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https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
tsimquest: adjust svg border
This commit is contained in:
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@ -5487,16 +5487,16 @@ ROM_END
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/***************************************************************************
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Tiger Gauntlet (model 7-778), Robin Hood (model 7-861)
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Tiger Gauntlet (model 7-778)
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* Sharp SM510 under epoxy (die label CMS54C, KMS583)
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* lcd screen with custom segments, 1-bit sound
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known releases (Gauntlet):
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known releases:
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- World: Gauntlet, published by Tiger
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- Japan: Gauntlet, published by Sega
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- UK: Gauntlet, published by Grandstand
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Robin Hood is the same MCU/ROM, different LCD.
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MCU ROM is the same for Gauntlet, Robin Hood.
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***************************************************************************/
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@ -5509,7 +5509,6 @@ public:
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inp_fixed_last();
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}
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void trobhood(machine_config &config);
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void tgaunt(machine_config &config);
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};
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@ -5557,23 +5556,11 @@ static INPUT_PORTS_START( tgaunt )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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INPUT_PORTS_END
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static INPUT_PORTS_START( trobhood )
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PORT_INCLUDE( tgaunt )
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PORT_MODIFY("IN.3")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Money")
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INPUT_PORTS_END
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void tgaunt_state::tgaunt(machine_config &config)
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{
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sm510_tiger(config, 1425, 1080);
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}
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void tgaunt_state::trobhood(machine_config &config)
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{
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sm510_tiger(config, 1468, 1080);
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}
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// roms
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ROM_START( tgaunt )
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@ -5584,14 +5571,6 @@ ROM_START( tgaunt )
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ROM_LOAD( "tgaunt.svg", 0, 713071, CRC(b2dfb31b) SHA1(3e57c6aaa665e2874e6e7e051245a81ab7a917b3) )
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ROM_END
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ROM_START( trobhood )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "583", 0x0000, 0x1000, CRC(598d8156) SHA1(9f776e8b9b4321e8118481e6b1304f8a38f9932e) )
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ROM_REGION( 704816, "screen", 0)
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ROM_LOAD( "trobhood.svg", 0, 704816, CRC(f4b94f32) SHA1(8f68a7f4240489d42934d3875f82456aceabfb48) )
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ROM_END
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@ -5680,7 +5659,7 @@ ROM_END
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/***************************************************************************
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Tiger Castlevania II: Simon's Quest (model 7-781)
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* Sharp SM510 under epoxy (die label S81)
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* Sharp SM510 under epoxy (die label 581)
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* lcd screen with custom segments, 1-bit sound
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***************************************************************************/
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@ -5742,17 +5721,17 @@ INPUT_PORTS_END
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void tsimquest_state::tsimquest(machine_config &config)
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{
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sm510_tiger(config, 1436, 1080); // R mask option confirmed
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sm510_tiger(config, 1434, 1080); // R mask option confirmed
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}
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// roms
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ROM_START( tsimquest )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "s81", 0x0000, 0x1000, CRC(f6bd105f) SHA1(86255bf9fea63f27d10552fbbfc5f8764846f0ab) )
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ROM_LOAD( "581", 0x0000, 0x1000, CRC(f6bd105f) SHA1(86255bf9fea63f27d10552fbbfc5f8764846f0ab) )
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ROM_REGION( 413192, "screen", 0)
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ROM_LOAD( "tsimquest.svg", 0, 413192, CRC(8351a240) SHA1(4f95ac8a17cdd80b8462a9813f0bbcae83bc41ea) )
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ROM_REGION( 413414, "screen", 0)
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ROM_LOAD( "tsimquest.svg", 0, 413414, CRC(fe59b341) SHA1(42cff257f28a1796a66fffd142c95644e0130e3b) )
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ROM_END
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@ -6336,11 +6315,11 @@ ROM_END
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/***************************************************************************
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Tiger Robocop 2 (model 7-830), The Rocketeer (model 7-864)
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Tiger Robocop 2 (model 7-830)
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* Sharp SM510 under epoxy (die label M96)
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* lcd screen with custom segments, 1-bit sound
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The Rocketeer is the same MCU/ROM, different LCD.
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MCU ROM is the same for Robocop 2, The Rocketeer.
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***************************************************************************/
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@ -6354,7 +6333,6 @@ public:
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}
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void trobocop2(machine_config &config);
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void trockteer(machine_config &config);
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};
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// config
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@ -6400,30 +6378,11 @@ static INPUT_PORTS_START( trobocop2 )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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INPUT_PORTS_END
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static INPUT_PORTS_START( trockteer )
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PORT_INCLUDE( trobocop2 )
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PORT_MODIFY("IN.0")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed) PORT_NAME("P1 Up/Rocket Pack")
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PORT_MODIFY("IN.3")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Right")
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PORT_MODIFY("IN.4")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Up")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Left")
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INPUT_PORTS_END
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void trobocop2_state::trobocop2(machine_config &config)
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{
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sm510_tiger(config, 1487, 1080);
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}
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void trobocop2_state::trockteer(machine_config &config)
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{
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sm510_tiger(config, 1463, 1080);
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}
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// roms
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ROM_START( trobocop2 )
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@ -6434,14 +6393,6 @@ ROM_START( trobocop2 )
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ROM_LOAD( "trobocop2.svg", 0, 463572, CRC(0218c1d9) SHA1(2932825ca03e008e5c2993882d363ae00df43f26) )
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ROM_END
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ROM_START( trockteer )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "m96", 0x0000, 0x1000, CRC(3704b60c) SHA1(04275833e1a79fd33226faf060890b66ae54e1d3) )
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ROM_REGION( 558128, "screen", 0)
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ROM_LOAD( "trockteer.svg", 0, 558128, CRC(70ff1f46) SHA1(5cd94655654614206ed11844ba31650edb51eb22) )
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ROM_END
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@ -7098,6 +7049,56 @@ ROM_END
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/***************************************************************************
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Tiger Robin Hood (model 7-861)
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* Sharp SM510 under epoxy (die label CMS54C, KMS583)
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* lcd screen with custom segments, 1-bit sound
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MCU ROM is the same for Gauntlet, Robin Hood.
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***************************************************************************/
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class trobhood_state : public hh_sm510_state
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{
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public:
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trobhood_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{
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inp_fixed_last();
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}
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void trobhood(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( trobhood )
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PORT_INCLUDE( tgaunt )
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PORT_MODIFY("IN.3")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Money")
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INPUT_PORTS_END
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void trobhood_state::trobhood(machine_config &config)
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{
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sm510_tiger(config, 1468, 1080);
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}
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// roms
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ROM_START( trobhood )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "583", 0x0000, 0x1000, CRC(598d8156) SHA1(9f776e8b9b4321e8118481e6b1304f8a38f9932e) )
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ROM_REGION( 704816, "screen", 0)
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ROM_LOAD( "trobhood.svg", 0, 704816, CRC(f4b94f32) SHA1(8f68a7f4240489d42934d3875f82456aceabfb48) )
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ROM_END
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/***************************************************************************
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Tiger MC Hammer: U Can't Touch This (model 7-863)
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@ -7184,6 +7185,63 @@ ROM_END
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/***************************************************************************
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Tiger The Rocketeer (model 7-864)
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* Sharp SM510 under epoxy (die label M96)
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* lcd screen with custom segments, 1-bit sound
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MCU ROM is the same for Robocop 2, The Rocketeer.
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***************************************************************************/
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class trockteer_state : public hh_sm510_state
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{
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public:
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trockteer_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{
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inp_fixed_last();
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}
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void trockteer(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( trockteer )
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PORT_INCLUDE( trobocop2 )
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PORT_MODIFY("IN.0")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed) PORT_NAME("P1 Up/Rocket Pack")
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PORT_MODIFY("IN.3")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Right")
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PORT_MODIFY("IN.4")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Up")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Fire Left")
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INPUT_PORTS_END
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void trockteer_state::trockteer(machine_config &config)
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{
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sm510_tiger(config, 1463, 1080);
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}
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// roms
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ROM_START( trockteer )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "m96", 0x0000, 0x1000, CRC(3704b60c) SHA1(04275833e1a79fd33226faf060890b66ae54e1d3) )
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ROM_REGION( 558128, "screen", 0)
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ROM_LOAD( "trockteer.svg", 0, 558128, CRC(70ff1f46) SHA1(5cd94655654614206ed11844ba31650edb51eb22) )
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ROM_END
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/***************************************************************************
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Tiger Battletoads (model 7-868)
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@ -10187,7 +10245,6 @@ CONS( 1993, nstarfox, 0, 0, nstarfox, nstarfox, nstarfox_s
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// Tiger 7-xxx/78-xxx models
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CONS( 1989, tgaunt, 0, 0, tgaunt, tgaunt, tgaunt_state, empty_init, "Tiger Electronics (licensed from Tengen)", "Gauntlet (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, trobhood, tgaunt, 0, trobhood, trobhood, tgaunt_state, empty_init, "Tiger Electronics", "Robin Hood (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, tddragon, 0, 0, tddragon, tddragon, tddragon_state, empty_init, "Tiger Electronics (licensed from Technos/Tradewest)", "Double Dragon (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, tsimquest, 0, 0, tsimquest, tsimquest, tsimquest_state, empty_init, "Tiger Electronics (licensed from Konami)", "Castlevania II: Simon's Quest (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1989, tkarnov, 0, 0, tkarnov, tkarnov, tkarnov_state, empty_init, "Tiger Electronics (licensed from Data East)", "Karnov (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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@ -10198,7 +10255,6 @@ CONS( 1990, tsharr2, 0, 0, tsharr2, tsharr2, tsharr2_st
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CONS( 1990, tstrider, 0, 0, tstrider, tstrider, tstrider_state, empty_init, "Tiger Electronics (licensed from Capcom)", "Strider (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, tgoldnaxe, 0, 0, tgoldnaxe, tgoldnaxe, tgoldnaxe_state, empty_init, "Tiger Electronics (licensed from Sega)", "Golden Axe (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, trobocop2, 0, 0, trobocop2, trobocop2, trobocop2_state, empty_init, "Tiger Electronics", "Robocop 2 (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, trockteer, trobocop2, 0, trockteer, trockteer, trobocop2_state, empty_init, "Tiger Electronics", "The Rocketeer (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, taltbeast, 0, 0, taltbeast, taltbeast, taltbeast_state, empty_init, "Tiger Electronics (licensed from Sega)", "Altered Beast (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, tmegaman3, 0, 0, tmegaman3, tmegaman3, tmegaman3_state, empty_init, "Tiger Electronics (licensed from Capcom)", "Mega Man 3 (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1990, tsf2010, 0, 0, tsf2010, tsf2010, tsf2010_state, empty_init, "Tiger Electronics (licensed from Capcom)", "Street Fighter 2010 - The Final Fight (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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@ -10207,7 +10263,9 @@ CONS( 1991, tspidman, 0, 0, tspidman, tspidman, tspidman_s
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CONS( 1991, txmen, 0, 0, txmen, txmen, txmen_state, empty_init, "Tiger Electronics", "X-Men (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, tddragon3, 0, 0, tddragon3, tddragon3, tddragon3_state, empty_init, "Tiger Electronics (licensed from Technos)", "Double Dragon 3 - The Rosetta Stone (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, tflash, 0, 0, tflash, tflash, tflash_state, empty_init, "Tiger Electronics", "The Flash (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, trobhood, tgaunt, 0, trobhood, trobhood, trobhood_state, empty_init, "Tiger Electronics", "Robin Hood (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, tmchammer, 0, 0, tmchammer, tmchammer, tmchammer_state, empty_init, "Tiger Electronics", "MC Hammer: U Can't Touch This (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, trockteer, trobocop2, 0, trockteer, trockteer, trockteer_state, empty_init, "Tiger Electronics", "The Rocketeer (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, tbtoads, 0, 0, tbtoads, tbtoads, tbtoads_state, empty_init, "Tiger Electronics (licensed from Rare/Tradewest)", "Battletoads (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1991, thook, 0, 0, thook, thook, thook_state, empty_init, "Tiger Electronics", "Hook (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1992, tbttf, 0, 0, tbttf, tbttf, tbttf_state, empty_init, "Tiger Electronics", "Back to the Future (Tiger)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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@ -15,19 +15,38 @@ driver provided with thanks to:
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TODO:
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- finish slave DSP emulation
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- emulate System22 I/O board C74 instead of HLE (inputs, outputs, volume control - HLE only handles the inputs)
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- Rave Racer car will sometimes do a 'strafe slide' when playing the game with a small analog device (such as an
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Xbox 360 pad), does not happen with keyboard controls or larger device like a steering wheel. BTANB or related
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to HLE I/O board emulation?
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- C139 for linked cabinets, as well as in RR fullscale
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- confirm DSP and MCU IRQ timing
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- EEPROM write timing should be around 5ms, it doesn't do any data/rdy polling
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- where is the steering wheel motor torque output for dirtdash? Answer: The data comes from the Serial Port on the MOTHER PCB at J2 Pin 7 /TXD
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- Rave Racer car will sometimes do a 'strafe slide' when playing the game with a small analog device (such as an
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Xbox 360 pad), does not happen with keyboard controls or larger device like a steering wheel. BTANB or related
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to HLE I/O board emulation?
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- where is the steering wheel motor torque output for dirtdash? Answer: The data comes from the Serial Port on
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the MOTHER PCB at J2 Pin 7 /TXD
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- texture u/v mapping is often 1 pixel off, resulting in many glitch lines/gaps between textures. The glitch may be in MAME core:
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it used to be much worse with the legacy_poly_manager
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- global offset is wrong in non-super22 servicemode video test, and above that, it flickers in acedrive, victlap
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- find out how/where vics num_sprites is determined exactly, currently a workaround is needed for airco22b and dirtdash
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- there's a sprite limit per scanline, eg. timecris submarine explosion smoke partially erases sprites on real hardware
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- polygon z position problems? (also has glitches on real hw, but not as bad)
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+ ridgerac suspension bridge, cables appear through the guardrail
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+ timecris stage 1-2 start, beam appears through platform
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+ timecris stage 1-3 after car, clock tower disappears behind background
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- ridgerac fogging isn't applied to the upper/side part of the sky (best seen when driving down a hill), it's fine in ridgera2,
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czram contents is rather odd here and partly cleared (probably the cause?):
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+ $0000-$0d7f - gradual increase from $00-$7c
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+ $0d80-$0fff - $73, huh, why lower?
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+ $1000-$19ff - $00, huh!? (it's specifically cleared, memsetting czram at boot does not fix the issue)
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+ $1a00-$0dff - $77
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+ $1e00-$1fff - $78
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||||
- improve ss22 lighting:
|
||||
+ mountains in alpinr2b selection screen
|
||||
+ adillor title logo
|
||||
+ alpinr2b mountains in selection screen
|
||||
+ propcycl score/time
|
||||
+ propcycl Solitar pillars
|
||||
+ ridgerac waving flag shadowing
|
||||
+ ridgerac rotating sign after 2nd tunnel
|
||||
+ timecris Sherudo's knives
|
||||
- improve ss22 spot, used in dirtdash, alpines highscore entry, testmode screen#14 - not understood well:
|
||||
+ does not work at all in alpines (uses spot_factor, not spotram, should show a spotlight with darkened background)
|
||||
+ should be done before global fade, see dirtdash when starting at jungle level
|
||||
@ -40,16 +59,6 @@ TODO:
|
||||
- PDP command 0xfff9, used in alpinr2b to modify titlescreen logo animation in pointram (should show a snow melting effect)
|
||||
- alpha blended sprite/poly with priority over alpha blended text doesn't work right
|
||||
- ss22 poly alpha is probably more limited than currently emulated, not supporting stacked layers
|
||||
- there's a sprite limit per scanline, eg. timecris submarine explosion smoke partially erases sprites on real hardware
|
||||
- global offset is wrong in non-super22 servicemode video test, and above that, it flickers in acedrive, victlap
|
||||
- ridgerac fogging isn't applied to the upper/side part of the sky (best seen when driving down a hill), it's fine in ridgera2,
|
||||
czram contents is rather odd here and partly cleared (probably the cause?):
|
||||
+ $0000-$0d7f - gradual increase from $00-$7c
|
||||
+ $0d80-$0fff - $73, huh, why lower?
|
||||
+ $1000-$19ff - $00, huh!? (it's specifically cleared, memsetting czram at boot does not fix the issue)
|
||||
+ $1a00-$0dff - $77
|
||||
+ $1e00-$1fff - $78
|
||||
- lots of smaller issues
|
||||
|
||||
***********************************************************************************************************
|
||||
|
||||
|
@ -11,9 +11,9 @@
|
||||
|
||||
|
||||
// poly constructor
|
||||
namcos22_renderer::namcos22_renderer(namcos22_state &state)
|
||||
: poly_manager<float, namcos22_object_data, 4>(state.machine()),
|
||||
m_state(state)
|
||||
namcos22_renderer::namcos22_renderer(namcos22_state &state) :
|
||||
poly_manager<float, namcos22_object_data, 4>(state.machine()),
|
||||
m_state(state)
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user