> > &info : m_searchlist)
{
if (info.first)
@ -970,9 +990,9 @@ void menu_select_game::populate_search()
}
// match "<manufacturer> <description>"
if (s_persistent_data.is_available(persistent_data::AVAIL_UCS_MANUF_DESC))
if (m_persistent_data.is_available(persistent_data::AVAIL_UCS_MANUF_DESC))
{
matched |= persistent_data::AVAIL_UCS_MANUF_DESC;
m_searched_fields |= persistent_data::AVAIL_UCS_MANUF_DESC;
for (std::pair<double, std::reference_wrapper<ui_system_info const> > &info : m_searchlist)
{
if (info.first)
@ -1154,6 +1174,132 @@ void menu_select_game::general_info(const game_driver *driver, std::string &buff
buffer = str.str();
}
//-------------------------------------------------
// draw icons
//-------------------------------------------------
float menu_select_game::draw_icon(int linenum, void *selectedref, float x0, float y0)
{
if (!m_has_icons)
return 0.0f;
float ud_arrow_width = ui().get_line_height() * container().manager().ui_aspect(&container());
const game_driver *driver = nullptr;
if (item[0].flags & FLAG_UI_FAVORITE)
{
ui_software_info *soft = (ui_software_info *)selectedref;
if (soft->startempty == 1)
driver = soft->driver;
}
else
driver = (const game_driver *)selectedref;
auto x1 = x0 + ud_arrow_width;
auto y1 = y0 + ui().get_line_height();
icon_cache::iterator icon(m_icons.find(driver));
if ((m_icons.end() == icon) || redraw_icon())
{
if (m_icons.end() == icon)
{
texture_ptr texture(machine().render().texture_alloc(), [&render = machine().render()] (render_texture *texture) { render.texture_free(texture); });
icon = m_icons.emplace(
std::piecewise_construct,
std::forward_as_tuple(driver),
std::forward_as_tuple(std::piecewise_construct, std::forward_as_tuple(std::move(texture)), std::tuple<>())).first;
}
// set clone status
bool cloneof = strcmp(driver->parent, "0");
if (cloneof)
{
auto cx = driver_list::find(driver->parent);
if ((cx >= 0) && (driver_list::driver(cx).flags & machine_flags::IS_BIOS_ROOT))
cloneof = false;
}
// get search path
path_iterator path(ui().options().icons_directory());
std::string curpath;
std::string searchstr(ui().options().icons_directory());
// iterate over path and add path for zipped formats
while (path.next(curpath))
searchstr.append(";").append(curpath.c_str()).append(PATH_SEPARATOR).append("icons");
bitmap_argb32 tmp;
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
std::string fullname = std::string(driver->name).append(".ico");
render_load_ico(tmp, snapfile, nullptr, fullname.c_str());
if (!tmp.valid() && cloneof)
{
fullname.assign(driver->parent).append(".ico");
render_load_ico(tmp, snapfile, nullptr, fullname.c_str());
}
bitmap_argb32 &bitmap(icon->second.second);
if (tmp.valid())
{
float panel_width = x1 - x0;
float panel_height = y1 - y0;
auto screen_width = machine().render().ui_target().width();
auto screen_height = machine().render().ui_target().height();
if (machine().render().ui_target().orientation() & ORIENTATION_SWAP_XY)
std::swap(screen_height, screen_width);
int panel_width_pixel = panel_width * screen_width;
int panel_height_pixel = panel_height * screen_height;
// Calculate resize ratios for resizing
auto ratioW = (float)panel_width_pixel / tmp.width();
auto ratioH = (float)panel_height_pixel / tmp.height();
auto dest_xPixel = tmp.width();
auto dest_yPixel = tmp.height();
if (ratioW < 1 || ratioH < 1)
{
// smaller ratio will ensure that the image fits in the view
float ratio = std::min(ratioW, ratioH);
dest_xPixel = tmp.width() * ratio;
dest_yPixel = tmp.height() * ratio;
}
bitmap_argb32 dest_bitmap;
// resample if necessary
if (dest_xPixel != tmp.width() || dest_yPixel != tmp.height())
{
dest_bitmap.allocate(dest_xPixel, dest_yPixel);
render_color color = { 1.0f, 1.0f, 1.0f, 1.0f };
render_resample_argb_bitmap_hq(dest_bitmap, tmp, color, true);
}
else
dest_bitmap = std::move(tmp);
bitmap.allocate(panel_width_pixel, panel_height_pixel);
for (int x = 0; x < dest_xPixel; x++)
for (int y = 0; y < dest_yPixel; y++)
bitmap.pix32(y, x) = dest_bitmap.pix32(y, x);
icon->second.first->set_bitmap(bitmap, bitmap.cliprect(), TEXFORMAT_ARGB32);
}
else
{
bitmap.reset();
}
}
if (icon->second.second.valid())
container().add_quad(x0, y0, x1, y1, rgb_t::white(), icon->second.first.get(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
return ud_arrow_width * 1.5f;
}
void menu_select_game::inkey_export()
{
std::vector<game_driver const *> list;
@ -1167,13 +1313,13 @@ void menu_select_game::inkey_export()
if (isfavorite())
{
// iterate over favorites
for (auto & favmap : mame_machine_manager::instance()->favorite().m_list)
{
if (favmap.second.startempty == 1)
list.push_back(favmap.second.driver);
else
return;
}
mame_machine_manager::instance()->favorite().apply(
[&list] (ui_software_info const &info)
{
assert(info.driver);
if (info.startempty)
list.push_back(info.driver);
});
}
else
{
@ -1228,7 +1374,7 @@ bool menu_select_game::load_available_machines()
file.close();
// turn it into the sorted system list we all love
for (ui_system_info &info : s_persistent_data.sorted_list())
for (ui_system_info &info : m_persistent_data.sorted_list())
{
std::unordered_set<std::string>::iterator const it(available.find(&info.driver->name[0]));
bool const found(available.end() != it);
@ -1249,9 +1395,9 @@ void menu_select_game::load_custom_filters()
emu_file file(ui().options().ui_path(), OPEN_FLAG_READ);
if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
{
machine_filter::ptr flt(machine_filter::create(file));
machine_filter::ptr flt(machine_filter::create(file, m_persistent_data.filter_data()));
if (flt)
main_filters::filters[flt->get_type()] = std::move(flt); // not emplace/insert - could replace bogus filter from ui.ini line
m_persistent_data.filter_data().set_filter(std::move(flt)); // not emplace/insert - could replace bogus filter from ui.ini line
file.close();
}
@ -1264,7 +1410,8 @@ void menu_select_game::load_custom_filters()
float menu_select_game::draw_left_panel(float x1, float y1, float x2, float y2)
{
return menu_select_launch::draw_left_panel<machine_filter>(main_filters::actual, main_filters::filters, x1, y1, x2, y2);
machine_filter_data &filter_data(m_persistent_data.filter_data());
return menu_select_launch::draw_left_panel<machine_filter>(filter_data.get_current_filter_type(), filter_data.get_filters(), x1, y1, x2, y2);
}
@ -1293,7 +1440,7 @@ void menu_select_game::make_topbox_text(std::string &line0, std::string &line1,
bare_build_version,
visible_items,
(driver_list::total() - 1),
s_persistent_data.bios_count());
m_persistent_data.bios_count());
if (isfavorite())
{
@ -1301,10 +1448,10 @@ void menu_select_game::make_topbox_text(std::string &line0, std::string &line1,
}
else
{
auto const it(main_filters::filters.find(main_filters::actual));
char const *const filter((main_filters::filters.end() != it) ? it->second->filter_text() : nullptr);
machine_filter const *const it(m_persistent_data.filter_data().get_current_filter());
char const *const filter(it ? it->filter_text() : nullptr);
if (filter)
line1 = string_format(_("%1$s: %2$s - Search: %3$s_"), it->second->display_name(), filter, m_search);
line1 = string_format(_("%1$s: %2$s - Search: %3$s_"), it->display_name(), filter, m_search);
else
line1 = string_format(_("Search: %1$s_"), m_search);
}
@ -1331,15 +1478,12 @@ void menu_select_game::filter_selected()
{
if ((machine_filter::FIRST <= m_filter_highlight) && (machine_filter::LAST >= m_filter_highlight))
{
m_search.clear();
auto it(main_filters::filters.find(machine_filter::type(m_filter_highlight)));
if (main_filters::filters.end() == it)
it = main_filters::filters.emplace(machine_filter::type(m_filter_highlight), machine_filter::create(machine_filter::type(m_filter_highlight))).first;
it->second->show_ui(
m_persistent_data.filter_data().get_filter(machine_filter::type(m_filter_highlight)).show_ui(
ui(),
container(),
[this] (machine_filter &filter)
{
set_switch_image();
machine_filter::type const new_type(filter.get_type());
if (machine_filter::CUSTOM == new_type)
{
@ -1350,7 +1494,7 @@ void menu_select_game::filter_selected()
file.close();
}
}
main_filters::actual = new_type;
m_persistent_data.filter_data().set_current_filter_type(new_type);
reset(reset_options::SELECT_FIRST);
});
}

View File

@ -39,14 +39,19 @@ private:
CONF_PLUGINS,
};
using icon_cache = util::lru_cache_map<game_driver const *, std::pair<texture_ptr, bitmap_argb32> >;
class persistent_data;
persistent_data &m_persistent_data;
icon_cache m_icons;
bool m_has_icons;
std::vector<std::reference_wrapper<ui_system_info const> > m_displaylist;
static persistent_data s_persistent_data;
static bool s_first_start;
std::vector<std::pair<double, std::reference_wrapper<ui_system_info const> > > m_searchlist;
unsigned m_searched_fields;
static bool s_first_start;
virtual void populate(float &customtop, float &custombottom) override;
virtual void handle() override;
@ -84,6 +89,9 @@ private:
// General info
virtual void general_info(const game_driver *driver, std::string &buffer) override;
// drawing
virtual float draw_icon(int linenum, void *selectedref, float x1, float y1) override;
// handlers
void inkey_select(const event *menu_event);
void inkey_select_favorite(const event *menu_event);

View File

@ -12,7 +12,6 @@
#include "ui/selmenu.h"
#include "ui/datmenu.h"
#include "ui/icorender.h"
#include "ui/info.h"
#include "ui/inifile.h"
@ -45,6 +44,28 @@ namespace ui {
namespace {
enum
{
FIRST_VIEW = 0,
SNAPSHOT_VIEW = FIRST_VIEW,
CABINETS_VIEW,
CPANELS_VIEW,
PCBS_VIEW,
FLYERS_VIEW,
TITLES_VIEW,
ENDS_VIEW,
ARTPREV_VIEW,
BOSSES_VIEW,
LOGOS_VIEW,
VERSUS_VIEW,
GAMEOVER_VIEW,
HOWTO_VIEW,
SCORES_VIEW,
SELECT_VIEW,
MARQUEES_VIEW,
LAST_VIEW = MARQUEES_VIEW
};
std::pair<char const *, char const *> const arts_info[] =
{
{ __("Snapshots"), OPTION_SNAPSHOT_DIRECTORY },
@ -437,8 +458,11 @@ menu_select_launch::menu_select_launch(mame_ui_manager &mui, render_container &c
, m_pressed(false)
, m_repeat(0)
, m_right_visible_lines(0)
, m_redraw_icon(false)
, m_switch_image(false)
, m_default_image(true)
, m_image_view(FIRST_VIEW)
, m_flags(256)
, m_icons(MAX_ICONS_RENDER)
{
// set up persistent cache for machine run
{
@ -459,6 +483,28 @@ menu_select_launch::menu_select_launch(mame_ui_manager &mui, render_container &c
}
void menu_select_launch::next_image_view()
{
if (LAST_VIEW > m_image_view)
{
++m_image_view;
set_switch_image();
m_default_image = false;
}
}
void menu_select_launch::previous_image_view()
{
if (FIRST_VIEW < m_image_view)
{
--m_image_view;
set_switch_image();
m_default_image = false;
}
}
bool menu_select_launch::dismiss_error()
{
bool const result = m_ui_error;
@ -562,7 +608,7 @@ void menu_select_launch::custom_render(void *selectedref, float top, float botto
rgb_t color = UI_BACKGROUND_COLOR;
if (swinfo && ((swinfo->startempty != 1) || !driver))
{
isstar = mame_machine_manager::instance()->favorite().isgame_favorite(*swinfo);
isstar = mame_machine_manager::instance()->favorite().is_favorite_system_software(*swinfo);
// first line is long name or system
tempbuf[0] = make_software_description(*swinfo);
@ -598,7 +644,7 @@ void menu_select_launch::custom_render(void *selectedref, float top, float botto
}
else if (driver)
{
isstar = mame_machine_manager::instance()->favorite().isgame_favorite(driver);
isstar = mame_machine_manager::instance()->favorite().is_favorite_system(*driver);
// first line is game description/game name
tempbuf[0] = make_driver_description(*driver);
@ -1051,122 +1097,8 @@ void menu_select_launch::set_pressed()
float menu_select_launch::draw_icon(int linenum, void *selectedref, float x0, float y0)
{
if (!ui_globals::has_icons || m_is_swlist)
return 0.0f;
float ud_arrow_width = ui().get_line_height() * container().manager().ui_aspect(&container());
const game_driver *driver = nullptr;
if (item[0].flags & FLAG_UI_FAVORITE)
{
ui_software_info *soft = (ui_software_info *)selectedref;
if (soft->startempty == 1)
driver = soft->driver;
}
else
driver = (const game_driver *)selectedref;
auto x1 = x0 + ud_arrow_width;
auto y1 = y0 + ui().get_line_height();
icon_cache::iterator icon(m_icons.find(driver));
if ((m_icons.end() == icon) || ui_globals::redraw_icon)
{
if (m_icons.end() == icon)
{
texture_ptr texture(machine().render().texture_alloc(), [&render = machine().render()] (render_texture *texture) { render.texture_free(texture); });
icon = m_icons.emplace(
std::piecewise_construct,
std::forward_as_tuple(driver),
std::forward_as_tuple(std::piecewise_construct, std::forward_as_tuple(std::move(texture)), std::tuple<>())).first;
}
// set clone status
bool cloneof = strcmp(driver->parent, "0");
if (cloneof)
{
auto cx = driver_list::find(driver->parent);
if ((cx >= 0) && (driver_list::driver(cx).flags & machine_flags::IS_BIOS_ROOT))
cloneof = false;
}
// get search path
path_iterator path(ui().options().icons_directory());
std::string curpath;
std::string searchstr(ui().options().icons_directory());
// iterate over path and add path for zipped formats
while (path.next(curpath))
searchstr.append(";").append(curpath.c_str()).append(PATH_SEPARATOR).append("icons");
bitmap_argb32 tmp;
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
std::string fullname = std::string(driver->name).append(".ico");
render_load_ico(tmp, snapfile, nullptr, fullname.c_str());
if (!tmp.valid() && cloneof)
{
fullname.assign(driver->parent).append(".ico");
render_load_ico(tmp, snapfile, nullptr, fullname.c_str());
}
bitmap_argb32 &bitmap(icon->second.second);
if (tmp.valid())
{
float panel_width = x1 - x0;
float panel_height = y1 - y0;
auto screen_width = machine().render().ui_target().width();
auto screen_height = machine().render().ui_target().height();
if (machine().render().ui_target().orientation() & ORIENTATION_SWAP_XY)
std::swap(screen_height, screen_width);
int panel_width_pixel = panel_width * screen_width;
int panel_height_pixel = panel_height * screen_height;
// Calculate resize ratios for resizing
auto ratioW = (float)panel_width_pixel / tmp.width();
auto ratioH = (float)panel_height_pixel / tmp.height();
auto dest_xPixel = tmp.width();
auto dest_yPixel = tmp.height();
if (ratioW < 1 || ratioH < 1)
{
// smaller ratio will ensure that the image fits in the view
float ratio = std::min(ratioW, ratioH);
dest_xPixel = tmp.width() * ratio;
dest_yPixel = tmp.height() * ratio;
}
bitmap_argb32 dest_bitmap;
// resample if necessary
if (dest_xPixel != tmp.width() || dest_yPixel != tmp.height())
{
dest_bitmap.allocate(dest_xPixel, dest_yPixel);
render_color color = { 1.0f, 1.0f, 1.0f, 1.0f };
render_resample_argb_bitmap_hq(dest_bitmap, tmp, color, true);
}
else
dest_bitmap = std::move(tmp);
bitmap.allocate(panel_width_pixel, panel_height_pixel);
for (int x = 0; x < dest_xPixel; x++)
for (int y = 0; y < dest_yPixel; y++)
bitmap.pix32(y, x) = dest_bitmap.pix32(y, x);
icon->second.first->set_bitmap(bitmap, bitmap.cliprect(), TEXFORMAT_ARGB32);
}
else
{
bitmap.reset();
}
}
if (icon->second.second.valid())
container().add_quad(x0, y0, x1, y1, rgb_t::white(), icon->second.first.get(), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
return ud_arrow_width * 1.5f;
// derived class must implement this
return 0.0f;
}
@ -1177,21 +1109,21 @@ float menu_select_launch::draw_icon(int linenum, void *selectedref, float x0, fl
void menu_select_launch::get_title_search(std::string &snaptext, std::string &searchstr)
{
// get arts title text
snaptext.assign(_(arts_info[ui_globals::curimage_view].first));
snaptext.assign(_(arts_info[m_image_view].first));
// get search path
std::string addpath;
if (ui_globals::curimage_view == SNAPSHOT_VIEW)
if (m_image_view == SNAPSHOT_VIEW)
{
emu_options moptions;
searchstr = machine().options().value(arts_info[ui_globals::curimage_view].second);
addpath = moptions.value(arts_info[ui_globals::curimage_view].second);
searchstr = machine().options().value(arts_info[m_image_view].second);
addpath = moptions.value(arts_info[m_image_view].second);
}
else
{
ui_options moptions;
searchstr = ui().options().value(arts_info[ui_globals::curimage_view].second);
addpath = moptions.value(arts_info[ui_globals::curimage_view].second);
searchstr = ui().options().value(arts_info[m_image_view].second);
addpath = moptions.value(arts_info[m_image_view].second);
}
std::string tmp(searchstr);
@ -1901,7 +1833,7 @@ void menu_select_launch::draw(uint32_t flags)
m_visible_items = m_visible_lines - (top_line != 0) - (top_line + m_visible_lines != visible_items);
// reset redraw icon stage
if (!m_is_swlist) ui_globals::redraw_icon = false;
m_redraw_icon = false;
// noinput
if (noinput)
@ -2044,14 +1976,14 @@ void menu_select_launch::arts_render(float origx1, float origy1, float origx2, f
{
m_cache->set_snapx_driver(nullptr);
if (ui_globals::default_image)
ui_globals::curimage_view = (software->startempty == 0) ? SNAPSHOT_VIEW : CABINETS_VIEW;
if (m_default_image)
m_image_view = (software->startempty == 0) ? SNAPSHOT_VIEW : CABINETS_VIEW;
// arts title and searchpath
std::string const searchstr = arts_render_common(origx1, origy1, origx2, origy2);
// loads the image if necessary
if (!m_cache->snapx_software_is(software) || !snapx_valid() || ui_globals::switch_image)
if (!m_cache->snapx_software_is(software) || !snapx_valid() || m_switch_image)
{
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
bitmap_argb32 tmp_bitmap;
@ -2097,7 +2029,7 @@ void menu_select_launch::arts_render(float origx1, float origy1, float origx2, f
}
m_cache->set_snapx_software(software);
ui_globals::switch_image = false;
m_switch_image = false;
arts_render_images(std::move(tmp_bitmap), origx1, origy1, origx2, origy2);
}
@ -2108,13 +2040,13 @@ void menu_select_launch::arts_render(float origx1, float origy1, float origx2, f
{
m_cache->set_snapx_software(nullptr);
if (ui_globals::default_image)
ui_globals::curimage_view = ((driver->flags & machine_flags::MASK_TYPE) != machine_flags::TYPE_ARCADE) ? CABINETS_VIEW : SNAPSHOT_VIEW;
if (m_default_image)
m_image_view = ((driver->flags & machine_flags::MASK_TYPE) != machine_flags::TYPE_ARCADE) ? CABINETS_VIEW : SNAPSHOT_VIEW;
std::string const searchstr = arts_render_common(origx1, origy1, origx2, origy2);
// loads the image if necessary
if (!m_cache->snapx_driver_is(driver) || !snapx_valid() || ui_globals::switch_image)
if (!m_cache->snapx_driver_is(driver) || !snapx_valid() || m_switch_image)
{
emu_file snapfile(searchstr.c_str(), OPEN_FLAG_READ);
snapfile.set_restrict_to_mediapath(true);
@ -2166,7 +2098,7 @@ void menu_select_launch::arts_render(float origx1, float origy1, float origx2, f
}
m_cache->set_snapx_driver(driver);
ui_globals::switch_image = false;
m_switch_image = false;
arts_render_images(std::move(tmp_bitmap), origx1, origy1, origx2, origy2);
}
@ -2224,7 +2156,7 @@ std::string menu_select_launch::arts_render_common(float origx1, float origy1, f
ui::text_layout::CENTER, ui::text_layout::TRUNCATE, mame_ui_manager::NORMAL, fgcolor, bgcolor,
nullptr, nullptr, tmp_size);
draw_common_arrow(origx1, origy1 + UI_BOX_TB_BORDER, origx2, origy2, ui_globals::curimage_view, FIRST_VIEW, LAST_VIEW, title_size);
draw_common_arrow(origx1, origy1 + UI_BOX_TB_BORDER, origx2, origy2, m_image_view, FIRST_VIEW, LAST_VIEW, title_size);
return searchstr;
}
@ -2274,7 +2206,7 @@ void menu_select_launch::arts_render_images(bitmap_argb32 &&tmp_bitmap, float or
auto dest_yPixel = tmp_bitmap.height();
// force 4:3 ratio min
if (ui().options().forced_4x3_snapshot() && ratioI < 0.75f && ui_globals::curimage_view == SNAPSHOT_VIEW)
if (ui().options().forced_4x3_snapshot() && ratioI < 0.75f && m_image_view == SNAPSHOT_VIEW)
{
// smaller ratio will ensure that the image fits in the view
dest_yPixel = tmp_bitmap.width() * 0.75f;

View File

@ -34,6 +34,7 @@ public:
virtual ~menu_select_launch() override;
protected:
static constexpr std::size_t MAX_ICONS_RENDER = 128;
// tab navigation
enum class focused_menu
@ -93,6 +94,8 @@ protected:
focused_menu get_focus() const { return m_focus; }
void set_focus(focused_menu focus) { m_focus = focus; }
void next_image_view();
void previous_image_view();
bool dismiss_error();
void set_error(reset_options ropt, std::string &&message);
@ -114,6 +117,11 @@ protected:
void draw_common_arrow(float origx1, float origy1, float origx2, float origy2, int current, int dmin, int dmax, float title);
void draw_info_arrow(int ub, float origx1, float origx2, float oy1, float line_height, float text_size, float ud_arrow_width);
// forcing refresh
bool redraw_icon() const { return m_redraw_icon; }
void set_redraw_icon() { m_redraw_icon = true; }
void set_switch_image() { m_switch_image = true; }
bool draw_error_text();
template <typename Filter>
@ -188,9 +196,6 @@ private:
using cache_ptr_map = std::map<running_machine *, cache_ptr>;
using flags_cache = util::lru_cache_map<game_driver const *, system_flags>;
using icon_cache = util::lru_cache_map<game_driver const *, std::pair<texture_ptr, bitmap_argb32> >;
static constexpr std::size_t MAX_ICONS_RENDER = 128;
void reset_pressed() { m_pressed = false; m_repeat = 0; }
bool mouse_pressed() const { return (osd_ticks() >= m_repeat); }
@ -230,7 +235,7 @@ private:
void draw_toolbar(float x1, float y1, float x2, float y2);
void draw_star(float x0, float y0);
float draw_icon(int linenum, void *selectedref, float x1, float y1);
virtual float draw_icon(int linenum, void *selectedref, float x1, float y1);
void get_title_search(std::string &title, std::string &search);
@ -289,8 +294,11 @@ private:
int m_right_visible_lines; // right box lines
bool m_redraw_icon;
bool m_switch_image;
bool m_default_image;
uint8_t m_image_view;
flags_cache m_flags;
icon_cache m_icons;
static std::mutex s_cache_guard;
static cache_ptr_map s_caches;

View File

@ -91,8 +91,7 @@ menu_select_software::menu_select_software(mame_ui_manager &mui, render_containe
load_sw_custom_filters();
m_filter_highlight = m_filter_type;
ui_globals::curimage_view = SNAPSHOT_VIEW;
ui_globals::switch_image = true;
set_switch_image();
ui_globals::cur_sw_dats_view = 0;
ui_globals::cur_sw_dats_total = 1;
}
@ -103,8 +102,6 @@ menu_select_software::menu_select_software(mame_ui_manager &mui, render_containe
menu_select_software::~menu_select_software()
{
ui_globals::curimage_view = CABINETS_VIEW;
ui_globals::switch_image = true;
}
//-------------------------------------------------
@ -135,12 +132,10 @@ void menu_select_software::handle()
break;
case IPT_UI_LEFT:
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view > FIRST_VIEW)
if (ui_globals::rpanel == RP_IMAGES)
{
// Images
ui_globals::curimage_view--;
ui_globals::switch_image = true;
ui_globals::default_image = false;
previous_image_view();
}
else if (ui_globals::rpanel == RP_INFOS && ui_globals::cur_sw_dats_view > 0)
{
@ -151,12 +146,10 @@ void menu_select_software::handle()
break;
case IPT_UI_RIGHT:
if (ui_globals::rpanel == RP_IMAGES && ui_globals::curimage_view < LAST_VIEW)
if (ui_globals::rpanel == RP_IMAGES)
{
// Images
ui_globals::curimage_view++;
ui_globals::switch_image = true;
ui_globals::default_image = false;
next_image_view();
}
else if (ui_globals::rpanel == RP_INFOS && ui_globals::cur_sw_dats_view < (ui_globals::cur_sw_dats_total - 1))
{
@ -205,16 +198,16 @@ void menu_select_software::handle()
if ((uintptr_t)swinfo > 2)
{
favorite_manager &mfav = mame_machine_manager::instance()->favorite();
if (!mfav.isgame_favorite(*swinfo))
if (!mfav.is_favorite_system_software(*swinfo))
{
mfav.add_favorite_game(*swinfo);
mfav.add_favorite_software(*swinfo);
machine().popmessage(_("%s\n added to favorites list."), swinfo->longname.c_str());
}
else
{
machine().popmessage(_("%s\n removed from favorites list."), swinfo->longname.c_str());
mfav.remove_favorite_game();
mfav.remove_favorite_software(*swinfo);
}
}
}

View File

@ -163,7 +163,13 @@ void simple_menu_select_game::inkey_select(const event *menu_event)
// special case for configure inputs
if ((uintptr_t)driver == 1)
menu::stack_push<menu_game_options>(ui(), container());
{
menu::stack_push<menu_simple_game_options>(
ui(),
container(),
[this] () { reset(reset_options::SELECT_FIRST); });
}
// anything else is a driver
else
{

View File

@ -98,26 +98,6 @@ constexpr char const *SOFTWARE_FILTER_NAMES[software_filter::COUNT] = {
//-------------------------------------------------
// static filter data
//-------------------------------------------------
std::mutex f_filter_data_mutex;
std::condition_variable f_filter_data_condition;
std::atomic<bool> f_mnfct_finalised(false), f_year_finalised(false);
std::vector<std::string> f_mnfct_ui, f_year_ui;
std::unordered_set<std::string> f_mnfct_tmp, f_year_tmp;
std::string trim_manufacturer(std::string const &mfg)
{
size_t const found(mfg.find('('));
if ((found != std::string::npos) && (found > 0))
return mfg.substr(0, found - 1);
else
return mfg;
}
//-------------------------------------------------
// base implementation for simple filters
//-------------------------------------------------
@ -664,7 +644,7 @@ template <machine_filter::type Type = machine_filter::AVAILABLE>
class available_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
available_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
available_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return system.available; }
};
@ -674,7 +654,7 @@ template <machine_filter::type Type = machine_filter::WORKING>
class working_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
working_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
working_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return !(system.driver->flags & machine_flags::NOT_WORKING); }
};
@ -684,7 +664,7 @@ template <machine_filter::type Type = machine_filter::MECHANICAL>
class mechanical_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
mechanical_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
mechanical_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return system.driver->flags & machine_flags::MECHANICAL; }
};
@ -694,7 +674,7 @@ template <machine_filter::type Type = machine_filter::BIOS>
class bios_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
bios_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
bios_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return system.driver->flags & machine_flags::IS_BIOS_ROOT; }
};
@ -704,7 +684,7 @@ template <machine_filter::type Type = machine_filter::PARENTS>
class parents_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
parents_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
parents_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override
{
@ -719,7 +699,7 @@ template <machine_filter::type Type = machine_filter::CHD>
class chd_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
chd_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
chd_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override
{
@ -737,7 +717,7 @@ template <machine_filter::type Type = machine_filter::SAVE>
class save_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
save_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
save_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return system.driver->flags & machine_flags::SUPPORTS_SAVE; }
};
@ -747,7 +727,7 @@ template <machine_filter::type Type = machine_filter::VERTICAL>
class vertical_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
vertical_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
vertical_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return system.driver->flags & machine_flags::SWAP_XY; }
};
@ -761,8 +741,8 @@ public:
class manufacturer_machine_filter : public choice_filter_impl_base<machine_filter, machine_filter::MANUFACTURER>
{
public:
manufacturer_machine_filter(char const *value, emu_file *file, unsigned indent)
: choice_filter_impl_base<machine_filter, machine_filter::MANUFACTURER>(c_mnfct::ui(), value)
manufacturer_machine_filter(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
: choice_filter_impl_base<machine_filter, machine_filter::MANUFACTURER>(data.manufacturers(), value)
{
}
@ -773,7 +753,7 @@ public:
else if (!selection_valid())
return false;
std::string const name(trim_manufacturer(system.driver->manufacturer));
std::string const name(machine_filter_data::extract_manufacturer(system.driver->manufacturer));
return !name.empty() && (selection_text() == name);
}
};
@ -782,8 +762,8 @@ public:
class year_machine_filter : public choice_filter_impl_base<machine_filter, machine_filter::YEAR>
{
public:
year_machine_filter(char const *value, emu_file *file, unsigned indent)
: choice_filter_impl_base<machine_filter, machine_filter::YEAR>(c_year::ui(), value)
year_machine_filter(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
: choice_filter_impl_base<machine_filter, machine_filter::YEAR>(data.years(), value)
{
}
@ -800,7 +780,10 @@ template <template <machine_filter::type T> class Base, machine_filter::type Typ
class inverted_machine_filter : public Base<Type>
{
public:
inverted_machine_filter(char const *value, emu_file *file, unsigned indent) : Base<Type>(value, file, indent) { }
inverted_machine_filter(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
: Base<Type>(data, value, file, indent)
{
}
virtual bool apply(ui_system_info const &system) const override { return !Base<Type>::apply(system); }
};
@ -833,7 +816,7 @@ template <machine_filter::type Type>
class inclusive_machine_filter_impl : public simple_filter_impl_base<machine_filter, Type>
{
public:
inclusive_machine_filter_impl(char const *value, emu_file *file, unsigned indent) { }
inclusive_machine_filter_impl(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent) { }
virtual bool apply(ui_system_info const &system) const override { return true; }
};
@ -850,7 +833,7 @@ using favorite_machine_filter = inclusive_machine_filter_impl<machine_filt
class category_machine_filter : public simple_filter_impl_base<machine_filter, machine_filter::CATEGORY>
{
public:
category_machine_filter(char const *value, emu_file *file, unsigned indent)
category_machine_filter(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
: m_ini(0)
, m_group(0)
, m_include_clones(false)
@ -1183,14 +1166,15 @@ void category_machine_filter::menu_configure::handle()
class custom_machine_filter : public composite_filter_impl_base<custom_machine_filter, machine_filter, machine_filter::CUSTOM>
{
public:
custom_machine_filter(char const *value, emu_file *file, unsigned indent)
custom_machine_filter(machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
: composite_filter_impl_base<custom_machine_filter, machine_filter, machine_filter::CUSTOM>()
, m_data(data)
{
populate(value, file, indent);
}
ptr create(type n) const { return machine_filter::create(n); }
ptr create(emu_file &file, unsigned indent) const { return machine_filter::create(file, indent); }
ptr create(type n) const { return machine_filter::create(n, m_data); }
ptr create(emu_file &file, unsigned indent) const { return machine_filter::create(file, m_data, indent); }
static bool type_allowed(unsigned pos, type n)
{
@ -1234,6 +1218,9 @@ public:
{
return (CATEGORY == n) || (MANUFACTURER == n) || (YEAR == n);
}
private:
machine_filter_data const &m_data;
};
@ -1461,21 +1448,101 @@ private:
//-------------------------------------------------
// static data for machine filters
//-------------------------------------------------
void machine_filter_data::add_manufacturer(std::string const &manufacturer)
{
std::string name(extract_manufacturer(manufacturer));
std::vector<std::string>::iterator const pos(std::lower_bound(m_manufacturers.begin(), m_manufacturers.end(), name));
if ((m_manufacturers.end() == pos) || (*pos != name))
m_manufacturers.emplace(pos, std::move(name));
}
void machine_filter_data::add_year(std::string const &year)
{
std::vector<std::string>::iterator const pos(std::lower_bound(m_years.begin(), m_years.end(), year));
if ((m_years.end() == pos) || (*pos != year))
m_years.emplace(pos, year);
}
void machine_filter_data::finalise()
{
std::stable_sort(m_manufacturers.begin(), m_manufacturers.end());
std::stable_sort(m_years.begin(), m_years.end());
}
std::string machine_filter_data::extract_manufacturer(std::string const &manufacturer)
{
size_t const found(manufacturer.find('('));
if ((found != std::string::npos) && (found > 0))
return manufacturer.substr(0, found - 1);
else
return manufacturer;
}
void machine_filter_data::set_filter(machine_filter::ptr &&filter)
{
m_filters[filter->get_type()] = std::move(filter);
}
machine_filter &machine_filter_data::get_filter(machine_filter::type type)
{
auto it(m_filters.find(type));
if (m_filters.end() == it)
it = m_filters.emplace(type, machine_filter::create(type, *this)).first;
assert(it->second);
return *it->second;
}
std::string machine_filter_data::get_config_string() const
{
auto const active_filter(m_filters.find(m_current_filter));
if (m_filters.end() != active_filter)
{
char const *const val(active_filter->second->filter_text());
return val ? util::string_format("%s,%s", active_filter->second->config_name(), val) : active_filter->second->config_name();
}
else
{
return machine_filter::config_name(m_current_filter);
}
}
bool machine_filter_data::load_ini(emu_file &file)
{
machine_filter::ptr flt(machine_filter::create(file, *this));
if (flt)
{
// TODO: it should possibly replace an existing item here, but it may be relying on that not happening because it never clears the first start flag
m_current_filter = flt->get_type();
m_filters.emplace(m_current_filter, std::move(flt));
return true;
}
else
{
return false;
}
}
//-------------------------------------------------
// static data for software filters
//-------------------------------------------------
void software_filter_data::add_region(std::string const &str)
void software_filter_data::add_region(std::string const &longname)
{
std::string name(extract_region(str));
std::string name(extract_region(longname));
std::vector<std::string>::iterator const pos(std::lower_bound(m_regions.begin(), m_regions.end(), name));
if ((m_regions.end() == pos) || (*pos != str))
if ((m_regions.end() == pos) || (*pos != name))
m_regions.emplace(pos, std::move(name));
}
void software_filter_data::add_publisher(std::string const &str)
void software_filter_data::add_publisher(std::string const &publisher)
{
std::string name(extract_publisher(str));
std::string name(extract_publisher(publisher));
std::vector<std::string>::iterator const pos(std::lower_bound(m_publishers.begin(), m_publishers.end(), name));
if ((m_publishers.end() == pos) || (*pos != name))
m_publishers.emplace(pos, std::move(name));
@ -1540,62 +1607,62 @@ std::string software_filter_data::extract_publisher(std::string const &publisher
// public machine filter interface
//-------------------------------------------------
machine_filter::ptr machine_filter::create(type n, char const *value, emu_file *file, unsigned indent)
machine_filter::ptr machine_filter::create(type n, machine_filter_data const &data, char const *value, emu_file *file, unsigned indent)
{
assert(COUNT > n);
switch (n)
{
case ALL:
return std::make_unique<all_machine_filter>(value, file, indent);
return std::make_unique<all_machine_filter>(data, value, file, indent);
case AVAILABLE:
return std::make_unique<available_machine_filter>(value, file, indent);
return std::make_unique<available_machine_filter>(data, value, file, indent);
case UNAVAILABLE:
return std::make_unique<unavailable_machine_filter>(value, file, indent);
return std::make_unique<unavailable_machine_filter>(data, value, file, indent);
case WORKING:
return std::make_unique<working_machine_filter>(value, file, indent);
return std::make_unique<working_machine_filter>(data, value, file, indent);
case NOT_WORKING:
return std::make_unique<not_working_machine_filter>(value, file, indent);
return std::make_unique<not_working_machine_filter>(data, value, file, indent);
case MECHANICAL:
return std::make_unique<mechanical_machine_filter>(value, file, indent);
return std::make_unique<mechanical_machine_filter>(data, value, file, indent);
case NOT_MECHANICAL:
return std::make_unique<not_mechanical_machine_filter>(value, file, indent);
return std::make_unique<not_mechanical_machine_filter>(data, value, file, indent);
case CATEGORY:
return std::make_unique<category_machine_filter>(value, file, indent);
return std::make_unique<category_machine_filter>(data, value, file, indent);
case FAVORITE:
return std::make_unique<favorite_machine_filter>(value, file, indent);
return std::make_unique<favorite_machine_filter>(data, value, file, indent);
case BIOS:
return std::make_unique<bios_machine_filter>(value, file, indent);
return std::make_unique<bios_machine_filter>(data, value, file, indent);
case NOT_BIOS:
return std::make_unique<not_bios_machine_filter>(value, file, indent);
return std::make_unique<not_bios_machine_filter>(data, value, file, indent);
case PARENTS:
return std::make_unique<parents_machine_filter>(value, file, indent);
return std::make_unique<parents_machine_filter>(data, value, file, indent);
case CLONES:
return std::make_unique<clones_machine_filter>(value, file, indent);
return std::make_unique<clones_machine_filter>(data, value, file, indent);
case MANUFACTURER:
return std::make_unique<manufacturer_machine_filter>(value, file, indent);
return std::make_unique<manufacturer_machine_filter>(data, value, file, indent);
case YEAR:
return std::make_unique<year_machine_filter>(value, file, indent);
return std::make_unique<year_machine_filter>(data, value, file, indent);
case SAVE:
return std::make_unique<save_machine_filter>(value, file, indent);
return std::make_unique<save_machine_filter>(data, value, file, indent);
case NOSAVE:
return std::make_unique<nosave_machine_filter>(value, file, indent);
return std::make_unique<nosave_machine_filter>(data, value, file, indent);
case CHD:
return std::make_unique<chd_machine_filter>(value, file, indent);
return std::make_unique<chd_machine_filter>(data, value, file, indent);
case NOCHD:
return std::make_unique<nochd_machine_filter>(value, file, indent);
return std::make_unique<nochd_machine_filter>(data, value, file, indent);
case VERTICAL:
return std::make_unique<vertical_machine_filter>(value, file, indent);
return std::make_unique<vertical_machine_filter>(data, value, file, indent);
case HORIZONTAL:
return std::make_unique<horizontal_machine_filter>(value, file, indent);
return std::make_unique<horizontal_machine_filter>(data, value, file, indent);
case CUSTOM:
return std::make_unique<custom_machine_filter>(value, file, indent);
return std::make_unique<custom_machine_filter>(data, value, file, indent);
case COUNT: // not valid, but needed to suppress warnings
break;
}
return nullptr;
}
machine_filter::ptr machine_filter::create(emu_file &file, unsigned indent)
machine_filter::ptr machine_filter::create(emu_file &file, machine_filter_data const &data, unsigned indent)
{
char buffer[MAX_CHAR_INFO];
if (!file.gets(buffer, ARRAY_LENGTH(buffer)))
@ -1620,7 +1687,7 @@ machine_filter::ptr machine_filter::create(emu_file &file, unsigned indent)
for (type n = FIRST; COUNT > n; ++n)
{
if (key == config_name(n))
return create(n, value.c_str(), &file, indent);
return create(n, data, value.c_str(), &file, indent);
}
return nullptr;
}
@ -1731,115 +1798,22 @@ software_filter::ptr software_filter::create(emu_file &file, software_filter_dat
return nullptr;
}
//-------------------------------------------------
// set manufacturers
//-------------------------------------------------
void c_mnfct::add(std::string &&mfg)
{
assert(!f_mnfct_finalised.load(std::memory_order_acquire));
size_t const found(mfg.find('('));
if ((found != std::string::npos) && (found > 0))
mfg.resize(found - 1);
f_mnfct_tmp.emplace(std::move(mfg));
}
void c_mnfct::finalise()
{
assert(!f_mnfct_finalised.load(std::memory_order_acquire));
f_mnfct_ui.reserve(f_mnfct_tmp.size());
for (auto it = f_mnfct_tmp.begin(); f_mnfct_tmp.end() != it; it = f_mnfct_tmp.erase(it))
f_mnfct_ui.emplace_back(*it);
std::sort(
f_mnfct_ui.begin(),
f_mnfct_ui.end(),
[] (std::string const &x, std::string const &y) { return 0 > core_stricmp(x.c_str(), y.c_str()); });
std::unique_lock<std::mutex> lock(f_filter_data_mutex);
f_mnfct_finalised.store(true, std::memory_order_release);
f_filter_data_condition.notify_all();
}
std::vector<std::string> const &c_mnfct::ui()
{
if (!f_mnfct_finalised.load(std::memory_order_acquire))
{
std::unique_lock<std::mutex> lock(f_filter_data_mutex);
f_filter_data_condition.wait(lock, [] () { return f_mnfct_finalised.load(std::memory_order_acquire); });
}
return f_mnfct_ui;
}
//-------------------------------------------------
// set years
//-------------------------------------------------
void c_year::add(std::string &&year)
{
assert(!f_year_finalised.load(std::memory_order_acquire));
f_year_tmp.emplace(std::move(year));
}
void c_year::finalise()
{
assert(!f_year_finalised.load(std::memory_order_acquire));
f_year_ui.reserve(f_year_tmp.size());
for (auto it = f_year_tmp.begin(); f_year_tmp.end() != it; it = f_year_tmp.erase(it))
f_year_ui.emplace_back(*it);
std::sort(
f_year_ui.begin(),
f_year_ui.end(),
[] (std::string const &x, std::string const &y) { return 0 > core_stricmp(x.c_str(), y.c_str()); });
std::unique_lock<std::mutex> lock(f_filter_data_mutex);
f_year_finalised.store(true, std::memory_order_release);
f_filter_data_condition.notify_all();
}
std::vector<std::string> const &c_year::ui()
{
if (!f_year_finalised.load(std::memory_order_acquire))
{
std::unique_lock<std::mutex> lock(f_filter_data_mutex);
f_filter_data_condition.wait(lock, [] () { return f_year_finalised.load(std::memory_order_acquire); });
}
return f_year_ui;
}
} // namesapce ui
extern const char UI_VERSION_TAG[];
const char UI_VERSION_TAG[] = "# UI INFO ";
// Main filters
ui::machine_filter::type main_filters::actual = ui::machine_filter::ALL;
std::map<ui::machine_filter::type, ui::machine_filter::ptr> main_filters::filters;
// Globals
uint8_t ui_globals::rpanel = 0;
uint8_t ui_globals::curimage_view = 0;
uint8_t ui_globals::curdats_view = 0;
uint8_t ui_globals::cur_sw_dats_total = 0;
uint8_t ui_globals::curdats_total = 0;
uint8_t ui_globals::cur_sw_dats_view = 0;
bool ui_globals::switch_image = false;
bool ui_globals::default_image = true;
bool ui_globals::reset = false;
bool ui_globals::redraw_icon = false;
int ui_globals::visible_main_lines = 0;
int ui_globals::visible_sw_lines = 0;
uint16_t ui_globals::panels_status = 0;
bool ui_globals::has_icons = false;
char* chartrimcarriage(char str[])
{

View File

@ -31,7 +31,7 @@ class render_container;
struct ui_system_info
{
ui_system_info() { }
ui_system_info(game_driver const &d, int index, bool a) : driver(&d), available(a) { }
ui_system_info(game_driver const &d, int i, bool a) : driver(&d), index(i), available(a) { }
game_driver const *driver = nullptr;
int index;
@ -95,35 +95,8 @@ struct ui_software_info
namespace ui {
class software_filter_data
{
public:
std::vector<std::string> const &regions() const { return m_regions; }
std::vector<std::string> const &publishers() const { return m_publishers; }
std::vector<std::string> const &years() const { return m_years; }
std::vector<std::string> const &device_types() const { return m_device_types; }
std::vector<std::string> const &list_names() const { return m_list_names; }
std::vector<std::string> const &list_descriptions() const { return m_list_descriptions; }
// adding entries
void add_region(std::string const &longname);
void add_publisher(std::string const &publisher);
void add_year(std::string const &year);
void add_device_type(std::string const &device_type);
void add_list(std::string const &name, std::string const &description);
void finalise();
// use heuristics to extract meaningful parts from software list fields
static std::string extract_region(std::string const &longname);
static std::string extract_publisher(std::string const &publisher);
private:
std::vector<std::string> m_regions;
std::vector<std::string> m_publishers;
std::vector<std::string> m_years;
std::vector<std::string> m_device_types;
std::vector<std::string> m_list_names, m_list_descriptions;
};
class machine_filter_data;
class software_filter_data;
template <class Impl, typename Entry>
@ -201,8 +174,8 @@ public:
virtual type get_type() const = 0;
virtual std::string adorned_display_name(type n) const = 0;
static ptr create(type n) { return create(n, nullptr, nullptr, 0); }
static ptr create(emu_file &file) { return create(file, 0); }
static ptr create(type n, machine_filter_data const &data) { return create(n, data, nullptr, nullptr, 0); }
static ptr create(emu_file &file, machine_filter_data const &data) { return create(file, data, 0); }
static char const *config_name(type n);
static char const *display_name(type n);
@ -212,8 +185,8 @@ public:
protected:
machine_filter();
static ptr create(type n, char const *value, emu_file *file, unsigned indent);
static ptr create(emu_file &file, unsigned indent);
static ptr create(type n, machine_filter_data const &data, char const *value, emu_file *file, unsigned indent);
static ptr create(emu_file &file, machine_filter_data const &data, unsigned indent);
};
DECLARE_ENUM_INCDEC_OPERATORS(machine_filter::type)
@ -264,50 +237,82 @@ protected:
DECLARE_ENUM_INCDEC_OPERATORS(software_filter::type)
// Manufacturers
struct c_mnfct
{
static void add(std::string &&mfg);
static void finalise();
static std::vector<std::string> const &ui();
class machine_filter_data
{
public:
std::vector<std::string> const &manufacturers() const { return m_manufacturers; }
std::vector<std::string> const &years() const { return m_years; }
// adding entries
void add_manufacturer(std::string const &manufacturer);
void add_year(std::string const &year);
void finalise();
// use heuristics to extract meaningful parts from machine metadata
static std::string extract_manufacturer(std::string const &manufacturer);
// the selected filter
machine_filter::type get_current_filter_type() const { return m_current_filter; }
void set_current_filter_type(machine_filter::type type) { m_current_filter = type; }
// managing current filters
void set_filter(machine_filter::ptr &&filter);
auto const &get_filters() { return m_filters; }
machine_filter &get_filter(machine_filter::type type);
machine_filter *get_current_filter()
{
auto const it(m_filters.find(m_current_filter));
return (m_filters.end() != it) ? it->second.get() : nullptr;
}
std::string get_config_string() const;
bool load_ini(emu_file &file);
private:
using filter_map = std::map<machine_filter::type, machine_filter::ptr>;
std::vector<std::string> m_manufacturers;
std::vector<std::string> m_years;
machine_filter::type m_current_filter = machine_filter::ALL;
filter_map m_filters;
};
// Years
struct c_year
{
static void add(std::string &&year);
static void finalise();
static std::vector<std::string> const &ui();
class software_filter_data
{
public:
std::vector<std::string> const &regions() const { return m_regions; }
std::vector<std::string> const &publishers() const { return m_publishers; }
std::vector<std::string> const &years() const { return m_years; }
std::vector<std::string> const &device_types() const { return m_device_types; }
std::vector<std::string> const &list_names() const { return m_list_names; }
std::vector<std::string> const &list_descriptions() const { return m_list_descriptions; }
// adding entries
void add_region(std::string const &longname);
void add_publisher(std::string const &publisher);
void add_year(std::string const &year);
void add_device_type(std::string const &device_type);
void add_list(std::string const &name, std::string const &description);
void finalise();
// use heuristics to extract meaningful parts from software list fields
static std::string extract_region(std::string const &longname);
static std::string extract_publisher(std::string const &publisher);
private:
std::vector<std::string> m_regions;
std::vector<std::string> m_publishers;
std::vector<std::string> m_years;
std::vector<std::string> m_device_types;
std::vector<std::string> m_list_names, m_list_descriptions;
};
} // namespace ui
#define MAX_CHAR_INFO 256
enum
{
FIRST_VIEW = 0,
SNAPSHOT_VIEW = FIRST_VIEW,
CABINETS_VIEW,
CPANELS_VIEW,
PCBS_VIEW,
FLYERS_VIEW,
TITLES_VIEW,
ENDS_VIEW,
ARTPREV_VIEW,
BOSSES_VIEW,
LOGOS_VIEW,
VERSUS_VIEW,
GAMEOVER_VIEW,
HOWTO_VIEW,
SCORES_VIEW,
SELECT_VIEW,
MARQUEES_VIEW,
LAST_VIEW = MARQUEES_VIEW
};
enum
{
RP_FIRST = 0,
@ -349,17 +354,10 @@ enum
// GLOBAL CLASS
struct ui_globals
{
static uint8_t curimage_view, curdats_view, curdats_total, cur_sw_dats_view, cur_sw_dats_total, rpanel;
static bool switch_image, redraw_icon, default_image, reset;
static uint8_t curdats_view, curdats_total, cur_sw_dats_view, cur_sw_dats_total, rpanel;
static bool default_image, reset;
static int visible_main_lines, visible_sw_lines;
static uint16_t panels_status;
static bool has_icons;
};
struct main_filters
{
static ui::machine_filter::type actual;
static std::map<ui::machine_filter::type, ui::machine_filter::ptr> filters;
};
// GLOBAL FUNCTIONS