snk68: remove an extra space in string

This commit is contained in:
hap 2020-12-26 12:39:36 +01:00
parent f3540a7e26
commit af3f163ed8

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@ -13,7 +13,7 @@
Street Smart (Japan version 1) A8007 SNK 1989
Ikari III - The Rescue (US) A7007 SNK 1989
For some strange reason version 2 of Street Smart runs on Pow hardware!
For some strange reason version 2 of Street Smart runs on POW hardware!
Driver by Bryan McPhail, Acho A. Tang, Nicola Salmoria
@ -1203,19 +1203,20 @@ void snk68_state::init_powb()
/******************************************************************************/
GAME( 1988, pow, 0, pow, pow, snk68_state, empty_init, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powa, pow, pow, pow, snk68_state, empty_init, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1, mask ROM sprites )", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powj, pow, pow, powj, snk68_state, empty_init, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powb, pow, powb, pow, snk68_state, init_powb, ROT0, "bootleg", "P.O.W. - Prisoners of War (bootleg of US version 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // MSM5205 not hooked up
GAME( 1989, streetsm, 0, streetsm, streetsm, snk68_state, empty_init, ROT0, "SNK", "Street Smart (US version 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsm1, streetsm, searchar, streetsm, searchar_state, empty_init, ROT0, "SNK", "Street Smart (US version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsmw, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (World version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsmj, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (Japan version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3, 0, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World version 1, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3w, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3u, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3j, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3k, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Korea, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searchar, 0, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searcharu, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searcharj, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (Japan version 3)", MACHINE_SUPPORTS_SAVE )
// YEAR NAME PARENT MACHINE INPUT CLASS INIT SCREEN COMPANY FULLNAME FLAGS
GAME( 1988, pow, 0, pow, pow, snk68_state, empty_init, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powa, pow, pow, pow, snk68_state, empty_init, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1, mask ROM sprites)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powj, pow, pow, powj, snk68_state, empty_init, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, powb, pow, powb, pow, snk68_state, init_powb, ROT0, "bootleg", "P.O.W. - Prisoners of War (bootleg of US version 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // MSM5205 not hooked up
GAME( 1989, streetsm, 0, streetsm, streetsm, snk68_state, empty_init, ROT0, "SNK", "Street Smart (US version 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsm1, streetsm, searchar, streetsm, searchar_state, empty_init, ROT0, "SNK", "Street Smart (US version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsmw, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (World version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, streetsmj, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (Japan version 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3, 0, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World version 1, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3w, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3u, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3j, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ikari3k, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Korea, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searchar, 0, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searcharu, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, searcharj, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (Japan version 3)", MACHINE_SUPPORTS_SAVE )