diff --git a/src/mame/drivers/gunpey.c b/src/mame/drivers/gunpey.c index 7c31198ee96..028d31db279 100644 --- a/src/mame/drivers/gunpey.c +++ b/src/mame/drivers/gunpey.c @@ -250,30 +250,30 @@ static const ymz280b_interface ymz280b_intf = static INPUT_PORTS_START( gunpey ) PORT_START("DSW1") // IN0 - 7f40 - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c, 0x00, "Difficulty (vs. mode)" ) + PORT_DIPNAME( 0x0c, 0x00, "Difficulty (vs. mode)" ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x04, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x30, 0x00, "Matches (vs. mode)?" ) + PORT_DIPNAME( 0x30, 0x00, "Matches (vs. mode)?" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x30, "5" ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") // IN1 - 7f41 - PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) @@ -282,7 +282,7 @@ static INPUT_PORTS_START( gunpey ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x38, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) @@ -291,10 +291,10 @@ static INPUT_PORTS_START( gunpey ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) )