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https://github.com/holub/mame
synced 2025-04-23 08:49:55 +03:00
adds jrking, it's a common graphic hack bootleg of dkongjr so it's worth supporting.
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b7c4b2cb58
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@ -2154,6 +2154,39 @@ ROM_START( dkongjrb )
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ROM_LOAD( "v-2n.bpr", 0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) ) /* character color codes on a per-column basis */
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ROM_END
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/* only the graphic roms differ from dkongjrb but it's a common bootleg */
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ROM_START( jrking )
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ROM_REGION( 0x10000, REGION_CPU1, 0 )
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ROM_LOAD( "b5.bin", 0x0000, 0x1000, CRC(ec7e097f) SHA1(c10885d8724434030094a106c5b6de7fa6976d0f) )
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ROM_CONTINUE( 0x3000, 0x1000 )
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ROM_LOAD( "c5.bin", 0x2000, 0x0800, CRC(c0a18f0d) SHA1(6d7396b98c0a7fa508dc233f90e5a8359439c97b) )
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ROM_CONTINUE( 0x4800, 0x0800 )
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ROM_CONTINUE( 0x1000, 0x0800 )
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ROM_CONTINUE( 0x5800, 0x0800 )
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ROM_LOAD( "e5.bin", 0x4000, 0x0800, CRC(a81dd00c) SHA1(ec507d963151bb8fcee13a47d7f93aa4cd089b7e) )
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ROM_CONTINUE( 0x2800, 0x0800 )
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ROM_CONTINUE( 0x5000, 0x0800 )
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ROM_CONTINUE( 0x1800, 0x0800 )
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ROM_REGION( 0x1000, REGION_CPU2, 0 ) /* sound */
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ROM_LOAD( "h3.bin", 0x0000, 0x1000, CRC(715da5f8) SHA1(f708c3fd374da65cbd9fe2e191152f5d865414a0) )
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ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "n3.bin", 0x0000, 0x1000, CRC(7110715d) SHA1(6d848563bf01b347e374d5cae23e09806e28ea6d) )
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ROM_LOAD( "p3.bin", 0x1000, 0x1000, CRC(46476016) SHA1(5af29f816e53fd344d114ebf2369e29359e08ce0) )
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ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "c7.bin", 0x0000, 0x1000, CRC(9f531527) SHA1(6b426cea91135ae1924506f964d856fc475c08e1) )
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ROM_LOAD( "d7.bin", 0x1000, 0x1000, CRC(32fbd41b) SHA1(1f98facc2c20dc4b8722085f269f123601382994) )
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ROM_LOAD( "e7.bin", 0x2000, 0x1000, CRC(2286bf8e) SHA1(7511e83aa5a4de988048fc2db4de7b3d5aabee8c) )
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ROM_LOAD( "f7.bin", 0x3000, 0x1000, CRC(627007a0) SHA1(f71091b65978f7f386ba3c30a3ffe824412bbe67) )
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ROM_REGION( 0x0300, REGION_PROMS, 0 )
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ROM_LOAD( "c-2e.bpr", 0x0000, 0x0100, CRC(463dc7ad) SHA1(b2c9f22facc8885be2d953b056eb8dcddd4f34cb) ) /* palette low 4 bits (inverted) */
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ROM_LOAD( "c-2f.bpr", 0x0100, 0x0100, CRC(47ba0042) SHA1(dbec3f4b8013628c5b8f83162e5f8b1f82f6ee5f) ) /* palette high 4 bits (inverted) */
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ROM_LOAD( "v-2n.bpr", 0x0200, 0x0100, CRC(dbf185bf) SHA1(2697a991a4afdf079dd0b7e732f71c7618f43b70) ) /* character color codes on a per-column basis */
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ROM_END
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ROM_START( dkongjre )
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ROM_REGION( 0x10000, REGION_CPU1, 0 )
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ROM_LOAD( "djr1-c.5b", 0x0000, 0x1000, CRC(ffe9e1a5) SHA1(715dc79d85169b4c1faf43458592e69b434afefd) )
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@ -2849,6 +2882,7 @@ GAME( 1982, dkongjrj, dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo",
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GAME( 1982, dkngjnrj, dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo", "Donkey Kong Junior (Japan?)", GAME_SUPPORTS_SAVE )
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GAME( 1982, dkongjrb, dkongjr, dkongjr, dkongjr, 0, ROT90, "bootleg", "Donkey Kong Jr. (bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1982, dkongjre, dkongjr, dkongjr, dkongjr, 0, ROT90, "Nintendo of America", "Donkey Kong Junior (Easy)", GAME_SUPPORTS_SAVE )
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GAME( 1982, jrking, dkongjr, dkongjr, dkongjr, 0, ROT90, "bootleg", "Junior King (bootleg of Donkey Kong Jr.)", GAME_SUPPORTS_SAVE )
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GAME( 1983, dkong3, 0, dkong3, dkong3, 0, ROT90, "Nintendo of America", "Donkey Kong 3 (US)", GAME_SUPPORTS_SAVE )
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GAME( 1983, dkong3j, dkong3, dkong3, dkong3, 0, ROT90, "Nintendo", "Donkey Kong 3 (Japan)", GAME_SUPPORTS_SAVE )
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@ -939,6 +939,7 @@ const game_driver * const drivers[] =
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DRIVER( dkongjrj ) /* (c) 1982 Nintendo */
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DRIVER( dkngjnrj ) /* (c) 1982 Nintendo */
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DRIVER( dkongjrb ) /* bootleg */
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DRIVER( jrking ) /* bootleg */
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DRIVER( dkongjre ) /* (c) 1982 Nintendo of America */
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DRIVER( dkong3 ) /* (c) 1983 Nintendo of America */
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DRIVER( dkong3j ) /* (c) 1983 Nintendo */
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