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https://github.com/holub/mame
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Re-affirm that games with external samples are kept with flagged with GAME_IMPERFECT_SOUND.
This commit is contained in:
parent
2a7a63c7a5
commit
b3e818a56b
@ -2691,31 +2691,31 @@ ROM_END
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/* Taito games */
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GAMEL(1978, sitv, invaders, invaders, sitv, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 1979, sicv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv2, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, sicv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv2, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAMEL(1979, galxwars, 0, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwars2,galxwars, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwarst,galxwars, invaders, galxwars, 0, ROT270, "Taito?", "Galaxy Wars (Taito?)" , GAME_SUPPORTS_SAVE, layout_invaders) /* Copyright Not Displayed */
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GAMEL(1979, starw, galxwars, invaders, galxwars, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 1979, lrescue, 0, lrescue, lrescue, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE )
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GAME( 1979, lrescue, 0, lrescue, lrescue, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, mlander, lrescue, invaders, lrescue, 0, ROT270, "[Taito] (Leisure Time Electronics bootleg)", "Moon Lander (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE )
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GAME( 1978, lrescuem, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Model Racing bootleg)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1979, grescue, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE )
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GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE )
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GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE )
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GAME( 1978, lrescuem, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Model Racing bootleg)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, grescue, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Midway", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
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GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS & Mints", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
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GAME( 1979, schasercv,schaser, schasrcv, schasrcv, 0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
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GAME( 1979, schasercv,schaser, schasrcv, schasrcv, 0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
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GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
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GAME( 1980, lupin3, 0, lupin3, lupin3, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, polaris, 0, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1980, polarisa, polaris, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1980, ballbomb, 0, ballbomb, ballbomb, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
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GAME( 1980, indianbt, 0, indianbt, indianbt, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE )
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GAME( 1980, steelwkr, 0, steelwkr, steelwkr, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE )
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GAME( 1980, indianbt, 0, indianbt, indianbt, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, steelwkr, 0, steelwkr, steelwkr, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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/* Misc. manufacturers */
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@ -2729,9 +2729,9 @@ GAMEL(19??, sinvemag, invaders, invaders, sinvemag, 0, ROT270, "bootleg", "Super
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GAMEL(19??, tst_invd, invaders, invaders, sicv, 0, ROT0, "Test ROM", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, alieninv, invaders, invaders, searthin, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spceking, invaders, invaders, sicv, 0, ROT270, "Leijac Corporation (Konami)","Space King", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spcewars, invaders, spcewars, spcewars, 0, ROT270, "Sanritsu", "Space War (Sanritsu)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spcewars, invaders, spcewars, spcewars, 0, ROT270, "Sanritsu", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
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GAME (19??, astropal, 0, astropal, astropal, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAMEL(1978, spacewr3, invaders, spcewars, sicv, 0, ROT270, "bootleg", "Space War Part 3", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spacewr3, invaders, spcewars, sicv, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, invaderl, invaders, invaders, sicv, 0, ROT270, "Logitec", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, invader4, invaders, invaders, sicv, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, jspecter, invaders, invaders, jspecter, 0, ROT270, "Jatre", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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@ -2741,19 +2741,19 @@ GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cos
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GAMEL(19??, superinv, invaders, invaders, superinv, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, invasion, invaders, invaders, invasion, 0, ROT270, "Sidam", "Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu", "Moon Base", GAME_SUPPORTS_SAVE )
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GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu", "Moon Base", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAME( 1980, spclaser, 0, invaders, spclaser, 0, ROT270, "Taito", "Space Laser", GAME_SUPPORTS_SAVE )
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GAME( 1980, intruder, spclaser, invadpt2, spclaser, 0, ROT270, "GamePlan (Taito)", "Intruder", GAME_SUPPORTS_SAVE )
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GAME( 1980, intruder, spclaser, invadpt2, spclaser, 0, ROT270, "GamePlan (Taito)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, laser, spclaser, invaders, spclaser, 0, ROT270, "Leisure Time Electronics Inc.", "Astro Laser", GAME_SUPPORTS_SAVE )
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GAME( 1979, spcewarl, spclaser, invaders, spclaser, 0, ROT270, "Leijac Corporation (Konami)","Space War (Leijac Corporation)", GAME_SUPPORTS_SAVE )
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GAME( 1979, rollingc, 0, rollingc, rollingc, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_SUPPORTS_SAVE )
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GAME( 1979, rollingc, 0, rollingc, rollingc, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1979, ozmawars, 0, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
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GAME( 1979, solfight, ozmawars, invaders, ozmawars, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE )
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GAME( 1979, spaceph, ozmawars, invaders, spaceph, 0, ROT270, "Zilec Games", "Space Phantoms", GAME_SUPPORTS_SAVE )
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GAME( 1979, yosakdon, 0, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL, layout_shuttlei )
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GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
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