Fixed #03309: All Sets in ojankohs.c: When game issues a sound/voice, the game crashes.

Another cpu->tag correction identified and corrected.
This commit is contained in:
Scott Stone 2009-07-15 00:36:06 +00:00
parent 655eea7e94
commit b6fd7073e5

View File

@ -117,7 +117,7 @@ static void ojankohs_adpcm_int(const device_config *device)
/* generate an NMI if we're out of data */ /* generate an NMI if we're out of data */
if (!ojankohs_vclk_left) if (!ojankohs_vclk_left)
cputag_set_input_line(device->machine, "audiocpu", INPUT_LINE_NMI, PULSE_LINE); cputag_set_input_line(device->machine, "maincpu", INPUT_LINE_NMI, PULSE_LINE);
} }
static WRITE8_HANDLER( ojankoc_ctrl_w ) static WRITE8_HANDLER( ojankoc_ctrl_w )