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https://github.com/holub/mame
synced 2025-05-08 23:31:54 +03:00
Removed some machine() references
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@ -1416,7 +1416,7 @@ bool sdl_osd_interface::input_init()
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}
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// get Sixaxis special mode info
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sixaxis_mode = downcast<sdl_options &>(machine().options()).sixaxis();
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sixaxis_mode = options().sixaxis();
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// register the joysticks
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sdlinput_register_joysticks(machine());
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@ -2086,7 +2086,7 @@ void sdl_osd_interface::customize_input_type_list(simple_list<input_type_entry>
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{
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// configurable UI mode switch
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case IPT_UI_TOGGLE_UI:
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uimode = downcast<sdl_options &>(machine().options()).ui_mode_key();
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uimode = options().ui_mode_key();
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if(!strcmp(uimode,"auto"))
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{
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#if defined(__APPLE__) && defined(__MACH__)
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@ -6,6 +6,7 @@
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#include "watchdog.h"
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#include "clifront.h"
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#include "modules/lib/osdobj_common.h"
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#include "video.h"
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//============================================================
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// System dependent defines
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@ -224,20 +225,19 @@ public:
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private:
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virtual void osd_exit();
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void extract_window_config(int index, sdl_window_config *conf);
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// FIXME: remove machine usage
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void extract_video_config(running_machine &machine);
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sdl_options &m_options;
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watchdog *m_watchdog;
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};
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//============================================================
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// sound.c
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//============================================================
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void sdlaudio_init(running_machine &machine);
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//============================================================
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// sdlwork.c
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//============================================================
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@ -589,30 +589,29 @@ void sdl_osd_interface::init(running_machine &machine)
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// call our parent
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osd_common_t::init(machine);
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sdl_options &options = downcast<sdl_options &>(machine.options());
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const char *stemp;
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// determine if we are benchmarking, and adjust options appropriately
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int bench = options.bench();
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int bench = options().bench();
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astring error_string;
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if (bench > 0)
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{
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options.set_value(OPTION_THROTTLE, false, OPTION_PRIORITY_MAXIMUM, error_string);
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options.set_value(OSDOPTION_SOUND, "none", OPTION_PRIORITY_MAXIMUM, error_string);
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options.set_value(OSDOPTION_VIDEO, "none", OPTION_PRIORITY_MAXIMUM, error_string);
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options.set_value(OPTION_SECONDS_TO_RUN, bench, OPTION_PRIORITY_MAXIMUM, error_string);
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options().set_value(OPTION_THROTTLE, false, OPTION_PRIORITY_MAXIMUM, error_string);
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options().set_value(OSDOPTION_SOUND, "none", OPTION_PRIORITY_MAXIMUM, error_string);
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options().set_value(OSDOPTION_VIDEO, "none", OPTION_PRIORITY_MAXIMUM, error_string);
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options().set_value(OPTION_SECONDS_TO_RUN, bench, OPTION_PRIORITY_MAXIMUM, error_string);
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assert(!error_string);
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}
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// Some driver options - must be before audio init!
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stemp = options.audio_driver();
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stemp = options().audio_driver();
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if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
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{
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osd_printf_verbose("Setting SDL audiodriver '%s' ...\n", stemp);
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osd_setenv(SDLENV_AUDIODRIVER, stemp, 1);
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}
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stemp = options.video_driver();
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stemp = options().video_driver();
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if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
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{
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osd_printf_verbose("Setting SDL videodriver '%s' ...\n", stemp);
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@ -620,7 +619,7 @@ void sdl_osd_interface::init(running_machine &machine)
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}
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#if (SDLMAME_SDL2)
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stemp = options.render_driver();
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stemp = options().render_driver();
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if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
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{
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osd_printf_verbose("Setting SDL renderdriver '%s' ...\n", stemp);
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@ -635,7 +634,7 @@ void sdl_osd_interface::init(running_machine &machine)
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#if USE_OPENGL
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/* FIXME: move lib loading code from drawogl.c here */
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stemp = options.gl_lib();
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stemp = options().gl_lib();
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if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
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{
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osd_setenv("SDL_VIDEO_GL_DRIVER", stemp, 1);
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@ -644,7 +643,7 @@ void sdl_osd_interface::init(running_machine &machine)
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#endif
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/* get number of processors */
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stemp = options.numprocessors();
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stemp = options().numprocessors();
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osd_num_processors = 0;
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@ -685,12 +684,12 @@ void sdl_osd_interface::init(running_machine &machine)
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osd_common_t::init_subsystems();
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if (options.oslog())
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if (options().oslog())
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machine.add_logerror_callback(output_oslog);
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/* now setup watchdog */
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int watchdog_timeout = options.watchdog();
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int watchdog_timeout = options().watchdog();
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if (watchdog_timeout != 0)
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{
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@ -1037,7 +1036,7 @@ osd_font sdl_osd_interface::font_open(const char *_name, int &height)
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if (!font)
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{
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osd_printf_verbose("Searching font %s in -%s\n", name.cstr(), OPTION_FONTPATH);
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emu_file file(machine().options().font_path(), OPEN_FLAG_READ);
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emu_file file(options().font_path(), OPEN_FLAG_READ);
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if (file.open(name) == FILERR_NONE)
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{
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astring full_name = file.fullpath();
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@ -85,8 +85,6 @@ static sdl_monitor_info *pick_monitor(sdl_options &options, int index);
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static void check_osd_inputs(running_machine &machine);
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static void extract_video_config(running_machine &machine);
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static void extract_window_config(running_machine &machine, int index, sdl_window_config *conf);
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static float get_aspect(const char *defdata, const char *data, int report_error);
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static void get_resolution(const char *defdata, const char *data, sdl_window_config *config, int report_error);
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@ -106,20 +104,19 @@ bool sdl_osd_interface::video_init()
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init_monitors();
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// we need the beam width in a float, contrary to what the core does.
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video_config.beamwidth = machine().options().beam();
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video_config.beamwidth = options().beam();
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// initialize the window system so we can make windows
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if (!window_init())
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return false;
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// create the windows
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sdl_options &options = downcast<sdl_options &>(machine().options());
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for (index = 0; index < video_config.numscreens; index++)
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{
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sdl_window_config conf;
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memset(&conf, 0, sizeof(conf));
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extract_window_config(machine(), index, &conf);
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if (sdlwindow_video_window_create(machine(), index, pick_monitor(options, index), &conf))
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extract_window_config(index, &conf);
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if (sdlwindow_video_window_create(machine(), index, pick_monitor(options(), index), &conf))
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return false;
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}
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@ -615,31 +612,29 @@ static void check_osd_inputs(running_machine &machine)
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// extract_window_config
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//============================================================
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static void extract_window_config(running_machine &machine, int index, sdl_window_config *conf)
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void sdl_osd_interface::extract_window_config(int index, sdl_window_config *conf)
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{
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sdl_options &options = downcast<sdl_options &>(machine.options());
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// per-window options: extract the data
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get_resolution(options.resolution(), options.resolution(index), conf, TRUE);
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get_resolution(options().resolution(), options().resolution(index), conf, TRUE);
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}
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//============================================================
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// extract_video_config
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//============================================================
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static void extract_video_config(running_machine &machine)
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void sdl_osd_interface::extract_video_config(running_machine &machine)
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{
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const char *stemp;
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sdl_options &options = downcast<sdl_options &>(machine.options());
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video_config.perftest = options.video_fps();
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video_config.perftest = options().video_fps();
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// global options: extract the data
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video_config.windowed = options.window();
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video_config.keepaspect = options.keep_aspect();
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video_config.numscreens = options.numscreens();
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video_config.fullstretch = options.uneven_stretch();
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video_config.windowed = options().window();
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video_config.keepaspect = options().keep_aspect();
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video_config.numscreens = options().numscreens();
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video_config.fullstretch = options().uneven_stretch();
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#ifdef SDLMAME_X11
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video_config.restrictonemonitor = !options.use_all_heads();
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video_config.restrictonemonitor = !options().use_all_heads();
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#endif
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@ -650,7 +645,7 @@ static void extract_video_config(running_machine &machine)
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video_config.novideo = 0;
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// d3d options: extract the data
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stemp = options.video();
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stemp = options().video();
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if (strcmp(stemp, "auto") == 0)
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{
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#ifdef SDLMAME_MACOSX
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@ -666,7 +661,7 @@ static void extract_video_config(running_machine &machine)
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video_config.mode = VIDEO_MODE_SOFT;
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video_config.novideo = 1;
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if (options.seconds_to_run() == 0)
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if (options().seconds_to_run() == 0)
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osd_printf_warning("Warning: -video none doesn't make much sense without -seconds_to_run\n");
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}
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else if (USE_OPENGL && (strcmp(stemp, SDLOPTVAL_OPENGL) == 0))
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@ -681,11 +676,11 @@ static void extract_video_config(running_machine &machine)
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video_config.mode = VIDEO_MODE_SOFT;
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}
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video_config.switchres = options.switch_res();
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video_config.centerh = options.centerh();
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video_config.centerv = options.centerv();
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video_config.waitvsync = options.wait_vsync();
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video_config.syncrefresh = options.sync_refresh();
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video_config.switchres = options().switch_res();
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video_config.centerh = options().centerh();
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video_config.centerv = options().centerv();
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video_config.waitvsync = options().wait_vsync();
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video_config.syncrefresh = options().sync_refresh();
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if (!video_config.waitvsync && video_config.syncrefresh)
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{
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osd_printf_warning("-syncrefresh specified without -waitsync. Reverting to -nosyncrefresh\n");
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@ -693,33 +688,33 @@ static void extract_video_config(running_machine &machine)
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}
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#if (USE_OPENGL || SDLMAME_SDL2)
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video_config.filter = options.filter();
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video_config.filter = options().filter();
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#endif
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#if (USE_OPENGL)
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video_config.prescale = options.prescale();
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video_config.prescale = options().prescale();
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if (video_config.prescale < 1 || video_config.prescale > 3)
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{
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osd_printf_warning("Invalid prescale option, reverting to '1'\n");
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video_config.prescale = 1;
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}
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// default to working video please
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video_config.forcepow2texture = options.gl_force_pow2_texture();
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video_config.allowtexturerect = !(options.gl_no_texture_rect());
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video_config.vbo = options.gl_vbo();
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video_config.pbo = options.gl_pbo();
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video_config.glsl = options.gl_glsl();
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video_config.forcepow2texture = options().gl_force_pow2_texture();
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video_config.allowtexturerect = !(options().gl_no_texture_rect());
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video_config.vbo = options().gl_vbo();
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video_config.pbo = options().gl_pbo();
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video_config.glsl = options().gl_glsl();
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if ( video_config.glsl )
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{
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int i;
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video_config.glsl_filter = options.glsl_filter();
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video_config.glsl_filter = options().glsl_filter();
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video_config.glsl_shader_mamebm_num=0;
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for(i=0; i<GLSL_SHADER_MAX; i++)
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{
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stemp = options.shader_mame(i);
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stemp = options().shader_mame(i);
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if (stemp && strcmp(stemp, SDLOPTVAL_NONE) != 0 && strlen(stemp)>0)
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{
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video_config.glsl_shader_mamebm[i] = (char *) malloc(strlen(stemp)+1);
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@ -734,7 +729,7 @@ static void extract_video_config(running_machine &machine)
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for(i=0; i<GLSL_SHADER_MAX; i++)
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{
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stemp = options.shader_screen(i);
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stemp = options().shader_screen(i);
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if (stemp && strcmp(stemp, SDLOPTVAL_NONE) != 0 && strlen(stemp)>0)
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{
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video_config.glsl_shader_scrn[i] = (char *) malloc(strlen(stemp)+1);
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@ -777,7 +772,7 @@ static void extract_video_config(running_machine &machine)
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}
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#endif
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// yuv settings ...
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stemp = options.scale_mode();
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stemp = options().scale_mode();
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video_config.scale_mode = drawsdl_scale_mode(stemp);
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if (video_config.scale_mode < 0)
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{
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@ -222,7 +222,7 @@ bool sdl_osd_interface::window_init()
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{
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osd_printf_verbose("Enter sdlwindow_init\n");
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// determine if we are using multithreading or not
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multithreading_enabled = downcast<sdl_options &>(machine().options()).multithreading();
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multithreading_enabled = options().multithreading();
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// get the main thread ID before anything else
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main_threadid = SDL_ThreadID();
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