mirror of
https://github.com/holub/mame
synced 2025-06-29 23:48:56 +03:00
(MESS)Game added or promoted to working
------------------ Electronic Detective [hap, Sean Riddle]
This commit is contained in:
parent
9196e1e80c
commit
b12f3b271d
312
src/mess/drivers/elecdet.c
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312
src/mess/drivers/elecdet.c
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@ -0,0 +1,312 @@
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// license:BSD-3-Clause
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// copyright-holders:hap
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/***************************************************************************
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Ideal Electronic Detective
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* TMS0980NLL MP6100A (die labeled 0980B-00)
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hardware (and concept) is very similar to Parker Bros Stop Thief
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This is an electronic board game. It requires game cards with suspect info,
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and good old pen and paper to record game progress. Refer to the manual
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on how to play it.
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TODO:
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- MCU clock is unknown
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***************************************************************************/
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#include "emu.h"
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#include "cpu/tms0980/tms0980.h"
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#include "sound/speaker.h"
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#include "elecdet.lh"
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// master clock is unknown, the value below is an approximation
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#define MASTER_CLOCK (425000)
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class elecdet_state : public driver_device
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{
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public:
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elecdet_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_button_matrix(*this, "IN"),
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m_speaker(*this, "speaker")
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{ }
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required_device<cpu_device> m_maincpu;
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required_ioport_array<5> m_button_matrix;
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required_device<speaker_sound_device> m_speaker;
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UINT16 m_o;
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bool m_power_on;
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UINT16 m_leds_state[0x10];
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UINT16 m_leds_cache[0x10];
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UINT8 m_leds_decay[0x100];
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DECLARE_READ8_MEMBER(read_k);
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DECLARE_WRITE16_MEMBER(write_o);
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DECLARE_WRITE16_MEMBER(write_r);
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DECLARE_INPUT_CHANGED_MEMBER(power_button);
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DECLARE_WRITE_LINE_MEMBER(auto_power_off);
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TIMER_DEVICE_CALLBACK_MEMBER(leds_decay_tick);
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void leds_update();
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virtual void machine_reset();
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virtual void machine_start();
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};
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/***************************************************************************
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LEDs
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***************************************************************************/
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// The device strobes the outputs very fast, it is unnoticeable to the user.
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// To prevent flickering here, we need to simulate a decay.
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// decay time, in steps of 10ms
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#define LEDS_DECAY_TIME 4
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void elecdet_state::leds_update()
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{
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UINT16 active_state[0x10];
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for (int i = 0; i < 0x10; i++)
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{
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active_state[i] = 0;
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for (int j = 0; j < 0x10; j++)
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{
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int di = j << 4 | i;
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// turn on powered leds
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if (m_power_on && m_leds_state[i] >> j & 1)
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m_leds_decay[di] = LEDS_DECAY_TIME;
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// determine active state
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int ds = (m_leds_decay[di] != 0) ? 1 : 0;
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active_state[i] |= (ds << j);
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}
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}
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// on difference, send to output
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for (int i = 0; i < 0x10; i++)
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if (m_leds_cache[i] != active_state[i])
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output_set_digit_value(i, active_state[i]);
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memcpy(m_leds_cache, active_state, sizeof(m_leds_cache));
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}
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TIMER_DEVICE_CALLBACK_MEMBER(elecdet_state::leds_decay_tick)
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{
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// slowly turn off unpowered leds
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for (int i = 0; i < 0x100; i++)
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if (!(m_leds_state[i & 0xf] >> (i>>4) & 1) && m_leds_decay[i])
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m_leds_decay[i]--;
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leds_update();
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}
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/***************************************************************************
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I/O
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***************************************************************************/
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READ8_MEMBER(elecdet_state::read_k)
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{
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// the Vss row is always on
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UINT8 k = m_button_matrix[4]->read();
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// read selected button rows
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for (int i = 0; i < 4; i++)
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{
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const int ki[4] = { 0, 1, 4, 6 };
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if (m_o >> ki[i] & 1)
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k |= m_button_matrix[i]->read();
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}
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return k;
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}
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WRITE16_MEMBER(elecdet_state::write_r)
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{
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// R0-R6: select digit
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UINT8 o = BITSWAP8(m_o,7,5,2,1,4,0,6,3) & 0x7f;
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for (int i = 0; i < 7; i++)
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m_leds_state[i] = (data >> i & 1) ? o : 0;
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leds_update();
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// R7,R8: speaker on
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m_speaker->level_w((data & 0x180 && m_o & 0x80) ? 1 : 0);
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}
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WRITE16_MEMBER(elecdet_state::write_o)
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{
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// O0,O1,O4,O6: input mux
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// O0-O6: led segments A-G
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// O7: speaker out
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m_o = data;
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}
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/***************************************************************************
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Inputs
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***************************************************************************/
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INPUT_CHANGED_MEMBER(elecdet_state::power_button)
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{
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m_power_on = (bool)(FPTR)param;
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m_maincpu->set_input_line(INPUT_LINE_RESET, m_power_on ? CLEAR_LINE : ASSERT_LINE);
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}
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/* physical button layout and labels is like this:
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[1] [2] [3] [SUSPECT]
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[4] [5] [6] [PRIVATE QUESTION]
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[7] [8] [9] [I ACCUSE]
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[0] [ENTER]
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[ON] [OFF] [END TURN]
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*/
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static INPUT_PORTS_START( elecdet )
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PORT_START("IN.0") // O0 pin18
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Private Question")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5")
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PORT_START("IN.1") // O1 pin17
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Enter")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("IN.2") // O4 pin14
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_NAME("I Accuse")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8")
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PORT_START("IN.3") // O6 pin12
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_NAME("Suspect")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2")
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// note: even though power buttons are on the matrix, they are not CPU-controlled
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PORT_START("IN.4") // Vss!
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGUP) PORT_NAME("On") PORT_CHANGED_MEMBER(DEVICE_SELF, elecdet_state, power_button, (void *)true)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("End Turn")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, elecdet_state, power_button, (void *)false)
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INPUT_PORTS_END
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/***************************************************************************
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Machine Config
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***************************************************************************/
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WRITE_LINE_MEMBER(elecdet_state::auto_power_off)
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{
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// TMS0980 auto power-off opcode
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if (state)
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{
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m_power_on = false;
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m_maincpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE);
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}
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}
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void elecdet_state::machine_reset()
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{
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m_power_on = true;
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}
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void elecdet_state::machine_start()
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{
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// zerofill
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memset(m_leds_state, 0, sizeof(m_leds_state));
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memset(m_leds_cache, 0, sizeof(m_leds_cache));
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memset(m_leds_decay, 0, sizeof(m_leds_decay));
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m_o = 0;
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m_power_on = false;
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// register for savestates
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save_item(NAME(m_leds_state));
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save_item(NAME(m_leds_cache));
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save_item(NAME(m_leds_decay));
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save_item(NAME(m_o));
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save_item(NAME(m_power_on));
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}
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static MACHINE_CONFIG_START( elecdet, elecdet_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", TMS0980, MASTER_CLOCK)
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MCFG_TMS1XXX_READ_K_CB(READ8(elecdet_state, read_k))
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MCFG_TMS1XXX_WRITE_O_CB(WRITE16(elecdet_state, write_o))
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MCFG_TMS1XXX_WRITE_R_CB(WRITE16(elecdet_state, write_r))
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MCFG_TMS1XXX_POWER_OFF_CB(WRITELINE(elecdet_state, auto_power_off))
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MCFG_TIMER_DRIVER_ADD_PERIODIC("leds_decay", elecdet_state, leds_decay_tick, attotime::from_msec(10))
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MCFG_DEFAULT_LAYOUT(layout_elecdet)
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/* no video! */
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/***************************************************************************
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Game driver(s)
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***************************************************************************/
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ROM_START( elecdet )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "tms0980nll_mp6100a", 0x0000, 0x1000, CRC(f33f02ae) SHA1(a978d9cc1ba7897f6e8997715da265eb8c4a0c34) )
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ROM_REGION( 1246, "maincpu:ipla", 0 )
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ROM_LOAD( "tms0980_default_ipla.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) )
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ROM_REGION( 1982, "maincpu:mpla", 0 )
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ROM_LOAD( "tms0980_default_mpla.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) )
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ROM_REGION( 352, "maincpu:opla", 0 )
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ROM_LOAD( "tms0980_elecdet_opla.pla", 0, 352, CRC(652d19c3) SHA1(75550c2b293453b6b9efed88c8cc77195a53161f) )
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ROM_REGION( 157, "maincpu:spla", 0 )
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ROM_LOAD( "tms0980_elecdet_spla.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) )
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ROM_END
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CONS( 1979, elecdet, 0, 0, elecdet, elecdet, driver_device, 0, "Ideal", "Electronic Detective", GAME_SUPPORTS_SAVE )
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@ -88,11 +88,11 @@ void stopthief_state::leds_update()
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int di = j << 4 | i;
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// turn on powered leds
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if (m_leds_state[i] >> j & 1)
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if (m_power_on && m_leds_state[i] >> j & 1)
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m_leds_decay[di] = LEDS_DECAY_TIME;
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// determine active state
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int ds = (m_power_on && m_leds_decay[di] != 0) ? 1 : 0;
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int ds = (m_leds_decay[di] != 0) ? 1 : 0;
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active_state[i] |= (ds << j);
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}
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}
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@ -95,11 +95,11 @@ void ticalc1x_state::leds_update()
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int di = j << 4 | i;
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// turn on powered leds
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if (m_leds_state[i] >> j & 1)
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if (m_power_on && m_leds_state[i] >> j & 1)
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m_leds_decay[di] = LEDS_DECAY_TIME;
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// determine active state
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int ds = (m_power_on && m_leds_decay[di] != 0) ? 1 : 0;
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int ds = (m_leds_decay[di] != 0) ? 1 : 0;
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active_state[i] |= (ds << j);
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}
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}
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45
src/mess/layout/elecdet.lay
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45
src/mess/layout/elecdet.lay
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<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="digit" defstate="0">
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<led7seg><color red="1.0" green="0.2" blue="0.2" /></led7seg>
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</element>
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<!-- some of the display digits are unconnected (labeled digit99 here) -->
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<view name="Internal Layout">
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<bounds left="0" right="100" top="0" bottom="15" />
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<bezel name="digit6" element="digit">
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<bounds x="0" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit5" element="digit">
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<bounds x="10" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit99" element="digit">
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<bounds x="20" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit4" element="digit">
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<bounds x="30" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit3" element="digit">
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<bounds x="40" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit2" element="digit">
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<bounds x="50" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit99" element="digit">
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<bounds x="60" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit1" element="digit">
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<bounds x="70" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit0" element="digit">
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<bounds x="80" y="0" width="10" height="15" />
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</bezel>
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<bezel name="digit99" element="digit">
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<bounds x="90" y="0" width="10" height="15" />
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</bezel>
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</view>
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</mamelayout>
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@ -2598,3 +2598,4 @@ excali64
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bitgrpha
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bitgrphb
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unk3403
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elecdet
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@ -729,6 +729,7 @@ DRVLIBS += \
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$(MESSOBJ)/homebrew.a \
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$(MESSOBJ)/homelab.a \
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$(MESSOBJ)/hp.a \
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$(MESSOBJ)/ideal.a \
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$(MESSOBJ)/imp.a \
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$(MESSOBJ)/intel.a \
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$(MESSOBJ)/interton.a \
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@ -1305,7 +1306,6 @@ $(MESSOBJ)/hp.a: \
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$(MESS_DRIVERS)/hp9k.o \
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$(MESS_DRIVERS)/hp9k_3xx.o \
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$(MESSOBJ)/hec2hrp.a: \
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$(MESS_DRIVERS)/hec2hrp.o \
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$(MESS_MACHINE)/hec2hrp.o \
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@ -1323,6 +1323,9 @@ $(MESSOBJ)/intel.a: \
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$(MESS_DRIVERS)/sdk85.o \
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$(MESS_DRIVERS)/sdk86.o \
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$(MESSOBJ)/ideal.a: \
|
||||
$(MESS_DRIVERS)/elecdet.o \
|
||||
|
||||
$(MESSOBJ)/imp.a: \
|
||||
$(MESS_DRIVERS)/tim011.o \
|
||||
$(MESS_DRIVERS)/tim100.o \
|
||||
@ -2106,8 +2109,9 @@ $(MESS_DRIVERS)/digel804.o: $(MESS_LAYOUT)/digel804.lh
|
||||
$(MESS_DRIVERS)/dmv.o: $(MESS_LAYOUT)/dmv.lh
|
||||
$(MESS_DRIVERS)/dolphunk.o: $(MESS_LAYOUT)/dolphunk.lh
|
||||
$(MESS_DRIVERS)/eacc.o: $(MESS_LAYOUT)/eacc.lh
|
||||
$(MESS_DRIVERS)/elf.o: $(MESS_LAYOUT)/elf2.lh
|
||||
$(MESS_DRIVERS)/elecdet.o: $(MESS_LAYOUT)/elecdet.lh
|
||||
$(MESS_DRIVERS)/elekscmp.o: $(MESS_LAYOUT)/elekscmp.lh
|
||||
$(MESS_DRIVERS)/elf.o: $(MESS_LAYOUT)/elf2.lh
|
||||
$(MESS_MACHINE)/esqvfd.o: $(MESS_LAYOUT)/esq2by40.lh \
|
||||
$(MESS_LAYOUT)/esq1by22.lh
|
||||
$(MESS_DRIVERS)/et3400.o: $(MESS_LAYOUT)/et3400.lh
|
||||
|
Loading…
Reference in New Issue
Block a user