Added color overlay to Yosaku To Donbei

This commit is contained in:
MASHinfo 2018-10-27 04:16:35 +02:00
parent 06611597b3
commit b4d667fcf0
2 changed files with 89 additions and 2 deletions

View File

@ -207,6 +207,7 @@
#include "gunchamp.lh"
#include "shuttlei.lh"
#include "spacecom.lh"
#include "yosakdon.lh"
/*******************************************************/
@ -4989,6 +4990,8 @@ ROM_START( yosakdon )
ROM_LOAD( "yd5.bin", 0x1400, 0x0400, CRC(38804ff1) SHA1(9b7527b9d2b106355f0c8df46666b1e3f286b2e3) )
ROM_LOAD( "yd6.bin", 0x1800, 0x0400, CRC(988d2362) SHA1(deaf864b4e287cbc2585c2a11343b1ae82e15463) )
ROM_LOAD( "yd7.bin", 0x1c00, 0x0400, CRC(2744e68b) SHA1(5ad5a7a615d36f57b6d560425e035c15e25e9005) )
/* No proms, only colour overlay */
ROM_END
ROM_START( yosakdona )
@ -5000,6 +5003,8 @@ ROM_START( yosakdona )
ROM_LOAD( "yosaku5", 0x1400, 0x0400, CRC(ae422a43) SHA1(5219680f9d6c5d984b29167f85106fa375856121) )
ROM_LOAD( "yosaku6", 0x1800, 0x0400, CRC(26b24a12) SHA1(387589fa4027d41b6fb06555661d4f92fe2f990c) )
ROM_LOAD( "yosaku7", 0x1c00, 0x0400, CRC(878d5a18) SHA1(6adc8763d5644602eed7fe6d9186a48be105aace) )
/* No proms, only colour overlay */
ROM_END
ROM_START( indianbt )
@ -5259,8 +5264,8 @@ GAME( 1979, ozmawarsmr, ozmawars, invaders, ozmawars, mw8080bw_state, empty_i
GAME( 1979, spaceph, ozmawars, invaders, spaceph, mw8080bw_state, empty_init, ROT270, "bootleg? (Zilec Games)", "Space Phantoms (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
GAME( 1979, solfight, ozmawars, invaders, ozmawars, mw8080bw_state, empty_init, ROT270, "bootleg", "Solar Fight (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
GAME( 1979, yosakdon, 0, yosakdon, yosakdon, _8080bw_state, empty_init, ROT270, "Wing", "Yosaku To Donbei (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1979, yosakdona, yosakdon, yosakdon, yosakdon, _8080bw_state, empty_init, ROT270, "Wing", "Yosaku To Donbei (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAMEL( 1979,yosakdon, 0, yosakdon, yosakdon, _8080bw_state, empty_init, ROT270, "Wing", "Yosaku To Donbei (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_yosakdon )
GAMEL( 1979,yosakdona, yosakdon, yosakdon, yosakdon, _8080bw_state, empty_init, ROT270, "Wing", "Yosaku To Donbei (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_yosakdon )
GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, _8080bw_state, empty_init, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )

View File

@ -0,0 +1,82 @@
<?xml version="1.0"?>
<mamelayout version="2">
<element name="overlay">
<rect>
<bounds left="0" top="0" right="74" bottom="16" />
<color red="0.125" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="75" top="0" right="146" bottom="16" />
<color red="0.25" green="1.0" blue="0.2" />
</rect>
<rect>
<bounds left="147" top="0" right="224" bottom="16" />
<color red="1.0" green="0.125" blue="1.0" />
</rect>
<rect>
<bounds left="0" top="17" right="74" bottom="32" />
<color red="1.0" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="75" top="17" right="146" bottom="32" />
<color red="0.25" green="1.0" blue="0.2" />
</rect>
<rect>
<bounds left="147" top="17" right="224" bottom="32" />
<color red="1.0" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="0" top="33" right="224" bottom="56" />
<color red="0.25" green="1.0" blue="0.2" />
</rect>
<rect>
<bounds left="0" top="57" right="224" bottom="96" />
<color red="0.52" green="0.74" blue="0.97" />
</rect>
<rect>
<bounds left="0" top="96" right="224" bottom="127" />
<color red="0.125" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="0" top="128" right="224" bottom="159" />
<color red="1.0" green="0.9" blue="0.1" />
</rect>
<rect>
<bounds left="0" top="160" right="224" bottom="191" />
<color red="1.0" green="0.125" blue="1.0" />
</rect>
<rect>
<bounds left="0" top="191" right="224" bottom="215" />
<color red="1.0" green="0.25" blue="0.25" />
</rect>
<rect>
<bounds left="0" top="216" right="224" bottom="231" />
<color red="0.125" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="0" top="232" right="224" bottom="239" />
<color red="1.0" green="0.25" blue="0.25" />
</rect>
<rect>
<bounds left="0" top="240" right="130" bottom="259" />
<color red="0.125" green="1.0" blue="1.0" />
</rect>
<rect>
<bounds left="131" top="240" right="186" bottom="259" />
<color red="1.0" green="1.0" blue="0.125" />
</rect>
<rect>
<bounds left="187" top="240" right="224" bottom="259" />
<color red="0.125" green="1.0" blue="1.0" />
</rect>
</element>
<view name="Color_Overlay">
<screen index="0">
<bounds x="0" y="0" width="3" height="4" />
</screen>
<overlay element="overlay">
<bounds x="0" y="0" width="3" height="4" />
</overlay>
</view>
</mamelayout>