mirror of
https://github.com/holub/mame
synced 2025-04-24 17:30:55 +03:00
default to upright 4:3 layout
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0d99a0d583
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@ -48,6 +48,25 @@
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</disk>
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</element>
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<view name="Upright (4:3), Shifter-R">
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<screen index="0">
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<bounds left="0" top="0" right="640" bottom="480" />
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</screen>
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<bezel element="shifter" inputtag="INPUTS" inputmask="0x00002000">
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<bounds x="606" y="414" width="32" height="64" />
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<color alpha="0.6" />
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</bezel>
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</view>
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<view name="Upright (4:3), Shifter-L">
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<screen index="0">
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<bounds left="0" top="0" right="640" bottom="480" />
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</screen>
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<bezel element="shifter" inputtag="INPUTS" inputmask="0x00002000">
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<bounds x="2" y="414" width="32" height="64" />
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<color alpha="0.6" />
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</bezel>
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</view>
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<!-- Super Chase (Deluxe/Cockpit cab) used a widescreen monitor, see http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=1118 -->
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<view name="Deluxe (16:9), Shifter-R">
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@ -69,23 +88,4 @@
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</bezel>
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</view>
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<view name="Upright (4:3), Shifter-R">
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<screen index="0">
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<bounds left="0" top="0" right="640" bottom="480" />
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</screen>
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<bezel element="shifter" inputtag="INPUTS" inputmask="0x00002000">
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<bounds x="606" y="414" width="32" height="64" />
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<color alpha="0.6" />
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</bezel>
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</view>
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<view name="Upright (4:3), Shifter-L">
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<screen index="0">
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<bounds left="0" top="0" right="640" bottom="480" />
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</screen>
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<bezel element="shifter" inputtag="INPUTS" inputmask="0x00002000">
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<bounds x="2" y="414" width="32" height="64" />
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<color alpha="0.6" />
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</bezel>
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</view>
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</mamelayout>
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