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https://github.com/holub/mame
synced 2025-04-23 17:00:53 +03:00
flower: add MACHINE_SUPPORTS_SAVE flag, slightly lower quantum
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@ -86,9 +86,11 @@ CHIP # POSITION TYPE
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/74259.h"
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#include "machine/gen_latch.h"
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#include "flower_a.h"
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#include "emupal.h"
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#include "screen.h"
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@ -98,8 +100,6 @@ CHIP # POSITION TYPE
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namespace {
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#define MASTER_CLOCK XTAL(18'432'000)
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class flower_state : public driver_device
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{
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public:
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@ -124,6 +124,12 @@ public:
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DECLARE_INPUT_CHANGED_MEMBER(coin_inserted);
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protected:
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virtual void machine_start() override;
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virtual void video_start() override;
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virtual void machine_reset() override;
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private:
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void flipscreen_w(int state);
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void coin_counter_w(int state);
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@ -143,12 +149,6 @@ private:
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void audio_map(address_map &map);
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void shared_map(address_map &map);
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// driver_device overrides
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virtual void machine_start() override;
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virtual void machine_reset() override;
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virtual void video_start() override;
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required_device<cpu_device> m_mastercpu;
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required_device<cpu_device> m_slavecpu;
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required_device<cpu_device> m_audiocpu;
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@ -505,6 +505,8 @@ void flower_state::slave_irq_ack_w(int state)
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void flower_state::flower(machine_config &config)
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{
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constexpr XTAL MASTER_CLOCK = 18.432_MHz_XTAL;
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Z80(config, m_mastercpu, MASTER_CLOCK / 4); // divider unknown
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m_mastercpu->set_addrmap(AS_PROGRAM, &flower_state::shared_map);
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@ -515,7 +517,7 @@ void flower_state::flower(machine_config &config)
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m_audiocpu->set_addrmap(AS_PROGRAM, &flower_state::audio_map);
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m_audiocpu->set_periodic_int(FUNC(flower_state::irq0_line_hold), attotime::from_hz(90));
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config.set_perfect_quantum(m_mastercpu);
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config.set_maximum_quantum(attotime::from_hz(m_mastercpu->clock() / 4));
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ls259_device &outlatch(LS259(config, "outlatch")); // M74LS259P @ 11K
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outlatch.q_out_cb<0>().set_nop();
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@ -632,5 +634,5 @@ ROM_END
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} // anonymous namespace
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GAME( 1986, flower, 0, flower, flower, flower_state, empty_init, ROT0, "Clarue (Komax license)", "Flower (US)", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS|MACHINE_NO_COCKTAIL )
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GAME( 1986, flowerj, flower, flower, flower, flower_state, empty_init, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS|MACHINE_NO_COCKTAIL )
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GAME( 1986, flower, 0, flower, flower, flower_state, empty_init, ROT0, "Clarue (Komax license)", "Flower (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
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GAME( 1986, flowerj, flower, flower, flower, flower_state, empty_init, ROT0, "Clarue (Sega / Alpha Denshi Co. license)", "Flower (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
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