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hh_sm510: update notes
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@ -7,7 +7,7 @@ National Semiconductor COPS(MM57 MCU series) handhelds
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MCU die label for MM5799 games says MM4799, but they are in fact MM5799.
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MCU die label for MM5799 games says MM4799, but they are in fact MM5799.
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ROM source notes when dumped from another publisher, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- cambrp: Radio Shack EC-4001 Programmable
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- cambrp: Radio Shack EC-4001 Programmable
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TODO:
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TODO:
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@ -97,7 +97,7 @@ known chips:
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============================================================================
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============================================================================
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ROM source notes when dumped from another model, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- gckong: CGL Super Kong
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- gckong: CGL Super Kong
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- ggdman: Bandai Kampf der Monster
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- ggdman: Bandai Kampf der Monster
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- ghalien: CGL Earth Invaders
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- ghalien: CGL Earth Invaders
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@ -38,7 +38,7 @@ known chips:
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(* means undumped unless noted, @ denotes it's in this driver)
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(* means undumped unless noted, @ denotes it's in this driver)
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ROM source notes when dumped from another publisher, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- drdunk: Tandy Electronic Basketball
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- drdunk: Tandy Electronic Basketball
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- flash: Radio Shack Sound Effects Chassis
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- flash: Radio Shack Sound Effects Chassis
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- hccbaskb: Sears Electronic Basketball
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- hccbaskb: Sears Electronic Basketball
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@ -5,7 +5,7 @@
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Rockwell PPS-4/1 MCU series handhelds
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Rockwell PPS-4/1 MCU series handhelds
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ROM source notes when dumped from another publisher, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- memoquiz: Mattel Mind Boggler
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- memoquiz: Mattel Mind Boggler
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***************************************************************************/
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***************************************************************************/
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@ -6,7 +6,7 @@
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Rockwell A/B5000 MCU series handhelds (before PPS-4/1)
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Rockwell A/B5000 MCU series handhelds (before PPS-4/1)
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Mostly calculators on these MCUs, but also Mattel's first couple of handhelds.
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Mostly calculators on these MCUs, but also Mattel's first couple of handhelds.
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ROM source notes when dumped from another model, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- rw18r: Rockwell 8R
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- rw18r: Rockwell 8R
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- rw24k: Rockwell 14RD-II
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- rw24k: Rockwell 14RD-II
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- misatk: Mattel Space Alert
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- misatk: Mattel Space Alert
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@ -14,14 +14,19 @@ Most of these LCD games are meant to stay powered on 24/7. There is no
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RTC or NVRAM. Quitting MAME is akin to removing the handheld's battery.
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RTC or NVRAM. Quitting MAME is akin to removing the handheld's battery.
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Use -autosave to at least make them remember the highscores.
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Use -autosave to at least make them remember the highscores.
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ROM source notes when dumped from another title, but confident it's the same:
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- gnw_ball: Mego Toss-Up
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- gnw_bfight: New Wide Screen model
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- gnw_climber: New Wide Screen model
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- gnw_smb: New Wide Screen model
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- kbottom9: Ganbare Baseball
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- misc. Soviet Egg clones (not the LCD): G&W Mickey Mouse / Nu, pogodi!
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TODO:
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TODO:
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- improve display decay simulation? but SVG doesn't support setting brightness
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- improve display decay simulation? but SVG doesn't support setting brightness
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per segment, adding pwm_display_device right now has no added value
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per segment, adding pwm_display_device right now has no added value
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- add nstarfox sound effect chip emulation
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- add nstarfox sound effect chip emulation
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- add svg screen for nsmb3, nsmw
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- add svg screen for nsmb3, nsmw
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- confirm gnw_bfight rom (assumed to be the same as gnw_bfightn)
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- confirm gnw_climber rom (assumed to be the same as gnw_climbern)
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- confirm gnw_smb rom (assumed to be the same as gnw_smbn)
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- Currently there is no accurate way to dump the SM511/SM512 melody ROM
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- Currently there is no accurate way to dump the SM511/SM512 melody ROM
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electronically. For the ones that weren't decapped, they were read by
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electronically. For the ones that weren't decapped, they were read by
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playing back all melody data and reconstructing it to ROM. Visual(decap)
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playing back all melody data and reconstructing it to ROM. Visual(decap)
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@ -4883,6 +4888,9 @@ ROM_END
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* Sharp SM511 under epoxy (die label KMS73B, 774)
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* Sharp SM511 under epoxy (die label KMS73B, 774)
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* lcd screen with custom segments, 1-bit sound
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* lcd screen with custom segments, 1-bit sound
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MCU ROM is presumed to be the same for Teenage Mutant Ninja Turtles,
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Ganbare Goemon: Ebisumaru Kiki Ippatsu.
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***************************************************************************/
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***************************************************************************/
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class ktmnt_state : public hh_sm510_state
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class ktmnt_state : public hh_sm510_state
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@ -10382,11 +10390,11 @@ CONS( 1989, kcontra, 0, 0, kcontra, kcontra, kcontra_st
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CONS( 1989, ktopgun, 0, 0, ktopgun, ktopgun, ktopgun_state, empty_init, "Konami", "Top Gun (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, ktopgun, 0, 0, ktopgun, ktopgun, ktopgun_state, empty_init, "Konami", "Top Gun (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kgradius, 0, 0, kgradius, kgradius, kgradius_state, empty_init, "Konami", "Gradius (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kgradius, 0, 0, kgradius, kgradius, kgradius_state, empty_init, "Konami", "Gradius (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, ktmnt, 0, 0, ktmnt, ktmnt, ktmnt_state, empty_init, "Konami", "Teenage Mutant Ninja Turtles (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, ktmnt, 0, 0, ktmnt, ktmnt, ktmnt_state, empty_init, "Konami", "Teenage Mutant Ninja Turtles (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, kbottom9, 0, 0, kbottom9, kbottom9, kbottom9_state, empty_init, "Konami", "Bottom of the Ninth (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kbottom9, 0, 0, kbottom9, kbottom9, kbottom9_state, empty_init, "Konami", "Bottom of the Ninth (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, kloneran, 0, 0, kloneran, kloneran, kloneran_state, empty_init, "Konami", "Lone Ranger (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kloneran, 0, 0, kloneran, kloneran, kloneran_state, empty_init, "Konami", "Lone Ranger (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, kblades, 0, 0, kblades, kblades, kblades_state, empty_init, "Konami", "Blades of Steel (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kblades, 0, 0, kblades, kblades, kblades_state, empty_init, "Konami", "Blades of Steel (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, knfl, 0, 0, knfl, knfl, knfl_state, empty_init, "Konami", "NFL Football (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, knfl, 0, 0, knfl, knfl, knfl_state, empty_init, "Konami", "NFL Football (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, kbilly, 0, 0, kbilly, kbilly, kbilly_state, empty_init, "Konami", "The Adventures of Bayou Billy (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, kbilly, 0, 0, kbilly, kbilly, kbilly_state, empty_init, "Konami", "The Adventures of Bayou Billy (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, kbucky, 0, 0, kbucky, kbucky, kbucky_state, empty_init, "Konami", "Bucky O'Hare (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, kbucky, 0, 0, kbucky, kbucky, kbucky_state, empty_init, "Konami", "Bucky O'Hare (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, empty_init, "Konami", "Garfield (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, empty_init, "Konami", "Garfield (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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@ -21,7 +21,7 @@ up to 50kHz. This is probably exaggerated due to components getting worn out
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after many decades. TMS1000 RC curve is documented in the data manual, but
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after many decades. TMS1000 RC curve is documented in the data manual, but
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not for newer ones (rev. E or TMS1400 MCUs). TMS0970/0980 osc. is on-die.
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not for newer ones (rev. E or TMS1400 MCUs). TMS0970/0980 osc. is on-die.
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ROM source notes when dumped from another publisher, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- arrball: Tandy Zingo
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- arrball: Tandy Zingo
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- bcheetah: Fundimensions Incredible Brain Buggy
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- bcheetah: Fundimensions Incredible Brain Buggy
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- cchime: Videomaster Door Tunes
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- cchime: Videomaster Door Tunes
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@ -82,7 +82,7 @@ cyan to yellow)
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============================================================================
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============================================================================
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ROM source notes when dumped from another publisher, but confident it's the same:
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ROM source notes when dumped from another title, but confident it's the same:
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- astrocmd: Tandy Astro Command
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- astrocmd: Tandy Astro Command
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- caveman: Tandy Caveman
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- caveman: Tandy Caveman
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- grobot9: Mego Fabulous Fred
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- grobot9: Mego Fabulous Fred
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