New Working Game Added

------------------------
Fantasy Zone II (System 16C version) [David Haywood]
This commit is contained in:
Michaël Banaan Ananas 2012-06-28 00:18:43 +00:00
parent 64afc76d60
commit bac858b0a3
3 changed files with 137 additions and 22 deletions

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@ -1062,6 +1062,6 @@ GAME( 1986, transfrm, 0, systeme, transfrm, 0, ROT0, "Sega", "Transf
GAME( 1986, astrofl, transfrm, systeme, transfrm, 0, ROT0, "Sega", "Astro Flash (Japan)", 0 )
GAME( 1986, ridleofp, 0, systeme, ridleofp, 0, ROT90, "Sega / Nasco", "Riddle of Pythagoras (Japan)", 0 )
GAME( 1987, opaopa, 0, systeme, opaopa, 0, ROT0, "Sega", "Opa Opa (MC-8123, 317-0042)", 0 )
GAME( 1988, fantzn2, 0, systeme, fantzn2, 0, ROT0, "Sega", "Fantasy Zone 2 (MC-8123, 317-0057)", 0 )
GAME( 1988, fantzn2, 0, systeme, fantzn2, 0, ROT0, "Sega", "Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)", 0 )
GAME( 1988, tetrisse, 0, systeme, tetrisse, 0, ROT0, "Sega", "Tetris (Japan, System E)", 0 )

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@ -891,16 +891,17 @@ CPU - 317-0092 |--------------------------------------------------------------
*
*************************************/
#define MASTER_CLOCK_10MHz XTAL_10MHz
#define MASTER_CLOCK_8MHz XTAL_8MHz
#define MASTER_CLOCK_25MHz XTAL_25_1748MHz
#define MASTER_CLOCK_10MHz XTAL_10MHz
#define MASTER_CLOCK_8MHz XTAL_8MHz
#define MASTER_CLOCK_25MHz XTAL_25_1748MHz
#define ROM_BOARD_171_5358_SMALL (0) /* 171-5358 with smaller ROMs */
#define ROM_BOARD_171_5358 (1) /* 171-5358 */
#define ROM_BOARD_171_5521 (2) /* 171-5521 */
#define ROM_BOARD_171_5704 (2) /* 171-5704 - don't know any diff between this and 171-5521 */
#define ROM_BOARD_ATOMICP (3) /* (custom Korean) */
#define ROM_BOARD_171_5797 (4) /* 171-5797 */
#define ROM_BOARD_171_5358_SMALL (0) /* 171-5358 with smaller ROMs */
#define ROM_BOARD_171_5358 (1) /* 171-5358 */
#define ROM_BOARD_171_5521 (2) /* 171-5521 */
#define ROM_BOARD_171_5704 (2) /* 171-5704 - don't know any diff between this and 171-5521 */
#define ROM_BOARD_ATOMICP (3) /* (custom Korean) */
#define ROM_BOARD_171_5797 (4) /* 171-5797 */
#define ROM_BOARD_171_5704_EXTRA_RAM (5) /* System 16C */
/*************************************
@ -943,7 +944,7 @@ static const segaic16_memory_map_entry rom_171_5358_info_small[] =
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x20000, 0xfe0000, 0x20000, FUNC_NULL, "bank15", FUNC_NULL, NULL, NULL, "ROM 2" },
{ 0x25/2, 0x00000, 0x20000, 0xfe0000, 0x10000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" },
{ 0x21/2, 0x00000, 0x20000, 0xfe0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
@ -957,7 +958,7 @@ static const segaic16_memory_map_entry rom_171_5358_info[] =
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x20000, 0xfe0000, 0x40000, FUNC_NULL, "bank15", FUNC_NULL, NULL, NULL, "ROM 2" },
{ 0x25/2, 0x00000, 0x20000, 0xfe0000, 0x20000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" },
{ 0x21/2, 0x00000, 0x20000, 0xfe0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
@ -971,7 +972,21 @@ static const segaic16_memory_map_entry rom_171_5704_info[] =
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC(rom_5704_bank_w), NULL, NULL, "tile bank" },
{ 0x25/2, 0x00000, 0x80000, 0xfc0000, 0x80000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" },
{ 0x21/2, 0x00000, 0x80000, 0xfc0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
{ 0 }
};
static const segaic16_memory_map_entry rom_171_5704_extra_ram_info[] =
{
{ 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" },
{ 0x39/2, 0x00000, 0x01000, 0xfff000, ~0, FUNC_NULL, "bank10", FUNC(segaic16_paletteram_w), NULL, &segaic16_paletteram, "color RAM" },
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x40000, 0xfc0000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC(rom_5704_bank_w), NULL, NULL, "tile bank" },
{ 0x25/2, 0x00000, 0x80000, 0xfc0000, 0x80000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" },
{ 0x21/2, 0x00000, 0x80000, 0xfc0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
@ -985,7 +1000,7 @@ static const segaic16_memory_map_entry rom_atomicp_info[] =
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC(rom_5704_bank_w), NULL, NULL, "tile bank" },
{ 0x25/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC(atomicp_sound_w), NULL, NULL, "sound" },
{ 0x21/2, 0x00000, 0x80000, 0xfc0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
@ -999,7 +1014,7 @@ static const segaic16_memory_map_entry rom_171_5797_info[] =
{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
{ 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC(unknown_rgn2_r), NULL, FUNC(unknown_rgn2_w), NULL, NULL, "???" },
{ 0x25/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(rom_5797_bank_math_r), NULL, FUNC(rom_5797_bank_math_w), NULL, NULL, "tile bank/math" },
{ 0x21/2, 0x00000, 0x80000, 0xf80000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
@ -1012,7 +1027,8 @@ static const segaic16_memory_map_entry *const region_info_list[] =
&rom_171_5358_info[0],
&rom_171_5704_info[0],
&rom_atomicp_info[0],
&rom_171_5797_info[0]
&rom_171_5797_info[0],
&rom_171_5704_extra_ram_info[0]
};
@ -1069,15 +1085,22 @@ static void system16b_common_init(running_machine& machine, int _rom_board)
static void system16b_generic_init(running_machine &machine, int _rom_board)
{
segas1x_state *state = machine.driver_data<segas1x_state>();
int workram_size;
system16b_common_init(machine, _rom_board);
/* System 16C board has more workram */
if (_rom_board == ROM_BOARD_171_5704_EXTRA_RAM)
workram_size = 0x40000;
else
workram_size = 0x04000;
/* allocate memory for regions not autmatically assigned */
segaic16_spriteram_0 = auto_alloc_array(machine, UINT16, 0x00800 / 2);
segaic16_paletteram = auto_alloc_array(machine, UINT16, 0x01000 / 2);
segaic16_tileram_0 = auto_alloc_array(machine, UINT16, 0x10000 / 2);
segaic16_textram_0 = auto_alloc_array(machine, UINT16, 0x01000 / 2);
workram = auto_alloc_array(machine, UINT16, 0x04000 / 2);
workram = auto_alloc_array(machine, UINT16, workram_size / 2);
/* init the memory mapper */
segaic16_memory_mapper_init(machine.device("maincpu"), region_info_list[state->m_rom_board], sound_w, NULL);
@ -1085,13 +1108,13 @@ static void system16b_generic_init(running_machine &machine, int _rom_board)
/* init the FD1094 */
fd1094_driver_init(machine, "maincpu", segaic16_memory_mapper_set_decrypted);
machine.device<nvram_device>("nvram")->set_base(workram, 0x4000);
machine.device<nvram_device>("nvram")->set_base(workram, workram_size);
state_save_register_global_pointer(machine, segaic16_spriteram_0, 0x00800/2);
state_save_register_global_pointer(machine, segaic16_paletteram, 0x01000/2);
state_save_register_global_pointer(machine, segaic16_tileram_0, 0x10000/2);
state_save_register_global_pointer(machine, segaic16_textram_0, 0x01000/2);
state_save_register_global_pointer(machine, workram, 0x04000/2);
state_save_register_global_pointer(machine, workram, workram_size/2);
}
@ -1320,6 +1343,7 @@ static WRITE8_DEVICE_HANDLER( upd7759_control_w )
{
segas1x_state *state = device->machine().driver_data<segas1x_state>();
int size = state->memregion("soundcpu")->bytes() - 0x10000;
if (size > 0)
{
int bankoffs = 0;
@ -1350,6 +1374,7 @@ static WRITE8_DEVICE_HANDLER( upd7759_control_w )
break;
case ROM_BOARD_171_5521:
case ROM_BOARD_171_5704_EXTRA_RAM:
/*
D5 : Unused
D4 : Unused
@ -1592,6 +1617,7 @@ static void wb3_i8751_sim(running_machine &machine)
static READ16_HANDLER( aceattac_custom_io_r )
{
segas1x_state *state = space->machine().driver_data<segas1x_state>();
switch (offset & (0x3000/2))
{
case 0x1000/2:
@ -3196,6 +3222,37 @@ static INPUT_PORTS_START( wrestwar )
INPUT_PORTS_END
static INPUT_PORTS_START( fz2 )
PORT_INCLUDE( system16b_generic )
PORT_MODIFY("DSW2")
PORT_DIPUNKNOWN_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x00, "240 (Cheat)")
PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_MODIFY("DSW1")
PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW1:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" )
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW1:8" )
INPUT_PORTS_END
/* we use common sys16b tags to simplify port reads */
static INPUT_PORTS_START( atomicp )
PORT_START("SERVICE") /* P1 */
@ -6394,6 +6451,52 @@ ROM_START( wrestwar1 )
ROM_LOAD( "mpr-12149.a12", 0x30000, 0x20000, CRC(d6617b19) SHA1(aa36d257eaa52c8c871a39aaa2f29c203525dbaf) )
ROM_END
/**************************************************************************************************************************
Fantasy Zone II, Sega System 16C
CPU: 68000 (has Sega part number?)
ROM Board type: 171-5704 + Extra RAM
Sega operated this game on actual System 16 PCBs for various events,
it was also included in the PS2 Sega Ages collection Vol 33.
Various bootlegs were sourced from this version. The dump will have to
be verified if the official PCB ever gets into MAME friendly hands.
There is also a demo version of the game available on the PC, but
attempting to use those ROMs on a real PCB / emulator will result
in the game failing after a few stages.
*/
ROM_START( fantzn2x )
ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "fz2.a7", 0x00000, 0x20000, CRC(94c05f0b) SHA1(53da68a919776a46ae96dbc094ff941308d13613) )
ROM_LOAD16_BYTE( "fz2.a5", 0x00001, 0x20000, CRC(f3526895) SHA1(3197956608138601192f111d3bcc26662a7d6ec1) )
/* empty 0x40000 - 0x80000 */
ROM_LOAD16_BYTE( "fz2.a8", 0x80000, 0x20000, CRC(b2ebb209) SHA1(bd40c90a372ab92a869bdd28d12cf52b45ecc80e) )
ROM_LOAD16_BYTE( "fz2.a6", 0x80001, 0x20000, CRC(6833f546) SHA1(b4503cdb5bdb1322c34b9da3ff4227c740dad707) )
ROM_REGION( 0x60000, "gfx1", 0 ) /* tiles */
ROM_LOAD( "fz2.a14", 0x00000, 0x20000, CRC(1c0a4537) SHA1(3abdf51ea81780309bcfaf12c04efdf7cb15a649) )
ROM_LOAD( "fz2.a15", 0x20000, 0x20000, CRC(2b933344) SHA1(5b53ea8d58cc3d157aec6926db048359984e4276) )
ROM_LOAD( "fz2.a16", 0x40000, 0x20000, CRC(e63281a1) SHA1(72379c579484c1ef7784a9598d373446ef0a472b) )
ROM_REGION16_BE( 0x180000, "gfx2", 0 ) /* sprites */
ROM_LOAD16_BYTE( "fz2.b1", 0x000001, 0x20000, CRC(46bba615) SHA1(b291df4a83d7155eb7606f86ed733c24362a4db3) )
ROM_LOAD16_BYTE( "fz2.b5", 0x000000, 0x20000, CRC(bebeee5d) SHA1(9e57e62c6b9136667aa90d7d423fc33ac6df4352) )
ROM_LOAD16_BYTE( "fz2.b2", 0x040001, 0x20000, CRC(6681a7b6) SHA1(228df38601ba3895e9449921a64850941715b421) )
ROM_LOAD16_BYTE( "fz2.b6", 0x040000, 0x20000, CRC(42d3241f) SHA1(c3240e3e1d7d398e74e76ba65adca6b06f0f67a9) )
ROM_LOAD16_BYTE( "fz2.b3", 0x080001, 0x20000, CRC(5863926f) SHA1(0e591c4b85e5d572b3311bec2c1f6d2484204db6) )
ROM_LOAD16_BYTE( "fz2.b7", 0x080000, 0x20000, CRC(cd830510) SHA1(8a32a1aa43f8af5e86f552f05da40b6e4ba12495) )
ROM_LOAD16_BYTE( "fz2.b4", 0x0c0001, 0x20000, CRC(b98fa5b6) SHA1(c3f8891f81e80321e2ee5cc1f4d93b1867ed1868) )
ROM_LOAD16_BYTE( "fz2.b8", 0x0c0000, 0x20000, CRC(e8248f68) SHA1(7876945d2baf1d7bdb9cc3a23be9f1a1681cede9) )
ROM_LOAD16_BYTE( "fz2.a1", 0x100001, 0x20000, CRC(9d2f41f3) SHA1(54f5dc47d854cd26b108695f55263d8b8c29ce0e) )
ROM_LOAD16_BYTE( "fz2.b10", 0x100000, 0x20000, CRC(7686ea33) SHA1(812a638f42500b30f80f9a3956c5eb4553cc35d0) )
ROM_LOAD16_BYTE( "fz2.a2", 0x140001, 0x20000, CRC(3b4050b7) SHA1(8c7c8051c577a4b2ca54d7e60c100fbd5391551f) )
ROM_LOAD16_BYTE( "fz2.b11", 0x140000, 0x20000, CRC(da8a95dc) SHA1(d44e1515008d4ee302f940ce7799fa9a790799e9) )
ROM_REGION( 0x50000, "soundcpu", 0 ) /* sound CPU */
ROM_LOAD( "fz2.a10", 0x00000, 0x08000, CRC(92c92924) SHA1(3c98cea8f42c316405b28ae03469c6876de5e806) )
ROM_LOAD( "fz2.a11", 0x10000, 0x20000, CRC(8c641bb9) SHA1(920da63961d2f3457c80d4c5f6d4f405374bb23a) )
ROM_END
/*************************************
@ -6426,6 +6529,12 @@ static DRIVER_INIT( generic_5704 )
}
static DRIVER_INIT( generic_5704_extra_ram )
{
system16b_generic_init(machine, ROM_BOARD_171_5704_EXTRA_RAM);
}
static DRIVER_INIT( generic_5797 )
{
system16b_generic_init(machine, ROM_BOARD_171_5797);
@ -6761,6 +6870,9 @@ GAME( 1989, wrestwar, 0, system16b_8751, wrestwar, generic_5704,
GAME( 1989, wrestwar2, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 2, World, FD1094 317-0102)", 0 )
GAME( 1989, wrestwar1, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 1, Japan, FD1094 317-0090)", 0 )
/* Extra RAM, dubbed by M2 as 'System 16C' */
GAME( 2008, fantzn2x, 0, system16b, fz2, generic_5704_extra_ram, ROT0, "Sega / M2", "Fantasy Zone II - The Tears of Opa-Opa (System 16C version)", 0 ) // The 1987 copyright date shown ingame is false
/* Custom Korean Board - these probably belong with the bootlegs... */
GAME( 1990, atomicp, 0, atomicp, atomicp, atomicp, ROT0, "Philko", "Atomic Point (Korea)", 0) // korean clone board..
GAME( 1990, snapper, 0, atomicp, snapper, snapper, ROT0, "Philko", "Snapper (Korea)", 0) // korean clone board..

View File

@ -4132,7 +4132,7 @@ alexkidd1 // (c) 1986 (FD1089A, decrypted)
fantzone // (c) 1986 (Unprotected Rev A)
fantzone1 // (c) 1986 (Unprotected)
fantzonep // (c) 1986 (NEC 0317-5000, encrypted)
sdi // (c) 1987 (FD1089B, decrypted)
sdi // (c) 1987 (FD1089B, decrypted)
shinobi // (c) 1987 (Unprotected)
shinobi1 // (c) 1987 (FD1094, decrypted)
shinobls // (c) 1987 (Star bootleg)
@ -4185,7 +4185,7 @@ goldnaxe2 // (c) 1989 (8751)
goldnaxe1 // (c) 1989 (FD1094, decrypted)
hwchamp // (c) 1987 (Unprotected)
hwchampj // (c) 1987 (FD1094, decrypted)
mvp // (c) 1989 (FD1094, decrypted)
mvp // (c) 1989 (FD1094, decrypted)
mvpj // (c) 1989 (FD1094, decrypted)
passsht // (c) 1988 (FD1094, decrypted)
passshta // (c) 1988 (FD1094, decrypted)
@ -4208,7 +4208,7 @@ timescan // (c) 1987 (Unprotected)
toryumon // (c) 1995 (Unprotected)
tturf // (c) 1989 Sega / Sunsoft (8751)
tturfu // (c) 1989 Sega / Sunsoft (8751)
wb3 // (c) 1988 Sega / Westone (8751)
wb3 // (c) 1988 Sega / Westone (8751)
wb34 // (c) 1988 Sega / Westone (FD1094, decrypted)
wb33 // (c) 1988 Sega / Westone (FD1094, decrypted)
wb32 // (c) 1988 Sega / Westone (FD1094, decrypted)
@ -4216,6 +4216,9 @@ wrestwar // (c) 1989 (8751)
wrestwar2 // (c) 1989 (FD1094, decrypted)
wrestwar1 // (c) 1989 (FD1094, decrypted)
// System 16C
fantzn2x // (c) 2008 Sega / M2
// Philko Boards
atomicp // (c) 1990 Philko - korean clone board
snapper // (c) 1990 Philko - korean clone board