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Haze: DoDonPachi Dai Jou Ou protection fixes, game seems playable (no credit wanted)
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@ -701,7 +701,7 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( cavepgm_mem, ADDRESS_SPACE_PROGRAM, 16)
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AM_RANGE(0x000000, 0x3fffff) AM_ROM
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AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog?
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// AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) AM_SHARE("sram") /* Main Ram */
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@ -5454,6 +5454,8 @@ static DRIVER_INIT( kovqhsgs )
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*/
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static UINT16 value0, value1, valuekey, ddp3lastcommand;
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static UINT32 valueresponse;
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int ddp3internal_slot = 0;
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UINT32 ddp3slots[0xff];
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static WRITE16_HANDLER( ddp3_asic_w )
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{
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@ -5500,13 +5502,32 @@ static WRITE16_HANDLER( ddp3_asic_w )
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break;
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case 0x40:
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case 0x67:
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case 0x8e:
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case 0xe5:
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// what is it?
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printf("%06x command %02x | %04x\n", cpu_get_pc(space->cpu), ddp3lastcommand, value0);
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valueresponse = 0x880000;
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break;
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case 0x67:
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printf("%06x command %02x | %04x\n", cpu_get_pc(space->cpu), ddp3lastcommand, value0);
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valueresponse = 0x880000;
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ddp3internal_slot = (value0 & 0xff00)>>8;
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ddp3slots[ddp3internal_slot] = (value0 & 0x00ff) << 16;
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break;
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case 0xe5:
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printf("%06x command %02x | %04x\n", cpu_get_pc(space->cpu), ddp3lastcommand, value0);
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valueresponse = 0x880000;
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ddp3slots[ddp3internal_slot] |= (value0 & 0xffff);
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break;
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case 0x8e:
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printf("%06x command %02x | %04x\n", cpu_get_pc(space->cpu), ddp3lastcommand, value0);
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valueresponse = ddp3slots[value0&0xff];
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break;
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case 0x99: // reset?
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valuekey = 0x100;
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valueresponse = 0x00880000;
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@ -5551,7 +5572,7 @@ static READ16_HANDLER( ddp3_ram_mirror_r )
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// HACK!
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// this should be a mirror of main ram, at least according to the standard PGM map.
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// returning 0x0000 for all values read from here allows the games to run for a bit longer tho
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printf("%06x ddp3_ram_mirror_r would return %04x returning 0x0000 instead\n", cpu_get_pc(space->cpu), pgm_mainram[offset]);
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//printf("%06x ddp3_ram_mirror_r would return %04x returning 0x0000 instead\n", cpu_get_pc(space->cpu), pgm_mainram[offset]);
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return 0x0000;
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//return pgm_mainram[offset];
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}
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