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01113: btlkroad: [possible] This game runs like slow-motion during gameplay, with 60/60 on fps.
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@ -876,7 +876,7 @@ static INPUT_PORTS_START( btlkroad )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_VBLANK ) // vblank
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PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_VBLANK ) // vblank ACTIVE_HIGH fixes slowdowns, but is it right?
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// This DSW is used for debugging the game
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PORT_DIPNAME( 0x0100, 0x0100, "Unknown 3-0" ) // tested!
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