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pgm notes: correct reference (nw)
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@ -67,29 +67,29 @@ game region code..
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ASIC 3:
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ASIC 3:
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state based device?
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state based device?
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see
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see
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machine/pgmprot.c
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machine/pgmprot_orlegend.cpp
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ASIC 25 + ASIC 12
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ASIC 25 + ASIC 12
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state based device + rom overlays
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state based device + rom overlays
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see
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see
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machine/pgmprot5.c
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machine/pgmprot_igs025_igs012.cpp
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ASIC 25 + ASIC 22
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ASIC 25 + ASIC 22
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state based device + encrypted DMA device
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state based device + encrypted DMA device
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see
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see
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machine/pgmprot4.c
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machine/pgmprot_igs025_igs022.cpp
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ASIC 25 + ASIC 28
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ASIC 25 + ASIC 28
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state based device + encrypted DMA device?
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state based device + encrypted DMA device?
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see
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see
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machine/pgmprot6.c
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machine/pgmprot_igs025_igs028.cpp
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ASIC 027A(55857F/55857G):
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ASIC 027A(55857F/55857G):
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ARM based CPUs with internal ROM
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ARM based CPUs with internal ROM
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see
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see
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machine/pgmprot1.c
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machine/pgmprot_igs027a_type1.cpp
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machine/pgmprot2.c
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machine/pgmprot_igs027a_type2.cpp
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machine/pgmprot3.c
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machine/pgmprot_igs027a_type3.cpp
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there are probably more...
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there are probably more...
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@ -4697,11 +4697,6 @@ GAME( 1999, kovsh100, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_sta
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// nasty modern asian bootleg of Knights of Valour Super Heroes with characters ripped from SNK's The King of Fighters series!
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// nasty modern asian bootleg of Knights of Valour Super Heroes with characters ripped from SNK's The King of Fighters series!
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GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovqhsgs, ROT0, "bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 303CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovqhsgs, ROT0, "bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 303CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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// region provided by internal ARM rom
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// region provided by internal ARM rom
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GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK)
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GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK)
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GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK)
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GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK)
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