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snk/miconkit.cpp: Add orange overlay for Space Micon Kit (#11070)
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18
src/mame/layout/smiconk.lay
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18
src/mame/layout/smiconk.lay
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@ -0,0 +1,18 @@
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<?xml version="1.0"?>
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<!--
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license:CC0-1.0
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-->
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<mamelayout version="2">
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<element name="overlay">
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<rect><color red="1" green="0.6" blue="0.2" /></rect>
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</element>
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="3" bottom="4" />
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</screen>
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<element ref="overlay" blend="multiply">
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<bounds left="0" top="0" right="3" bottom="4" />
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</element>
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</view>
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</mamelayout>
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@ -50,6 +50,7 @@ TODO:
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#include "speaker.h"
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#include "micon2.lh"
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#include "smiconk.lh"
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namespace {
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@ -333,4 +334,4 @@ ROM_END
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// YEAR NAME PARENT MACHINE INPUT CLASS INIT SCREEN COMPANY, FULLNAME, FLAGS
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GAMEL(1978, micon2, 0, micon2, micon2, miconkit_state, empty_init, ROT90, "SNK", "Micon-Kit Part II", MACHINE_SUPPORTS_SAVE, layout_micon2 )
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GAME (1978, smiconk, 0, smiconk, smiconk, miconkit_state, empty_init, ROT90, "SNK", "Space Micon Kit", MACHINE_SUPPORTS_SAVE ) // no color overlay
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GAMEL(1978, smiconk, 0, smiconk, smiconk, miconkit_state, empty_init, ROT90, "SNK", "Space Micon Kit", MACHINE_SUPPORTS_SAVE, layout_smiconk )
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