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https://github.com/holub/mame
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nightmare: Change game title to two words as suggested by Haze (nw)
- Make VDP its own device type (might be a custom mask variant) - Set EFO90501 refresh rate tentatively to 50 Hz (this is now a device setting)
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@ -35,6 +35,7 @@ DEFINE_DEVICE_TYPE(TMS9128, tms9128_device, "tms9128", "TMS9128 VDP")
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DEFINE_DEVICE_TYPE(TMS9929, tms9929_device, "tms9929", "TMS9929 VDP")
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DEFINE_DEVICE_TYPE(TMS9929A, tms9929a_device, "tms9929a", "TMS9929A VDP")
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DEFINE_DEVICE_TYPE(TMS9129, tms9129_device, "tms9129", "TMS9129 VDP")
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DEFINE_DEVICE_TYPE(EFO90501, efo90501_device, "efo90501", "EFO90501 VDP")
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// ======= Debugging =========
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@ -130,6 +131,11 @@ tms9929a_device::tms9929a_device(const machine_config &mconfig, const char *tag,
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{
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}
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efo90501_device::efo90501_device( const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
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: tms9928a_device(mconfig, EFO90501, tag, owner, clock, true, true, true)
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{
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}
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device_memory_interface::space_config_vector tms9928a_device::memory_space_config() const
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{
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return space_config_vector {
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@ -46,6 +46,7 @@ DECLARE_DEVICE_TYPE(TMS9128, tms9128_device)
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DECLARE_DEVICE_TYPE(TMS9929, tms9929_device)
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DECLARE_DEVICE_TYPE(TMS9929A, tms9929a_device)
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DECLARE_DEVICE_TYPE(TMS9129, tms9129_device)
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DECLARE_DEVICE_TYPE(EFO90501, efo90501_device)
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class tms9928a_device : public device_t,
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@ -206,4 +207,11 @@ public:
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};
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class efo90501_device : public tms9928a_device
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{
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public:
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efo90501_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
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};
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#endif // MAME_VIDEO_TMS9928A_H
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@ -3,7 +3,7 @@
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/******************************************************************************
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Nightmare / Clean Octopus.
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Night Mare / Clean Octopus.
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E.F.O. S.A. Video IV System.
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Barcelona, Spain.
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@ -16,8 +16,9 @@
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The game was designed by EFO/Playmatic in 1982, then dissappeared and remained
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lost till now.
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The name of the game for the local market was "Nightmare", but for the interna-
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tional market they changed the name to "Clean Octopus".
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The name of the game for the local market was "Night Mare" (misspelled in
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some cases as "Nigth Mare"), but for the international market they changed the
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name to "Clean Octopus".
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--------------------------------------------------------------------------------
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@ -454,16 +455,16 @@ void nightmare_state::nightmare(machine_config &config)
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SDA2006(config, m_eeprom);
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/* video hardware */
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TMS9928A( config, m_vdc, MASTER_CLOCK );
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EFO90501( config, m_vdc, MASTER_CLOCK );
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m_vdc->set_screen("screen");
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m_vdc->set_vram_size(0x4000);
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TMS9928A( config, m_vdc2, MASTER_CLOCK );
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EFO90501( config, m_vdc2, MASTER_CLOCK );
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m_vdc2->set_screen("screen");
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m_vdc2->set_vram_size(0x4000);
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m_vdc2->int_callback().set_inputline(m_maincpu, COSMAC_INPUT_LINE_INT);
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screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
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screen.set_raw(MASTER_CLOCK/2, tms9928a_device::TOTAL_HORZ, tms9928a_device::HORZ_DISPLAY_START-12, tms9928a_device::HORZ_DISPLAY_START + 256 + 12, \
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tms9928a_device::TOTAL_VERT_NTSC, tms9928a_device::VERT_DISPLAY_START_NTSC - 12, tms9928a_device::VERT_DISPLAY_START_NTSC + 192 + 12);
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screen.set_screen_update(FUNC(nightmare_state::screen_update_nightmare));
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}
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@ -481,4 +482,4 @@ ROM_START( nightmare )
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ROM_LOAD( "eeprom", 0x00, 0x40, CRC(7824e1f8) SHA1(2ccac62b4e8abcb2b3d66fa4025947fea184664e) )
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ROM_END
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GAME( 1982, nightmare, 0, nightmare, nightmare, nightmare_state, empty_init, ROT90, "E.F.O.", "Nightmare (Spain)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
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GAME( 1982, nightmare, 0, nightmare, nightmare, nightmare_state, empty_init, ROT90, "E.F.O.", "Night Mare (Spain)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
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