Games promoted to WORKING

San Francisco Rush 2049
Clones promoted to WORKING
San Francisco Rush 2049: Special Edition
This commit is contained in:
Ted Green 2019-01-01 09:28:35 -07:00
parent 22d960a403
commit af008fb038

View File

@ -578,7 +578,7 @@ WRITE32_MEMBER( vegas_state::timekeeper_w )
if (ACCESSING_BITS_24_31)
m_timekeeper->write(space, offset * 4 + 3, data >> 24, 0xff);
if (offset*4 >= 0x7ff0)
if (LOG_TIMEKEEPER) logerror("timekeeper_w(%04X & %08X) = %08X\n", offset*4, mem_mask, data);
if (LOG_TIMEKEEPER) logerror("%s timekeeper_w(%04X & %08X) = %08X\n", machine().describe_context(), offset*4, mem_mask, data);
m_cmos_unlocked = 0;
}
else
@ -1827,10 +1827,10 @@ MACHINE_CONFIG_END
MACHINE_CONFIG_START(vegas_state::denver)
vegascore(config);
RM7000LE(config.replace(), m_maincpu, vegas_state::SYSTEM_CLOCK * 2.5);
m_maincpu->set_icache_size(16384);
m_maincpu->set_dcache_size(16384);
m_maincpu->set_system_clock(vegas_state::SYSTEM_CLOCK);
m_nile->set_sdram_size(0, 0x02000000);
m_nile->set_map(8, address_map_constructor(&vegas_state::vegas_cs8_map, "vegas_cs8_map", this), this);
@ -1972,6 +1972,11 @@ MACHINE_CONFIG_END
MACHINE_CONFIG_START(vegas_state::nbagold)
vegasban(config);
QED5271LE(config.replace(), m_maincpu, vegas_state::SYSTEM_CLOCK * 2.5);
m_maincpu->set_icache_size(32768);
m_maincpu->set_dcache_size(32768);
m_maincpu->set_system_clock(vegas_state::SYSTEM_CLOCK);
m_nile->set_sdram_size(0, 0x00800000);
dcs2_audio_2104_device &dcs(DCS2_AUDIO_2104(config, "dcs", 0));
dcs.set_dram_in_mb(4);
dcs.set_polling_offset(0x0b5d);
@ -2038,7 +2043,7 @@ MACHINE_CONFIG_START(vegas_state::cartfury)
MIDWAY_IOASIC(config, m_ioasic, 0);
m_ioasic->set_shuffle(MIDWAY_IOASIC_CARNEVIL);
// 433, 495 Development PIC
// 433, 495, 490 Development PIC
m_ioasic->set_upper(495/*433, 495 others? */);
m_ioasic->set_yearoffs(80);
m_ioasic->irq_handler().set(FUNC(vegas_state::ioasic_irq));
@ -2479,10 +2484,10 @@ GAME( 2000, nbagold , 0, nbagold, nbashowt, vegas_state, init_nbagold,
/* Durango + Denver SIO + Voodoo 3 */
GAMEL( 1999, sf2049, 0, sf2049, sf2049, vegas_state, init_sf2049, ROT0, "Atari Games", "San Francisco Rush 2049", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2003, sf2049se, sf2049, sf2049se, sf2049se, vegas_state, init_sf2049se, ROT0, "Atari Games", "San Francisco Rush 2049: Special Edition", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2000, sf2049te, sf2049, sf2049te, sf2049se, vegas_state, init_sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2001, sf2049tea, sf2049, sf2049te, sf2049se, vegas_state, init_sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition Unlocked", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 1999, sf2049, 0, sf2049, sf2049, vegas_state, init_sf2049, ROT0, "Atari Games", "San Francisco Rush 2049", MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2003, sf2049se, sf2049, sf2049se, sf2049se, vegas_state, init_sf2049se, ROT0, "Atari Games", "San Francisco Rush 2049: Special Edition", MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2000, sf2049te, sf2049, sf2049te, sf2049se, vegas_state, init_sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
GAMEL( 2001, sf2049tea, sf2049, sf2049te, sf2049se, vegas_state, init_sf2049te, ROT0, "Atari Games", "San Francisco Rush 2049: Tournament Edition Unlocked", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_sf2049 )
/* Durango + Vegas SIO + Voodoo 3 */
GAME( 2000, cartfury, 0, cartfury, cartfury, vegas_state, init_cartfury, ROT0, "Midway Games", "Cart Fury", MACHINE_SUPPORTS_SAVE )