this fixes golgo13 (note: namcos12 is the only place where psx vblank_state is used, we should be safe)

This commit is contained in:
Michaël Banaan Ananas 2014-04-09 16:13:55 +00:00
parent ab40cbc365
commit b700408998

View File

@ -3800,7 +3800,7 @@ PALETTE_INIT_MEMBER( psxgpu_device, psx )
MACHINE_CONFIG_FRAGMENT( psxgpu )
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE( 60 )
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC( 0 ))
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE( 1024, 1024 )
MCFG_SCREEN_VISIBLE_AREA( 0, 639, 0, 479 )
MCFG_SCREEN_UPDATE_DEVICE( DEVICE_SELF, psxgpu_device, update_screen )