mirror of
https://github.com/holub/mame
synced 2025-05-21 21:29:15 +03:00
current 32x code
This commit is contained in:
parent
a769919540
commit
b11d133ccc
@ -98,6 +98,9 @@ static int sh2_are_running;
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static int _32x_adapter_enabled;
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static int _32x_access_auth;
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static int _32x_screenshift;
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static int _32x_videopriority;
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static int _32x_displaymode;
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static int _32x_240mode;
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static int sh2_master_vint_enable, sh2_slave_vint_enable;
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static int sh2_master_hint_enable, sh2_slave_hint_enable;
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@ -2543,7 +2546,7 @@ static WRITE16_HANDLER( _32x_68k_palette_w )
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b = ((data >> 10) & 0x1f);
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p = ((data >> 15) & 0x01); // priority 'through' bit
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_32x_palette_lookup[offset] = (r << 10) | (g << 5) | (b << 0);
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_32x_palette_lookup[offset] = (r << 10) | (g << 5) | (b << 0) | (p << 15);
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palette_set_color_rgb(Machine,offset+0x40,pal5bit(r),pal5bit(g),pal5bit(b));
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@ -2728,9 +2731,36 @@ static WRITE32_HANDLER( sh2_4108_410a_w )
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}
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}
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static READ16_HANDLER( _32x_4100_r )
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static READ16_HANDLER( _32x_68k_bitmapmode_r )
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{
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return 0x0000;
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// the flag is inverted compared to the megadrive
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int ntsc;
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if (megadrive_region_pal) ntsc = 0;
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else ntsc = 1;
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return (ntsc << 15) |
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(_32x_videopriority << 7 ) |
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( _32x_240mode << 6 ) |
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( _32x_displaymode << 0 );
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}
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static WRITE16_HANDLER( _32x_68k_bitmapmode_w )
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{
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// printf("_32x_68k_bitmapmode_w (a15180) %04x %04x\n",data,mem_mask);
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if (ACCESSING_BITS_0_7)
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{
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_32x_videopriority = (data & 0x80) >> 7;
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_32x_240mode = (data & 0x40) >> 6;
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_32x_displaymode = (data & 0x03) >> 0;
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}
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if (ACCESSING_BITS_8_15)
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{
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// nothing? (pal flag is read only)
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}
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}
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static READ16_HANDLER( _32x_4102_r )
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@ -2744,7 +2774,7 @@ static READ32_HANDLER( sh2_4100_4102_r )
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if (ACCESSING_BITS_16_31) // 4100
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{
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UINT16 ret = 0x0000;
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ret = _32x_4100_r(machine, offset*2, mem_mask>>16);
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ret = _32x_68k_bitmapmode_r(machine, offset*2, mem_mask>>16);
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retvalue |= (ret << 16);
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}
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if (ACCESSING_BITS_0_15) // 4102
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@ -2758,10 +2788,12 @@ static READ32_HANDLER( sh2_4100_4102_r )
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}
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/*
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static WRITE16_HANDLER( _32x_4100_w )
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{
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}
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*/
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static WRITE16_HANDLER( _32x_4102_w )
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{
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@ -2773,7 +2805,7 @@ static WRITE32_HANDLER( sh2_4100_4102_w )
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{
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if (ACCESSING_BITS_16_31) // 4100
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{
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_32x_4100_w(machine,offset*2,(data>>16)&0xffff,(mem_mask>>16)&0xffff);
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_32x_68k_bitmapmode_w(machine,offset*2,(data>>16)&0xffff,(mem_mask>>16)&0xffff);
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}
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if (ACCESSING_BITS_0_15) // 4102
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{
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@ -4565,6 +4597,8 @@ static void genesis_render_videoline_to_videobuffer(int scanline)
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}
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}
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static UINT32 _32x_linerender[512]; // tmp buffer
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/* This converts our render buffer to real screen colours */
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static void genesis_render_videobuffer_to_screenbuffer(running_machine *machine, int scanline)
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{
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@ -4572,70 +4606,8 @@ static void genesis_render_videobuffer_to_screenbuffer(running_machine *machine,
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int x;
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lineptr = BITMAP_ADDR16(render_bitmap, scanline, 0);
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if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT)
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{
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for (x=0;x<320;x++)
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{
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UINT32 dat;
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dat = video_renderline[x];
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if (dat&0x10000)
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lineptr[x] = megadrive_vdp_palette_lookup_sprite[(dat&0x0f) | segac2_sp_pal_lookup[(dat&0x30)>>4]];
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else
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lineptr[x] = megadrive_vdp_palette_lookup[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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}
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}
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else
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{
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for (x=0;x<320;x++)
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{
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UINT32 dat;
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dat = video_renderline[x];
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/* Verify my handling.. I'm not sure all cases are correct */
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switch (dat&0x1e000)
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{
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case 0x00000: // low priority, no shadow sprite, no highlight = shadow
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case 0x02000: // low priority, shadow sprite, no highlight = shadow
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case 0x06000: // normal pri, shadow sprite, no highlight = shadow?
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case 0x10000: // (sprite) low priority, no shadow sprite, no highlight = shadow
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case 0x12000: // (sprite) low priority, shadow sprite, no highlight = shadow
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case 0x16000: // (sprite) normal pri, shadow sprite, no highlight = shadow?
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lineptr[x] = megadrive_vdp_palette_lookup_shadow[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x4000: // normal pri, no shadow sprite, no highlight = normal;
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case 0x8000: // low pri, highlight sprite = normal;
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lineptr[x] = megadrive_vdp_palette_lookup[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x14000: // (sprite) normal pri, no shadow sprite, no highlight = normal;
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case 0x18000: // (sprite) low pri, highlight sprite = normal;
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lineptr[x] = megadrive_vdp_palette_lookup_sprite[(dat&0x0f) | segac2_sp_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x0c000: // normal pri, highlight set = highlight?
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case 0x1c000: // (sprite) normal pri, highlight set = highlight?
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lineptr[x] = megadrive_vdp_palette_lookup_highlight[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x0a000: // shadow set, highlight set - not possible
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case 0x0e000: // shadow set, highlight set, normal set, not possible
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case 0x1a000: // (sprite)shadow set, highlight set - not possible
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case 0x1e000: // (sprite)shadow set, highlight set, normal set, not possible
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default:
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lineptr[x] = mame_rand(Machine)&0x3f;
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break;
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}
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}
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}
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if (_32x_is_connected)
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/* render 32x output to a buffer */
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if (_32x_is_connected && (_32x_displaymode != 0))
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{
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UINT32 lineoffs;
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int start;
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@ -4652,14 +4624,18 @@ static void genesis_render_videobuffer_to_screenbuffer(running_machine *machine,
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{
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if (x>=0)
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if ((_32x_palette[(coldata & 0xff00)>>8] & 0x8000)==0x8000)
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lineptr[x] = _32x_palette_lookup[(coldata & 0xff00)>>8];
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{
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//if ((_32x_palette[(coldata & 0xff00)>>8] & 0x8000)==0x8000)
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_32x_linerender[x] = _32x_palette_lookup[(coldata & 0xff00)>>8];
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}
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x++;
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if (x>=0)
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if ((_32x_palette[(coldata & 0x00ff)>>0] & 0x8000)==0x8000)
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lineptr[x] = _32x_palette_lookup[(coldata & 0x00ff)];
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{
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//if ((_32x_palette[(coldata & 0x00ff)>>0] & 0x8000)==0x8000)
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_32x_linerender[x] = _32x_palette_lookup[(coldata & 0x00ff)];
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}
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}
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lineoffs++;
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@ -4667,6 +4643,155 @@ static void genesis_render_videobuffer_to_screenbuffer(running_machine *machine,
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}
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}
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if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT)
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{
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for (x=0;x<320;x++)
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{
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UINT32 dat;
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dat = video_renderline[x];
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if ((dat&0x20000) && (_32x_is_connected) && (_32x_displaymode != 0))
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{
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if (_32x_linerender[x]&0x8000)
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{
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if (_32x_videopriority)
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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else
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{
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// display md bg?
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}
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}
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else
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{
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if (_32x_videopriority)
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{
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// display md bg?
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}
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else
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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}
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}
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else
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{
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if (dat&0x10000)
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lineptr[x] = megadrive_vdp_palette_lookup_sprite[(dat&0x0f) | segac2_sp_pal_lookup[(dat&0x30)>>4]];
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else
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lineptr[x] = megadrive_vdp_palette_lookup[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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}
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}
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}
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else
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{
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for (x=0;x<320;x++)
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{
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UINT32 dat;
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dat = video_renderline[x];
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if ((dat&0x20000) && (_32x_is_connected) && (_32x_displaymode != 0))
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{
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if (_32x_linerender[x]&0x8000)
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{
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if (_32x_videopriority)
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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else
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{
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// display md bg?
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}
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}
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else
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{
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if (_32x_videopriority)
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{
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// display md bg?
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}
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else
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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}
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}
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else
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{
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/* Verify my handling.. I'm not sure all cases are correct */
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switch (dat&0x1e000)
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{
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case 0x00000: // low priority, no shadow sprite, no highlight = shadow
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case 0x02000: // low priority, shadow sprite, no highlight = shadow
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case 0x06000: // normal pri, shadow sprite, no highlight = shadow?
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case 0x10000: // (sprite) low priority, no shadow sprite, no highlight = shadow
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case 0x12000: // (sprite) low priority, shadow sprite, no highlight = shadow
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case 0x16000: // (sprite) normal pri, shadow sprite, no highlight = shadow?
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lineptr[x] = megadrive_vdp_palette_lookup_shadow[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x4000: // normal pri, no shadow sprite, no highlight = normal;
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case 0x8000: // low pri, highlight sprite = normal;
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lineptr[x] = megadrive_vdp_palette_lookup[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x14000: // (sprite) normal pri, no shadow sprite, no highlight = normal;
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case 0x18000: // (sprite) low pri, highlight sprite = normal;
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lineptr[x] = megadrive_vdp_palette_lookup_sprite[(dat&0x0f) | segac2_sp_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x0c000: // normal pri, highlight set = highlight?
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case 0x1c000: // (sprite) normal pri, highlight set = highlight?
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lineptr[x] = megadrive_vdp_palette_lookup_highlight[(dat&0x0f) | segac2_bg_pal_lookup[(dat&0x30)>>4]];
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break;
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case 0x0a000: // shadow set, highlight set - not possible
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case 0x0e000: // shadow set, highlight set, normal set, not possible
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case 0x1a000: // (sprite)shadow set, highlight set - not possible
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case 0x1e000: // (sprite)shadow set, highlight set, normal set, not possible
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default:
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lineptr[x] = mame_rand(Machine)&0x3f;
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break;
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}
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}
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}
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}
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if (_32x_is_connected && ( _32x_displaymode != 0))
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{
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for (x=0;x<320;x++)
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{
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if (_32x_linerender[x]&0x8000)
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{
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if (_32x_videopriority)
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{
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// display md screen?
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}
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else
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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}
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else
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{
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if (_32x_videopriority)
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{
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lineptr[x] = _32x_linerender[x]&0x7fff;
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}
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else
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{
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// display md screen?
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}
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}
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}
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}
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}
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static void genesis_render_scanline(running_machine *machine, int scanline)
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@ -6379,15 +6504,6 @@ static READ16_HANDLER( _32x_68k_a15100_r )
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return (_32x_access_auth<<15) | 0x0080;
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}
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static READ16_HANDLER( _32x_68k_bitmapmode_r )
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{
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return 0x8001;
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}
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static WRITE16_HANDLER( _32x_68k_bitmapmode_w )
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{
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printf("_32x_68k_bitmapmode_w (a15180) %04x %04x\n",data,mem_mask);
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}
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static WRITE16_HANDLER( _32x_68k_a15100_w )
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{
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@ -6550,6 +6666,9 @@ DRIVER_INIT( _32x )
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_32x_autofill_address = 0;
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_32x_autofill_data = 0;
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_32x_screenshift = 0;
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_32x_videopriority = 0; // MD priority
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_32x_displaymode = 0;
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_32x_240mode = 0;
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DRIVER_INIT_CALL(megadriv);
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}
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@ -6568,8 +6687,8 @@ ROM_START( 32x_bios )
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// ROM_LOAD( "32x_rot.bin", 0x000000, 0x0001638, CRC(98c25033) SHA1(8d9ab3084bd29e60b8cdf4b9f1cb755eb4c88d29) )
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// ROM_LOAD( "32x_3d.bin", 0x000000, 0x6568, CRC(0171743e) SHA1(bbe6fec182baae5e4d47d263fae6b419db5366ae) )
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// ROM_LOAD( "32x_spin.bin", 0x000000, 0x012c28, CRC(3d1d1191) SHA1(221a74408653e18cef8ce2f9b4d33ed93e4218b7) )
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// ROM_LOAD( "32x_doom.bin", 0x000000, 0x300000, CRC(208332fd) SHA1(b68e9c7af81853b8f05b8696033dfe4c80327e38) )
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ROM_LOAD( "32x_koli.bin", 0x000000, 0x300000, CRC(20ca53ef) SHA1(191ae0b525ecf32664086d8d748e0b35f776ddfe) ) // works but stutters.. probably flags
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//ROM_LOAD( "32x_doom.bin", 0x000000, 0x300000, CRC(208332fd) SHA1(b68e9c7af81853b8f05b8696033dfe4c80327e38) )
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ROM_LOAD( "32x_koli.bin", 0x000000, 0x300000, CRC(20ca53ef) SHA1(191ae0b525ecf32664086d8d748e0b35f776ddfe) ) // works but stutters.. probably flags
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// ROM_LOAD( "32x_head.bin", 0x000000, 0x300000, CRC(1) SHA1(1) ) // works but stutters.. probably flags
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ROM_REGION32_BE( 0x400000, "gamecart_sh2", 0 ) /* Copy for the SH2 */
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