New games added or promoted from NOT_WORKING status

---------------------------------------------------
Funcube 5 [Luca Elia, Yohji, Tormod, The Dumping Union]
This commit is contained in:
Luca Elia 2012-04-25 17:59:25 +00:00
parent 15f67c89b4
commit b8fdbf1696
2 changed files with 25 additions and 4 deletions

View File

@ -684,10 +684,11 @@ READ8_MEMBER(seta2_state::funcube_serial_r)
return ret;
}
static void funcube_debug_outputs(void)
static void funcube_debug_outputs(running_machine &machine)
{
#ifdef MAME_DEBUG
// popmessage("LED: %02x OUT: %02x", (int)*funcube_leds, (int)*funcube_outputs);
// seta2_state *state = machine.driver_data<seta2_state>();
// popmessage("LED: %02x OUT: %02x", (int)*state->m_funcube_leds, (int)*state->m_funcube_outputs);
#endif
}
@ -705,7 +706,7 @@ WRITE8_MEMBER(seta2_state::funcube_leds_w)
set_led_status( machine(), 4, (~data) & 0x40 );
set_led_status( machine(), 5, (~data) & 0x80 );
funcube_debug_outputs();
funcube_debug_outputs(space.machine());
}
READ8_MEMBER(seta2_state::funcube_outputs_r)
@ -730,7 +731,7 @@ WRITE8_MEMBER(seta2_state::funcube_outputs_w)
// Bit 3: low after coining up, blinks on pay out
set_led_status( machine(), 6, (~data) & 0x08 );
funcube_debug_outputs();
funcube_debug_outputs(space.machine());
}
@ -2406,6 +2407,24 @@ ROM_START( funcube4 )
ROM_LOAD( "fc41_snd0.u47", 0x000000, 0x200000, CRC(e6f7d2bc) SHA1(638c73d439eaaff8097cb0aa2684f9f7111bcade) )
ROM_END
ROM_START( funcube5 )
ROM_REGION( 0x80000, "maincpu", 0 ) // XCF5206 Code
ROM_LOAD( "fc51_prg-0.u4", 0x00000, 0x80000, CRC(4e34c2d8) SHA1(1ace4f6edab291e69e5c36b15193fba62f4a6773) )
ROM_REGION( 0x20000, "sub", 0 ) // H8/3007 Code
ROM_LOAD( "fc21_iopr-0.u49", 0x00000, 0x20000, CRC(314555ef) SHA1(b17e3926c8ef7f599856c198c330d2051aae13ad) )
ROM_REGION( 0x300, "pic", 0 ) // PIC12C508? Code
ROM_LOAD( "fc51a.u57", 0x000, 0x300, NO_DUMP )
ROM_REGION( 0x800000, "sprites", 0 )
ROM_LOAD32_WORD( "fc51_obj-0.u43", 0x000000, 0x400000, CRC(116624b3) SHA1(c0b3dbe0ea4a0808222616c3ef77b2d1194a970a) )
ROM_LOAD32_WORD( "fc51_obj-1.u42", 0x000002, 0x400000, CRC(35c6ec61) SHA1(424c9b66a2cdd5217d8a577d0179d1228112ee5b) )
ROM_REGION( 0x1000000, "oki", ROMREGION_ERASE00 )
ROM_LOAD( "fc51_snd-0.u47", 0x000000, 0x200000, CRC(2a504fe1) SHA1(911ad650bf48aa78d9cb3c64284aa526ceb519ba) )
ROM_END
static DRIVER_INIT( funcube2 )
{
UINT32 *main_cpu = (UINT32 *) machine.root_device().memregion("maincpu")->base();
@ -3271,4 +3290,5 @@ GAME( 2002, trophyh, 0, samshoot, trophyh, 0, ROT0, "Sammy USA C
GAME( 2001, funcube2, 0, funcube, funcube, funcube2, ROT0, "Namco", "Funcube 2 (v1.1)", GAME_NO_COCKTAIL )
GAME( 2001, funcube3, 0, funcube3, funcube, funcube3, ROT0, "Namco", "Funcube 3 (v1.1)", GAME_NO_COCKTAIL )
GAME( 2001, funcube4, 0, funcube, funcube, funcube2, ROT0, "Namco", "Funcube 4 (v1.0)", GAME_NO_COCKTAIL )
GAME( 2002, funcube5, 0, funcube, funcube, funcube2, ROT0, "Namco", "Funcube 5 (v1.0)", GAME_NO_COCKTAIL )
GAME( ????, reelquak, 0, reelquak, reelquak, 0, ROT0, "<unknown>", "Reel'N Quake! (Ver. 1.05)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )

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@ -8321,6 +8321,7 @@ wschampa // (c) 2001 Sammy USA Corporation
funcube2 // (c) 2001 Namco
funcube3 // (c) 2001 Namco
funcube4 // (c) 2001 Namco
funcube5 // (c) 2002 Namco
trophyh // (c) 2002 Sammy USA Corporation
reelquak // (c) ???? <unknown>