Spacing and version bump.

This commit is contained in:
Aaron Giles 2008-02-28 06:20:19 +00:00
parent 4741ad3a7e
commit b96aa2fb5c
25 changed files with 136 additions and 136 deletions

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@ -495,10 +495,10 @@ void flip_screen_set(int on)
void flip_screen_set_no_update(int on) void flip_screen_set_no_update(int on)
{ {
/* flip_screen_y is not updated on purpose /* flip_screen_y is not updated on purpose
* this function is for drivers which * this function is for drivers which
* where writing to flip_screen_x to * where writing to flip_screen_x to
* bypass update_flip * bypass update_flip
*/ */
flip_screen_x = on; flip_screen_x = on;
} }

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@ -78,7 +78,7 @@ static ADDRESS_MAP_START( amspdwy_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x9000, 0x93ff) AM_MIRROR(0x0400) AM_READWRITE(MRA8_RAM, amspdwy_videoram_w) AM_BASE(&videoram) // Layer, mirrored? AM_RANGE(0x9000, 0x93ff) AM_MIRROR(0x0400) AM_READWRITE(MRA8_RAM, amspdwy_videoram_w) AM_BASE(&videoram) // Layer, mirrored?
AM_RANGE(0x9800, 0x9bff) AM_READWRITE(MRA8_RAM, amspdwy_colorram_w) AM_BASE(&colorram) // Layer AM_RANGE(0x9800, 0x9bff) AM_READWRITE(MRA8_RAM, amspdwy_colorram_w) AM_BASE(&colorram) // Layer
AM_RANGE(0x9c00, 0x9fff) AM_RAM // Unused? AM_RANGE(0x9c00, 0x9fff) AM_RAM // Unused?
// AM_RANGE(0xa000, 0xa000) AM_WRITENOP // ? // AM_RANGE(0xa000, 0xa000) AM_WRITENOP // ?
AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) // DSW 1 AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) // DSW 1
AM_RANGE(0xa400, 0xa400) AM_READWRITE(input_port_1_r, amspdwy_flipscreen_w) // DSW 2 + Toggle Flip Screen? AM_RANGE(0xa400, 0xa400) AM_READWRITE(input_port_1_r, amspdwy_flipscreen_w) // DSW 2 + Toggle Flip Screen?
AM_RANGE(0xa800, 0xa800) AM_READ(amspdwy_wheel_0_r) // Player 1 AM_RANGE(0xa800, 0xa800) AM_READ(amspdwy_wheel_0_r) // Player 1
@ -112,7 +112,7 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( amspdwy_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) static ADDRESS_MAP_START( amspdwy_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM
// AM_RANGE(0x8000, 0x8000) AM_WRITENOP // ? Written with 0 at the start // AM_RANGE(0x8000, 0x8000) AM_WRITENOP // ? Written with 0 at the start
AM_RANGE(0x9000, 0x9000) AM_READ(soundlatch_r) // From Main CPU AM_RANGE(0x9000, 0x9000) AM_READ(soundlatch_r) // From Main CPU
AM_RANGE(0xa000, 0xa000) AM_WRITE(YM2151_register_port_0_w) // YM2151 AM_RANGE(0xa000, 0xa000) AM_WRITE(YM2151_register_port_0_w) // YM2151
AM_RANGE(0xa001, 0xa001) AM_WRITE(YM2151_data_port_0_w) // AM_RANGE(0xa001, 0xa001) AM_WRITE(YM2151_data_port_0_w) //

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@ -12,7 +12,7 @@ Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk),
December 1998. December 1998.
DIP locations verified for: DIP locations verified for:
- astinvad (manual) - astinvad (manual)
***************************************************************************/ ***************************************************************************/

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@ -100,12 +100,12 @@
**************************************************************************** ****************************************************************************
DIP locations verified for: DIP locations verified for:
- seawolf2 (manual) - seawolf2 (manual)
- wow (manual) - wow (manual)
- gorf (manual) - gorf (manual)
- robby (manual) - robby (manual)
- profpac (manual) - profpac (manual)
****************************************************************************/ ****************************************************************************/

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@ -203,11 +203,11 @@ Eto: $76d0 might be a protection check? It reads to and writes from
the prog rom. Doesn't seem to cause problems though. the prog rom. Doesn't seem to cause problems though.
DIP locations verified for: DIP locations verified for:
- bonzeadv (manual) - bonzeadv (manual)
- cadash (manual) - cadash (manual)
- asuka (manual) - asuka (manual)
- mofflott (manual) - mofflott (manual)
- galmedes (manual) - galmedes (manual)
***************************************************************************/ ***************************************************************************/
@ -396,7 +396,7 @@ static ADDRESS_MAP_START( z80_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x8000, 0x8fff) AM_RAM AM_RANGE(0x8000, 0x8fff) AM_RAM
AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2151_register_port_0_w)
AM_RANGE(0x9001, 0x9001) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w) AM_RANGE(0x9001, 0x9001) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w)
// AM_RANGE(0x9002, 0x9100) AM_READ(MRA8_RAM) // AM_RANGE(0x9002, 0x9100) AM_READ(MRA8_RAM)
AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w) AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w)
AM_RANGE(0xa001, 0xa001) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w) AM_RANGE(0xa001, 0xa001) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w)
AM_RANGE(0xb000, 0xb000) AM_WRITE(asuka_msm5205_address_w) AM_RANGE(0xb000, 0xb000) AM_WRITE(asuka_msm5205_address_w)

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@ -353,9 +353,9 @@ static MACHINE_DRIVER_START( bionicc )
MDRV_CPU_ADD(Z80, EXO3_F0_CLK / 4) /* EXO3 C,B=GND, A=5V ==> Divisor 2^2 */ MDRV_CPU_ADD(Z80, EXO3_F0_CLK / 4) /* EXO3 C,B=GND, A=5V ==> Divisor 2^2 */
MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
/* FIXME: interrupt timing /* FIXME: interrupt timing
* schematics indicate that nmi_line is set on M680000 access with AB1=1 * schematics indicate that nmi_line is set on M680000 access with AB1=1
* and IOCS=0 (active low), see pages A-1/10, A-4/10 in schematics * and IOCS=0 (active low), see pages A-1/10, A-4/10 in schematics
*/ */
MDRV_CPU_VBLANK_INT(nmi_line_pulse,4) MDRV_CPU_VBLANK_INT(nmi_line_pulse,4)
/* video hardware */ /* video hardware */

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@ -573,10 +573,10 @@ static DRIVER_INIT( omegrace )
UINT8 *prom = memory_region(REGION_USER1); UINT8 *prom = memory_region(REGION_USER1);
/* Omega Race has two pairs of the state PROM output /* Omega Race has two pairs of the state PROM output
* lines swapped before going into the decoder. * lines swapped before going into the decoder.
* Since all other avg/dvg games connect the PROM * Since all other avg/dvg games connect the PROM
* in a consistent way to the decoder, we swap the bits * in a consistent way to the decoder, we swap the bits
* here. */ * here. */
for (i=0; i<memory_region_length(REGION_USER1); i++) for (i=0; i<memory_region_length(REGION_USER1); i++)
prom[i] = BITSWAP8(prom[i],7,6,5,4,1,0,3,2); prom[i] = BITSWAP8(prom[i],7,6,5,4,1,0,3,2);
} }

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@ -9,4 +9,4 @@
***************************************************************************/ ***************************************************************************/
const char build_version[] = "0.123u2 ("__DATE__")"; const char build_version[] = "0.123u3 ("__DATE__")";