added coh1002ml z80 linkrom to the memmap

This commit is contained in:
Michaël Banaan Ananas 2014-03-23 01:06:23 +00:00
parent 27706e3382
commit b07243a3aa

View File

@ -89,8 +89,8 @@ public:
DECLARE_READ16_MEMBER(vt83c461_32_r); DECLARE_READ16_MEMBER(vt83c461_32_r);
DECLARE_WRITE16_MEMBER(vt83c461_32_w); DECLARE_WRITE16_MEMBER(vt83c461_32_w);
DECLARE_DRIVER_INIT(coh1000tb); DECLARE_DRIVER_INIT(coh1000tb);
DECLARE_DRIVER_INIT(coh1000c);
DECLARE_MACHINE_RESET(coh1000c); DECLARE_MACHINE_RESET(coh1000c);
DECLARE_MACHINE_RESET(glpracr);
DECLARE_MACHINE_RESET(coh1000ta); DECLARE_MACHINE_RESET(coh1000ta);
DECLARE_MACHINE_RESET(coh1000tb); DECLARE_MACHINE_RESET(coh1000tb);
DECLARE_MACHINE_RESET(coh1002tb); DECLARE_MACHINE_RESET(coh1002tb);
@ -423,9 +423,6 @@ static ADDRESS_MAP_START( zn_map, AS_PROGRAM, 32, zn_state )
AM_RANGE(0x1fb20000, 0x1fb20007) AM_READ16(unknown_r, 0xffffffff) AM_RANGE(0x1fb20000, 0x1fb20007) AM_READ16(unknown_r, 0xffffffff)
ADDRESS_MAP_END ADDRESS_MAP_END
static ADDRESS_MAP_START( link_map, AS_PROGRAM, 8, zn_state )
ADDRESS_MAP_END
void zn_state::driver_start() void zn_state::driver_start()
{ {
int n_game; int n_game;
@ -661,21 +658,15 @@ static ADDRESS_MAP_START(coh1000c_map, AS_PROGRAM, 32, zn_state)
AM_IMPORT_FROM(zn_map) AM_IMPORT_FROM(zn_map)
ADDRESS_MAP_END ADDRESS_MAP_END
DRIVER_INIT_MEMBER(zn_state,coh1000c)
{
if( strcmp( machine().system().name, "glpracr" ) == 0 ||
strcmp( machine().system().name, "glpracr2l" ) == 0 )
{
/* disable:
the QSound CPU for glpracr as it doesn't have any roms &
the link cpu for glprac2l as the h/w is not emulated yet. */
m_audiocpu->suspend(SUSPEND_REASON_DISABLE, 1);
}
}
MACHINE_RESET_MEMBER(zn_state,coh1000c) MACHINE_RESET_MEMBER(zn_state,coh1000c)
{ {
membank("bankedroms")->set_base(memregion("maskroms")->base()+ 0x400000 ); /* banked game rom */ membank("bankedroms")->set_base(memregion("maskroms")->base() + 0x400000 ); /* banked game rom */
}
MACHINE_RESET_MEMBER(zn_state,glpracr)
{
m_audiocpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); // glpracr qsound rom sockets are empty
MACHINE_RESET_CALL_MEMBER(coh1000c);
} }
static ADDRESS_MAP_START( qsound_map, AS_PROGRAM, 8, zn_state ) static ADDRESS_MAP_START( qsound_map, AS_PROGRAM, 8, zn_state )
@ -701,13 +692,17 @@ static MACHINE_CONFIG_DERIVED( coh1000c, zn1_1mb_vram )
MCFG_CPU_IO_MAP(qsound_portmap) MCFG_CPU_IO_MAP(qsound_portmap)
MCFG_CPU_PERIODIC_INT_DRIVER(zn_state, qsound_interrupt, 250) // measured (cps2.c) MCFG_CPU_PERIODIC_INT_DRIVER(zn_state, qsound_interrupt, 250) // measured (cps2.c)
MCFG_MACHINE_RESET_OVERRIDE(zn_state, coh1000c ) MCFG_MACHINE_RESET_OVERRIDE(zn_state, coh1000c)
MCFG_QSOUND_ADD("qsound", QSOUND_CLOCK) MCFG_QSOUND_ADD("qsound", QSOUND_CLOCK)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( glpracr, coh1000c )
MCFG_MACHINE_RESET_OVERRIDE(zn_state, glpracr)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( coh1002c, zn1_2mb_vram ) static MACHINE_CONFIG_DERIVED( coh1002c, zn1_2mb_vram )
MCFG_CPU_MODIFY("maincpu") MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(coh1000c_map) MCFG_CPU_PROGRAM_MAP(coh1000c_map)
@ -2507,6 +2502,15 @@ static ADDRESS_MAP_START( cbaj_z80_port_map, AS_IO, 8, zn_state )
AM_RANGE(0x91, 0x91) AM_READ(cbaj_sound_z80_status_r) AM_RANGE(0x91, 0x91) AM_READ(cbaj_sound_z80_status_r)
ADDRESS_MAP_END ADDRESS_MAP_END
static ADDRESS_MAP_START( coh1002ml_link_map, AS_PROGRAM, 8, zn_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( coh1002ml_link_port_map, AS_IO, 8, zn_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
ADDRESS_MAP_END
static MACHINE_CONFIG_DERIVED( coh1002msnd, coh1002m ) static MACHINE_CONFIG_DERIVED( coh1002msnd, coh1002m )
/* basic machine hardware */ /* basic machine hardware */
@ -2528,12 +2532,19 @@ static MACHINE_CONFIG_DERIVED( coh1002msnd, coh1002m )
MCFG_SOUND_ROUTE(1, "rspeaker", 0.35) MCFG_SOUND_ROUTE(1, "rspeaker", 0.35)
MACHINE_CONFIG_END MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( coh1002ml, coh1002m ) static MACHINE_CONFIG_DERIVED( coh1002ml, coh1002m )
MCFG_CPU_ADD("link", Z80, 8000000) MCFG_CPU_ADD("link", Z80, 4000000) // ?
MCFG_CPU_PROGRAM_MAP(link_map) MCFG_CPU_PROGRAM_MAP(coh1002ml_link_map)
MCFG_CPU_IO_MAP(coh1002ml_link_port_map)
MACHINE_CONFIG_END MACHINE_CONFIG_END
/*
Inputs
*/
static INPUT_PORTS_START( zn ) static INPUT_PORTS_START( zn )
PORT_START("P1") PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
@ -2706,6 +2717,13 @@ static INPUT_PORTS_START( primrag2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
INPUT_PORTS_END INPUT_PORTS_END
/*
ROM Definitions
*/
/* Capcom ZN1 */ /* Capcom ZN1 */
#define CPZN1_BIOS \ #define CPZN1_BIOS \
@ -2861,8 +2879,7 @@ ROM_START( glpracr )
ROM_LOAD( "gra-07m.5h", 0x0800000, 0x400000, CRC(acaefe3a) SHA1(32d596b0f975e1558fa7929c3166d8dad40a1c80) ) ROM_LOAD( "gra-07m.5h", 0x0800000, 0x400000, CRC(acaefe3a) SHA1(32d596b0f975e1558fa7929c3166d8dad40a1c80) )
/* Sockets 2.2E, 3.3E are not populated, pcb verified */ /* Sockets 2.2E, 3.3E are not populated, pcb verified */
ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ ROM_REGION( 0x50000, "audiocpu", ROMREGION_ERASE00 ) /* 64k for the audio CPU (+banks) */
ROM_FILL( 0, 0x50000, 0x76 )
/* Socket 1.3B is not populated, pcb verified */ /* Socket 1.3B is not populated, pcb verified */
ROM_REGION( 0x400000, "qsound", ROMREGION_ERASE00 ) /* Q Sound Samples */ ROM_REGION( 0x400000, "qsound", ROMREGION_ERASE00 ) /* Q Sound Samples */
@ -2881,8 +2898,7 @@ ROM_START( glpracrj )
ROM_LOAD( "gra-07m.5h", 0x0800000, 0x400000, CRC(acaefe3a) SHA1(32d596b0f975e1558fa7929c3166d8dad40a1c80) ) ROM_LOAD( "gra-07m.5h", 0x0800000, 0x400000, CRC(acaefe3a) SHA1(32d596b0f975e1558fa7929c3166d8dad40a1c80) )
/* Sockets 2.2E, 3.3E are not populated, pcb verified */ /* Sockets 2.2E, 3.3E are not populated, pcb verified */
ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ ROM_REGION( 0x50000, "audiocpu", ROMREGION_ERASE00 ) /* 64k for the audio CPU (+banks) */
ROM_FILL( 0, 0x50000, 0x76 )
/* Socket 1.3B is not populated, pcb verified */ /* Socket 1.3B is not populated, pcb verified */
ROM_REGION( 0x400000, "qsound", ROMREGION_ERASE00 ) /* Q Sound Samples */ ROM_REGION( 0x400000, "qsound", ROMREGION_ERASE00 ) /* Q Sound Samples */
@ -3693,7 +3709,7 @@ ROM_START( glpracr2l )
ROM_LOAD( "gra2-7.323", 0x2400000, 0x400000, CRC(7dfb6c54) SHA1(6e9a9a4172f957ba354ddd82c30735a56c5934b1) ) ROM_LOAD( "gra2-7.323", 0x2400000, 0x400000, CRC(7dfb6c54) SHA1(6e9a9a4172f957ba354ddd82c30735a56c5934b1) )
ROM_REGION( 0x040000, "link", 0 ) ROM_REGION( 0x040000, "link", 0 )
ROM_LOAD( "link3118.bin", 0x0000000, 0x040000, CRC(a4d4761e) SHA1(3fb25dfa5220d25093588d9501e0666214491100) ) ROM_LOAD( "link3118.bin", 0x0000000, 0x040000, CRC(a4d4761e) SHA1(3fb25dfa5220d25093588d9501e0666214491100) )
ROM_END ROM_END
ROM_START( cbaj ) ROM_START( cbaj )
@ -4702,23 +4718,23 @@ ROM_END
/* A dummy driver, so that the bios can be debugged, and to serve as */ /* A dummy driver, so that the bios can be debugged, and to serve as */
/* parent for the coh-1000c.353 file, so that we do not have to include */ /* parent for the coh-1000c.353 file, so that we do not have to include */
/* it in every zip file */ /* it in every zip file */
GAME( 1995, cpzn1, 0, coh1000c, zn, zn_state, coh1000c, ROT0, "Capcom", "ZN1", GAME_IS_BIOS_ROOT ) GAME( 1995, cpzn1, 0, coh1000c, zn, driver_device, 0, ROT0, "Capcom", "ZN1", GAME_IS_BIOS_ROOT )
GAME( 1995, ts2, cpzn1, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1995, ts2, cpzn1, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1995, ts2a, ts2, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124) Older", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1995, ts2a, ts2, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124) Older", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1995, ts2j, ts2, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (Japan 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1995, ts2j, ts2, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (Japan 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, starglad, cpzn1, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (USA 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, starglad, cpzn1, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (USA 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, stargladj, starglad, coh1000c, zn6b, zn_state, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (Japan 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, stargladj, starglad, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (Japan 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, glpracr, cpzn1, coh1000c, zn, zn_state, coh1000c, ROT0, "Tecmo", "Gallop Racer (English Ver 10.17.K)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, glpracr, cpzn1, glpracr, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer (English Ver 10.17.K)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, glpracrj, glpracr, coh1000c, zn, zn_state, coh1000c, ROT0, "Tecmo", "Gallop Racer (Japanese Ver 9.01.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, glpracrj, glpracr, glpracr, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer (Japanese Ver 9.01.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, sfex, cpzn1, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Euro 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, sfex, cpzn1, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX (Euro 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, sfexu, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (USA 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, sfexu, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX (USA 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, sfexa, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Asia 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, sfexa, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX (Asia 961219)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, sfexj, sfex, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX (Japan 961130)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, sfexj, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX (Japan 961130)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1997, sfexp, cpzn1, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1997, sfexp, cpzn1, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1997, sfexpu1, sfexp, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1997, sfexpu1, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX Plus (USA 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1997, sfexpj, sfexp, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1997, sfexpj, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970407)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1997, sfexpj1, sfexp, coh1002c, zn6b, zn_state, coh1000c, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1997, sfexpj1, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter EX Plus (Japan 970311)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
/* Capcom ZN2 */ /* Capcom ZN2 */