new not working machine

---------------------------------------------
Frantic Fruits [SpinalFeyd, The Dumping Union]
This commit is contained in:
Ivan Vangelista 2019-02-28 17:41:08 +01:00
parent f725d8399d
commit b1e89cd1e3
4 changed files with 108 additions and 0 deletions

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@ -4591,6 +4591,7 @@ files {
MAME_DIR .. "src/mame/drivers/coinmstr.cpp",
MAME_DIR .. "src/mame/drivers/coinmvga.cpp",
MAME_DIR .. "src/mame/drivers/comebaby.cpp",
MAME_DIR .. "src/mame/drivers/cromptons.cpp",
MAME_DIR .. "src/mame/drivers/cupidon.cpp",
MAME_DIR .. "src/mame/drivers/bntyhunt.cpp",
MAME_DIR .. "src/mame/drivers/coolpool.cpp",

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@ -256,6 +256,7 @@ cpzodiac.cpp
crbaloon.cpp
crgolf.cpp
crimfght.cpp
cromptons.cpp
crospang.cpp
crshrace.cpp
crystal.cpp

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@ -0,0 +1,103 @@
// license:BSD-3-Clause
// copyright-holders:
/*
Skeleton driver for Cromptons Leisure Machines' Frantic Fruits redemption game.
Hardware overview:
Main CPU: TS80C3X2-MCA
Sound: CD sound?
Other: M48T08 timekeeper RAM
OSC: 11.0592 MHz
Dips: 2 x 8 dips banks
Video: https://www.youtube.com/watch?v=89XJpor9dSQ
*/
#include "emu.h"
#include "cpu/mcs51/mcs51.h"
#include "screen.h"
class cromptons_state : public driver_device
{
public:
cromptons_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
{ }
void cromptons(machine_config &config);
protected:
private:
required_device<cpu_device> m_maincpu;
void prg_map(address_map &map);
void io_map(address_map &map);
};
void cromptons_state::prg_map(address_map &map)
{
map(0x0000, 0xffff).rom();
}
void cromptons_state::io_map(address_map &map)
{
}
static INPUT_PORTS_START( cromptons )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW1:2")
PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW1:3")
PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW1:4")
PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW1:5")
PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW1:6")
PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW1:7")
PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW1:8")
PORT_START("DSW2")
PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW2:1")
PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW2:2")
PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW2:3")
PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW2:4")
PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW2:5")
PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW2:6")
PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW2:7")
PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW2:8")
INPUT_PORTS_END
void cromptons_state::cromptons(machine_config &config)
{
/* basic machine hardware */
I80C32(config, m_maincpu, 11.004_MHz_XTAL); // TS80C3X2-MCA
m_maincpu->set_addrmap(AS_PROGRAM, &cromptons_state::prg_map);
m_maincpu->set_addrmap(AS_IO, &cromptons_state::io_map);
// sound ??
}
/***************************************************************************
Game drivers
***************************************************************************/
ROM_START( ffruits )
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD( "frntf5v6.ic11", 0x00000, 0x10000, CRC(ca60c557) SHA1(6f356827f0c93ec0376a7edc03963ef0748dccdb) ) // 27c512
ROM_END
GAME( 2000, ffruits, 0, cromptons, cromptons, cromptons_state, empty_init, ROT0, "Cromptons Leisure Machines", "Frantic Fruits", MACHINE_IS_SKELETON_MECHANICAL )

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@ -10763,6 +10763,9 @@ crimfghtj // GX821 (c) 1989 (Japan)
@source:crimson.cpp
crimson // (c) 1992 SGI
@source:cromptons.cpp
ffruits //
@source:crospang.cpp
bestri // (c) F2 System
bestria //