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https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
tatsumi.cpp: round up 5 bg gfxdata, needs decoding. Also cleaned up text gfx data (nw)
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@ -289,7 +289,7 @@ void roundup5_state::roundup5_v30_map(address_map &map)
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map(0x0f000, 0x0ffff).rw(m_palette, FUNC(palette_device::read8), FUNC(palette_device::write8)).umask16(0x00ff).share("palette");
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map(0x10000, 0x1ffff).rw(this, FUNC(roundup5_state::roundup_v30_z80_r), FUNC(roundup5_state::roundup_v30_z80_w));
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map(0x20000, 0x2ffff).rw(this, FUNC(roundup5_state::tatsumi_v30_68000_r), FUNC(roundup5_state::tatsumi_v30_68000_w));
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map(0x30000, 0x3ffff).rw(this, FUNC(roundup5_state::roundup5_vram_r), FUNC(roundup5_state::roundup5_vram_w));
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map(0x30000, 0x3ffff).rw(this, FUNC(roundup5_state::gfxdata_r), FUNC(roundup5_state::gfxdata_w)).umask16(0x00ff);
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map(0x80000, 0xfffff).rom();
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}
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@ -842,12 +842,25 @@ static const gfx_layout spritelayout =
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static const gfx_layout roundup5_vramlayout =
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{
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8,8,
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4096 + 2048,
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4096,
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3,
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{ 0x30000 * 8, 0x18000 * 8, 0 },
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{ 0x10000 * 8, 0x8000 * 8, 0 },
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{ STEP8(0,1) },
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{ STEP8(0,8*2) },
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8*16
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{ STEP8(0,8) },
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8*8
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};
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// TODO: wrong, just for debugging
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// color data is likely to be at 0x100 - 0x11f (same color as background during VRAM uploads)
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static const gfx_layout roundup5_bglayout =
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{
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8,8,
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4096*4,
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1,
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{ 0 },
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{ STEP8(0,1) },
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{ STEP8(0,8) },
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8*8
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};
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static GFXDECODE_START( gfx_apache3 )
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@ -858,6 +871,7 @@ GFXDECODE_END
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static GFXDECODE_START( gfx_roundup5 )
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GFXDECODE_ENTRY( "sprites", 0, spritelayout, 1024, 256)
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GFXDECODE_ENTRY( nullptr, 0, roundup5_vramlayout, 0, 16)
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GFXDECODE_ENTRY( nullptr, 0, roundup5_bglayout, 512, 1)
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GFXDECODE_END
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static GFXDECODE_START( gfx_cyclwarr )
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@ -148,8 +148,8 @@ public:
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DECLARE_WRITE16_MEMBER(roundup5_control_w);
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DECLARE_WRITE16_MEMBER(roundup5_d0000_w);
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DECLARE_WRITE16_MEMBER(roundup5_e0000_w);
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DECLARE_READ16_MEMBER(roundup5_vram_r);
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DECLARE_WRITE16_MEMBER(roundup5_vram_w);
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DECLARE_READ8_MEMBER(gfxdata_r);
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DECLARE_WRITE8_MEMBER(gfxdata_w);
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void init_roundup5();
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DECLARE_VIDEO_START(roundup5);
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@ -172,7 +172,8 @@ private:
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required_shared_ptr<uint16_t> m_roundup_p_ram;
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required_shared_ptr<uint16_t> m_roundup_l_ram;
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std::unique_ptr<uint16_t[]> m_roundup5_vram;
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std::unique_ptr<uint8_t[]> m_tx_gfxram;
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std::unique_ptr<uint8_t[]> m_bg_gfxram;
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};
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class cyclwarr_state : public tatsumi_state
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@ -34,24 +34,42 @@ WRITE8_MEMBER(apache3_state::apache3_road_x_w)
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m_apache3_road_x_ram[data] = offset;
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}
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READ16_MEMBER(roundup5_state::roundup5_vram_r)
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READ8_MEMBER(roundup5_state::gfxdata_r)
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{
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offset+=((m_control_word&0x0c00)>>10) * 0xc000;
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return m_roundup5_vram[offset];
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if((m_control_word & 0x200) == 0x200)
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{
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offset += (m_control_word & 0x6000) << 2;
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return m_bg_gfxram[offset];
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}
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offset+=((m_control_word&0x0c00)>>10) * 0x8000;
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return m_tx_gfxram[offset];
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}
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WRITE16_MEMBER(roundup5_state::roundup5_vram_w)
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WRITE8_MEMBER(roundup5_state::gfxdata_w)
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{
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offset+=((m_control_word&0x0c00)>>10) * 0xc000;
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if((m_control_word & 0x200) == 0x200)
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{
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offset += (m_control_word & 0x6000) << 2;
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//m_gfxdecode->gfx(2)->mark_dirty(offset/8);
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// TODO: temp, until we get the actual decoding
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m_gfxdecode->gfx(2)->mark_all_dirty();
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m_bg_gfxram[offset] = data;
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return;
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}
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// if (offset>=0x30000)
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// logerror("effective write to vram %06x %02x (control %04x)\n",offset,data,m_control_word);
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offset+=((m_control_word&0x0c00)>>10) * 0x8000;
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COMBINE_DATA(&m_roundup5_vram[offset]);
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if (offset>=0x18000 && data)
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logerror("effective write to vram %06x %02x (control %04x)\n",offset,data,m_control_word);
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offset=offset%0xc000;
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m_tx_gfxram[offset] = data;
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m_gfxdecode->gfx(1)->mark_dirty(offset/0x10);
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offset=offset%0x8000;
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m_gfxdecode->gfx(1)->mark_dirty(offset/8);
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}
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WRITE16_MEMBER(tatsumi_state::text_w)
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@ -180,11 +198,16 @@ VIDEO_START_MEMBER(roundup5_state,roundup5)
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{
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m_tx_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(tatsumi_state::get_text_tile_info),this),TILEMAP_SCAN_ROWS,8,8,128,64);
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m_shadow_pen_array = make_unique_clear<uint8_t[]>(8192);
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m_roundup5_vram = std::make_unique<uint16_t[]>((0x48000 * 4)/2);
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m_tx_gfxram = std::make_unique<uint8_t[]>(0x20000);
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m_bg_gfxram = std::make_unique<uint8_t[]>(0x20000);
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m_tx_layer->set_transparent_pen(0);
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m_gfxdecode->gfx(1)->set_source((uint8_t *)m_roundup5_vram.get());
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m_gfxdecode->gfx(1)->set_source(m_tx_gfxram.get());
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m_gfxdecode->gfx(2)->set_source(m_bg_gfxram.get());
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save_pointer(NAME(m_tx_gfxram.get()),0x20000);
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save_pointer(NAME(m_bg_gfxram.get()),0x20000);
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}
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VIDEO_START_MEMBER(cyclwarr_state,cyclwarr)
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