snk/miconkit.cpp: Add orange overlay for Space Micon Kit (#11070)

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eientei95 2023-04-11 23:56:32 +12:00 committed by GitHub
parent b3f0bf10b0
commit b7a141c2d4
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2 changed files with 20 additions and 1 deletions

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@ -0,0 +1,18 @@
<?xml version="1.0"?>
<!--
license:CC0-1.0
-->
<mamelayout version="2">
<element name="overlay">
<rect><color red="1" green="0.6" blue="0.2" /></rect>
</element>
<view name="Color Overlay">
<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
<element ref="overlay" blend="multiply">
<bounds left="0" top="0" right="3" bottom="4" />
</element>
</view>
</mamelayout>

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@ -50,6 +50,7 @@ TODO:
#include "speaker.h"
#include "micon2.lh"
#include "smiconk.lh"
namespace {
@ -333,4 +334,4 @@ ROM_END
// YEAR NAME PARENT MACHINE INPUT CLASS INIT SCREEN COMPANY, FULLNAME, FLAGS
GAMEL(1978, micon2, 0, micon2, micon2, miconkit_state, empty_init, ROT90, "SNK", "Micon-Kit Part II", MACHINE_SUPPORTS_SAVE, layout_micon2 )
GAME (1978, smiconk, 0, smiconk, smiconk, miconkit_state, empty_init, ROT90, "SNK", "Space Micon Kit", MACHINE_SUPPORTS_SAVE ) // no color overlay
GAMEL(1978, smiconk, 0, smiconk, smiconk, miconkit_state, empty_init, ROT90, "SNK", "Space Micon Kit", MACHINE_SUPPORTS_SAVE, layout_smiconk )