New not working clone

-------------------------------
Beat the Clock (with flasher support) [noahpdavis]
This commit is contained in:
Ivan Vangelista 2017-06-26 18:46:16 +02:00
parent bdb10971ad
commit b7c01c669d
2 changed files with 36 additions and 24 deletions

View File

@ -437,6 +437,16 @@ ROM_START(beatclck)
ROM_LOAD("btc_u5.snd", 0xf000, 0x1000, CRC(230cf329) SHA1(45b17a785b81cd5b1d7fdfb720cf1990994b52b7)) ROM_LOAD("btc_u5.snd", 0xf000, 0x1000, CRC(230cf329) SHA1(45b17a785b81cd5b1d7fdfb720cf1990994b52b7))
ROM_END ROM_END
ROM_START(beatclck2)
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD( "btc_lights_pro_111385_C70-803-05_u3.cpu", 0xc000, 0x4000, CRC(dff5bad6) SHA1(915495d60be7ca12f00364b6e4b99c822ecfc7aa))
ROM_REGION(0x10000, "cpu2", 0)
ROM_LOAD("btc_u2.snd", 0xc000, 0x1000, CRC(fd22fd2a) SHA1(efad3b94e91d07930ada5366d389f35377dfbd99))
ROM_LOAD("btc_u3.snd", 0xd000, 0x1000, CRC(22311a4a) SHA1(2c22ba9228e44e68b9308b3bf8803edcd70fa5b9))
ROM_LOAD("btc_u4.snd", 0xe000, 0x1000, CRC(af1cf23b) SHA1(ebfa3afafd7850dfa2664d3c640fbfa631012455))
ROM_LOAD("btc_u5.snd", 0xf000, 0x1000, CRC(230cf329) SHA1(45b17a785b81cd5b1d7fdfb720cf1990994b52b7))
ROM_END
/*------------------------------------ /*------------------------------------
/ Karate Fight / Karate Fight
/------------------------------------*/ /------------------------------------*/
@ -714,27 +724,28 @@ ROM_START(trucksp2)
ROM_END ROM_END
GAME( 1985, eballchp, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Eight Ball Champ", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, eballchp, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Eight Ball Champ", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1985, beatclck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Beat the Clock", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, beatclck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Beat the Clock", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, motrdome, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "MotorDome", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, beatclck2, beatclck, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Beat the Clock (with flasher support)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, motrdomeg, motrdome, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "MotorDome (German)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, motrdome, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "MotorDome", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, ladyluck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Lady Luck", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, motrdomeg, motrdome, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "MotorDome (German)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, strngsci, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Strange Science", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, ladyluck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Lady Luck", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, strngscg, strngsci, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Strange Science (German)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, strngsci, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Strange Science", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, specforc, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Special Force", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, strngscg, strngsci, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Strange Science (German)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, blackblt, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Black Belt", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, specforc, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Special Force", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1986, blackblt2, blackblt, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Black Belt (Squawk and Talk)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, blackblt, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Black Belt", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, cityslck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "City Slicker", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, blackblt2, blackblt, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Black Belt (Squawk and Talk)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, hardbody, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Hardbody", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, cityslck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "City Slicker", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Hardbody (German)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, hardbody, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Hardbody", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, prtyanim, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Party Animal", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Hardbody (German)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, prtyanimg, prtyanim, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Party Animal (German)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, prtyanim, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Party Animal", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, hvymetap, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Heavy Metal Meltdown", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, prtyanimg, prtyanim, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Party Animal (German)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, esclwrld, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Escape from the Lost World", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, hvymetap, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Heavy Metal Meltdown", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Escape from the Lost World (German)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, esclwrld, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Escape from the Lost World", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1987, dungdrag, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Dungeons & Dragons", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Escape from the Lost World (German)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1988, black100, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Blackwater 100", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, dungdrag, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Dungeons & Dragons", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1988, black100s, black100, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Blackwater 100 (Single Ball Play)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, black100, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Blackwater 100", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1988, trucksp3, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Truck Stop (P-3)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, black100s, black100, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Blackwater 100 (Single Ball Play)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1988, trucksp2, trucksp3, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Truck Stop (P-2)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, trucksp3, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Truck Stop (P-3)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1989, atlantip, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Atlantis", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, trucksp2, trucksp3, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Truck Stop (P-2)", MACHINE_IS_SKELETON_MECHANICAL)
GAME( 1989, atlantip, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally", "Atlantis", MACHINE_IS_SKELETON_MECHANICAL)

View File

@ -9007,6 +9007,7 @@ xsandos //
@source:by6803.cpp @source:by6803.cpp
atlantip // atlantip //
beatclck // beatclck //
beatclck2 //
black100 // black100 //
black100s // black100s //
blackblt // blackblt //