Added Status Black Jack to the Status Trivia driver,not working due to issues with the coin mechs [Angelo Salese,Roberto Fresca]

New games marked as GAME_NOT_WORKING
------------------------------------
Status Black Jack [Angelo Salese,Roberto Fresca]
This commit is contained in:
Angelo Salese 2008-12-28 18:18:48 +00:00
parent d5e2af77f1
commit b20002a4d2
2 changed files with 115 additions and 0 deletions

View File

@ -5,6 +5,7 @@
* Triv Four driver by Pierpaolo Prazzoli *
* Super Triv III driver by Pierpaolo Prazzoli *
* Hangman driver by Pierpaolo Prazzoli *
* Status Black Jack driver by Angelo Salese & Roberto Fresca *
* *
******************************************************************
* *
@ -24,6 +25,8 @@
* sound seems to make sense. Can someone with a PCB stomach *
* the game long enough to verify one way or the other? *
* *
* AS: All games in this driver needs the the PPI8255 and the *
* 9937 CRT Controller properly hooked up. *
******************************************************************
******************************************************************
@ -61,6 +64,7 @@ PROM use is unknown
#include "driver.h"
#include "cpu/i8085/i8085.h"
#include "sound/ay8910.h"
#include "machine/8255ppi.h"
/* Default NVram, we seem to need one or statriv2 crashes during attract
attempting to display an unterminated message */
@ -419,6 +423,49 @@ static ADDRESS_MAP_START( hangman_readport, ADDRESS_SPACE_IO, 8 )
AM_RANGE(0xce, 0xce) AM_READ(SMH_NOP) // ???
ADDRESS_MAP_END
static ADDRESS_MAP_START( statusbj_io, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x20, 0x23) AM_DEVREADWRITE(PPI8255, "ppi8255_0", ppi8255_r, ppi8255_w)
AM_RANGE(0xb0, 0xb0) AM_WRITE(ay8910_control_port_0_w)
AM_RANGE(0xb1, 0xb1) AM_READWRITE(ay8910_read_port_0_r,ay8910_write_port_0_w)
AM_RANGE(0xc0, 0xcf) AM_READWRITE(SMH_NOP, SMH_NOP) /* 9927 CRT controller? */
// AM_RANGE(0xce,0xce) AM_READ(test_r)
ADDRESS_MAP_END
/*some sort of "simple" protection? This is just a kludge for it,coin chuts doesn't work consistantly,
probably sometimes it reads a protection latch,some other times reads the inputs... -AS*/
static READ8_DEVICE_HANDLER( prot_r )
{
static UINT8 x;
x^=4;
return input_port_read(device->machine, "IN1") | x;
}
//static WRITE8_DEVICE_HANDLER( ppi_portc_hi_w );
//{
// popmessage("PPI port C out: %02X", data);
//}
static const ppi8255_interface ppi8255_intf[1] =
{
/* PPI 8255 group A & B set to Mode 0.
Port A, B and lower 4 bits of C set as Input.
High 4 bits of C set as Output
*/
{
DEVICE8_PORT("IN0"), /* Port A read */
prot_r, /* Port B read */
DEVICE8_PORT("IN2"), /* Port C read (Lower Nibble as Input) */
NULL, /* Port A write */
NULL, /* Port B write */
NULL //ppi_portc_hi_w /* Port C write (High nibble as Output) */
}
};
static INPUT_PORTS_START( statriv2 )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
@ -585,6 +632,35 @@ static INPUT_PORTS_START( sextriv )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( statusbj )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Bet") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Hit") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Stand") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-5") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-6") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-7") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-8") PORT_CODE(KEYCODE_M)
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-1") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-2") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-4") PORT_CODE(KEYCODE_R)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-5") PORT_CODE(KEYCODE_T)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-6") PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-7") PORT_CODE(KEYCODE_U)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_I)
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-2") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-3") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-4") PORT_CODE(KEYCODE_F)
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) /* only lower nibble is used */
INPUT_PORTS_END
static const gfx_layout statriv2_tiles8x16_layout =
{
8,16,
@ -750,6 +826,43 @@ static MACHINE_DRIVER_START( hangman )
MDRV_SCREEN_VISIBLE_AREA(1*8, 35*8-1, 0, 32*8-1)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( statusbj )
/* basic machine hardware */
MDRV_IMPORT_FROM(statriv2)
MDRV_CPU_REPLACE("main",8085A,12400000/4)
MDRV_CPU_IO_MAP(statusbj_io,0)
/* 1x 8255 */
MDRV_PPI8255_ADD( "ppi8255_0", ppi8255_intf[0] )
MACHINE_DRIVER_END
/*
Black Jack (Status 1981)
12.44Mhz
5101 5101
8085
2
1
8255 2114
9927 2114
8255 2114
2114
*/
ROM_START( statusbj )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "statusbj.1", 0x0000, 0x0800, CRC(d3faf340) SHA1(e03f7e3375a02a3bec07d9c7f4f2b1a711d4d1cc) )
ROM_LOAD( "statusbj.2", 0x0800, 0x0800, CRC(3f1727af) SHA1(0df12626591fc70031a9d8615c37243813d67b70) )
ROM_RELOAD( 0x1000, 0x0800 )
ROM_REGION( 0x800, "gfx1", ROMREGION_INVERT )
ROM_LOAD( "statusbj.vid", 0x0000, 0x0800, CRC(99ade7a2) SHA1(98704ca3a9fcfc4590f850c8ae24445baaed6dfa) )
//no proms?
ROM_END
ROM_START( statriv2 )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "trivii1c.u7", 0x00000, 0x01000, CRC(89326d7b) SHA1(4878a3aabe51a4de5ff5927a0707b2d121ff87fa) )
@ -983,6 +1096,7 @@ ROM_START( sextriv )
ROM_LOAD( "dm74s282.u22", 0x0040, 0x0100, CRC(0421b8e0) SHA1(8b786eed86397a1463ad37b9b011edf83d76dd63) ) /* Soldered in */
ROM_END
GAME( 1981, statusbj, 0, statusbj, statusbj, 0, ROT0, "Status Games", "Status Black Jack (V1.0c)", GAME_IMPERFECT_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAME( 1984, hangman, 0, hangman, hangman, 0, ROT0, "Status Games", "Hangman", 0 )
GAME( 1984, trivquiz, 0, trivquiz, statriv2, 0, ROT0, "Status Games", "Triv Quiz", 0 )
GAME( 1984, statriv2, 0, statriv2, statriv2, 0, ROT0, "Status Games", "Triv Two", 0 )

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@ -7938,6 +7938,7 @@ Other Sun games
DRIVER( msbingo ) /* (C) 1994 Min Corp. */
DRIVER( dblpoint ) /* (c) 1995 Min Corp. */
DRIVER( dblpoind ) /* (c) 1995 Dong Bang Electron */
DRIVER( statusbj ) /* (c) 1981 Status Games */
DRIVER( hangman ) /* (c) 1984 Status Games */
DRIVER( trivquiz ) /* (c) 1984 Status Games */
DRIVER( statriv2 ) /* (c) 1984 Status Games */