From b6de3bb5d7024c2cbf569702b76ccf32fc2c2946 Mon Sep 17 00:00:00 2001 From: Ted Green Date: Wed, 28 Dec 2016 14:15:47 -0700 Subject: [PATCH] Change waveram viewer to use V key to fix conflict with game controls --- src/mame/video/midzeus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mame/video/midzeus.cpp b/src/mame/video/midzeus.cpp index 2b3b3062cbe..b0e7d47bcdb 100644 --- a/src/mame/video/midzeus.cpp +++ b/src/mame/video/midzeus.cpp @@ -351,7 +351,7 @@ uint32_t midzeus_state::screen_update_midzeus(screen_device &screen, bitmap_ind1 poly->wait("VIDEO_UPDATE"); /* normal update case */ - if (!machine().input().code_pressed(KEYCODE_W)) + if (!machine().input().code_pressed(KEYCODE_V)) { const void *base = waveram1_ptr_from_expanded_addr(m_zeusbase[0xcc]); int xoffs = screen.visible_area().min_x;