mirror of
https://github.com/holub/mame
synced 2025-05-25 23:35:26 +03:00
New Working Game Added
------------------------ Fantasy Zone II (System 16C version) [David Haywood]
This commit is contained in:
parent
64afc76d60
commit
bac858b0a3
@ -1062,6 +1062,6 @@ GAME( 1986, transfrm, 0, systeme, transfrm, 0, ROT0, "Sega", "Transf
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GAME( 1986, astrofl, transfrm, systeme, transfrm, 0, ROT0, "Sega", "Astro Flash (Japan)", 0 )
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GAME( 1986, astrofl, transfrm, systeme, transfrm, 0, ROT0, "Sega", "Astro Flash (Japan)", 0 )
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GAME( 1986, ridleofp, 0, systeme, ridleofp, 0, ROT90, "Sega / Nasco", "Riddle of Pythagoras (Japan)", 0 )
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GAME( 1986, ridleofp, 0, systeme, ridleofp, 0, ROT90, "Sega / Nasco", "Riddle of Pythagoras (Japan)", 0 )
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GAME( 1987, opaopa, 0, systeme, opaopa, 0, ROT0, "Sega", "Opa Opa (MC-8123, 317-0042)", 0 )
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GAME( 1987, opaopa, 0, systeme, opaopa, 0, ROT0, "Sega", "Opa Opa (MC-8123, 317-0042)", 0 )
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GAME( 1988, fantzn2, 0, systeme, fantzn2, 0, ROT0, "Sega", "Fantasy Zone 2 (MC-8123, 317-0057)", 0 )
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GAME( 1988, fantzn2, 0, systeme, fantzn2, 0, ROT0, "Sega", "Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)", 0 )
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GAME( 1988, tetrisse, 0, systeme, tetrisse, 0, ROT0, "Sega", "Tetris (Japan, System E)", 0 )
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GAME( 1988, tetrisse, 0, systeme, tetrisse, 0, ROT0, "Sega", "Tetris (Japan, System E)", 0 )
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@ -901,6 +901,7 @@ CPU - 317-0092 |--------------------------------------------------------------
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#define ROM_BOARD_171_5704 (2) /* 171-5704 - don't know any diff between this and 171-5521 */
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#define ROM_BOARD_171_5704 (2) /* 171-5704 - don't know any diff between this and 171-5521 */
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#define ROM_BOARD_ATOMICP (3) /* (custom Korean) */
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#define ROM_BOARD_ATOMICP (3) /* (custom Korean) */
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#define ROM_BOARD_171_5797 (4) /* 171-5797 */
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#define ROM_BOARD_171_5797 (4) /* 171-5797 */
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#define ROM_BOARD_171_5704_EXTRA_RAM (5) /* System 16C */
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/*************************************
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/*************************************
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@ -978,6 +979,20 @@ static const segaic16_memory_map_entry rom_171_5704_info[] =
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{ 0 }
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{ 0 }
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};
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};
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static const segaic16_memory_map_entry rom_171_5704_extra_ram_info[] =
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{
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{ 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" },
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{ 0x39/2, 0x00000, 0x01000, 0xfff000, ~0, FUNC_NULL, "bank10", FUNC(segaic16_paletteram_w), NULL, &segaic16_paletteram, "color RAM" },
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{ 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" },
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{ 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" },
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{ 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" },
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{ 0x2d/2, 0x00000, 0x40000, 0xfc0000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" },
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{ 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC(rom_5704_bank_w), NULL, NULL, "tile bank" },
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{ 0x25/2, 0x00000, 0x80000, 0xfc0000, 0x80000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" },
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{ 0x21/2, 0x00000, 0x80000, 0xfc0000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" },
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{ 0 }
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};
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static const segaic16_memory_map_entry rom_atomicp_info[] =
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static const segaic16_memory_map_entry rom_atomicp_info[] =
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{
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{
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{ 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" },
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{ 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" },
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@ -1012,7 +1027,8 @@ static const segaic16_memory_map_entry *const region_info_list[] =
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&rom_171_5358_info[0],
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&rom_171_5358_info[0],
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&rom_171_5704_info[0],
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&rom_171_5704_info[0],
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&rom_atomicp_info[0],
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&rom_atomicp_info[0],
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&rom_171_5797_info[0]
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&rom_171_5797_info[0],
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&rom_171_5704_extra_ram_info[0]
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};
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};
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@ -1069,15 +1085,22 @@ static void system16b_common_init(running_machine& machine, int _rom_board)
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static void system16b_generic_init(running_machine &machine, int _rom_board)
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static void system16b_generic_init(running_machine &machine, int _rom_board)
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{
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{
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segas1x_state *state = machine.driver_data<segas1x_state>();
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segas1x_state *state = machine.driver_data<segas1x_state>();
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int workram_size;
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system16b_common_init(machine, _rom_board);
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system16b_common_init(machine, _rom_board);
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/* System 16C board has more workram */
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if (_rom_board == ROM_BOARD_171_5704_EXTRA_RAM)
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workram_size = 0x40000;
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else
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workram_size = 0x04000;
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/* allocate memory for regions not autmatically assigned */
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/* allocate memory for regions not autmatically assigned */
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segaic16_spriteram_0 = auto_alloc_array(machine, UINT16, 0x00800 / 2);
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segaic16_spriteram_0 = auto_alloc_array(machine, UINT16, 0x00800 / 2);
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segaic16_paletteram = auto_alloc_array(machine, UINT16, 0x01000 / 2);
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segaic16_paletteram = auto_alloc_array(machine, UINT16, 0x01000 / 2);
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segaic16_tileram_0 = auto_alloc_array(machine, UINT16, 0x10000 / 2);
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segaic16_tileram_0 = auto_alloc_array(machine, UINT16, 0x10000 / 2);
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segaic16_textram_0 = auto_alloc_array(machine, UINT16, 0x01000 / 2);
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segaic16_textram_0 = auto_alloc_array(machine, UINT16, 0x01000 / 2);
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workram = auto_alloc_array(machine, UINT16, 0x04000 / 2);
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workram = auto_alloc_array(machine, UINT16, workram_size / 2);
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/* init the memory mapper */
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/* init the memory mapper */
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segaic16_memory_mapper_init(machine.device("maincpu"), region_info_list[state->m_rom_board], sound_w, NULL);
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segaic16_memory_mapper_init(machine.device("maincpu"), region_info_list[state->m_rom_board], sound_w, NULL);
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@ -1085,13 +1108,13 @@ static void system16b_generic_init(running_machine &machine, int _rom_board)
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/* init the FD1094 */
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/* init the FD1094 */
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fd1094_driver_init(machine, "maincpu", segaic16_memory_mapper_set_decrypted);
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fd1094_driver_init(machine, "maincpu", segaic16_memory_mapper_set_decrypted);
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machine.device<nvram_device>("nvram")->set_base(workram, 0x4000);
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machine.device<nvram_device>("nvram")->set_base(workram, workram_size);
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state_save_register_global_pointer(machine, segaic16_spriteram_0, 0x00800/2);
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state_save_register_global_pointer(machine, segaic16_spriteram_0, 0x00800/2);
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state_save_register_global_pointer(machine, segaic16_paletteram, 0x01000/2);
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state_save_register_global_pointer(machine, segaic16_paletteram, 0x01000/2);
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state_save_register_global_pointer(machine, segaic16_tileram_0, 0x10000/2);
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state_save_register_global_pointer(machine, segaic16_tileram_0, 0x10000/2);
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state_save_register_global_pointer(machine, segaic16_textram_0, 0x01000/2);
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state_save_register_global_pointer(machine, segaic16_textram_0, 0x01000/2);
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state_save_register_global_pointer(machine, workram, 0x04000/2);
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state_save_register_global_pointer(machine, workram, workram_size/2);
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}
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}
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@ -1320,6 +1343,7 @@ static WRITE8_DEVICE_HANDLER( upd7759_control_w )
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{
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{
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segas1x_state *state = device->machine().driver_data<segas1x_state>();
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segas1x_state *state = device->machine().driver_data<segas1x_state>();
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int size = state->memregion("soundcpu")->bytes() - 0x10000;
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int size = state->memregion("soundcpu")->bytes() - 0x10000;
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if (size > 0)
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if (size > 0)
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{
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{
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int bankoffs = 0;
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int bankoffs = 0;
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@ -1350,6 +1374,7 @@ static WRITE8_DEVICE_HANDLER( upd7759_control_w )
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break;
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break;
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case ROM_BOARD_171_5521:
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case ROM_BOARD_171_5521:
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case ROM_BOARD_171_5704_EXTRA_RAM:
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/*
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/*
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D5 : Unused
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D5 : Unused
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D4 : Unused
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D4 : Unused
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@ -1592,6 +1617,7 @@ static void wb3_i8751_sim(running_machine &machine)
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static READ16_HANDLER( aceattac_custom_io_r )
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static READ16_HANDLER( aceattac_custom_io_r )
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{
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{
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segas1x_state *state = space->machine().driver_data<segas1x_state>();
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segas1x_state *state = space->machine().driver_data<segas1x_state>();
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switch (offset & (0x3000/2))
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switch (offset & (0x3000/2))
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{
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{
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case 0x1000/2:
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case 0x1000/2:
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@ -3196,6 +3222,37 @@ static INPUT_PORTS_START( wrestwar )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( fz2 )
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PORT_INCLUDE( system16b_generic )
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PORT_MODIFY("DSW2")
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PORT_DIPUNKNOWN_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
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PORT_DIPUNKNOWN_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
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PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
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PORT_DIPSETTING( 0x08, "2" )
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PORT_DIPSETTING( 0x0c, "3" )
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PORT_DIPSETTING( 0x04, "4" )
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PORT_DIPSETTING( 0x00, "240 (Cheat)")
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PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" )
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PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8")
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PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_MODIFY("DSW1")
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PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:1" )
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PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW1:2" )
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PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW1:3" )
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PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" )
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PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" )
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PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
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PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" )
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PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW1:8" )
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INPUT_PORTS_END
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/* we use common sys16b tags to simplify port reads */
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/* we use common sys16b tags to simplify port reads */
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static INPUT_PORTS_START( atomicp )
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static INPUT_PORTS_START( atomicp )
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PORT_START("SERVICE") /* P1 */
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PORT_START("SERVICE") /* P1 */
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@ -6394,6 +6451,52 @@ ROM_START( wrestwar1 )
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ROM_LOAD( "mpr-12149.a12", 0x30000, 0x20000, CRC(d6617b19) SHA1(aa36d257eaa52c8c871a39aaa2f29c203525dbaf) )
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ROM_LOAD( "mpr-12149.a12", 0x30000, 0x20000, CRC(d6617b19) SHA1(aa36d257eaa52c8c871a39aaa2f29c203525dbaf) )
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ROM_END
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ROM_END
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/**************************************************************************************************************************
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Fantasy Zone II, Sega System 16C
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CPU: 68000 (has Sega part number?)
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ROM Board type: 171-5704 + Extra RAM
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Sega operated this game on actual System 16 PCBs for various events,
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it was also included in the PS2 Sega Ages collection Vol 33.
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Various bootlegs were sourced from this version. The dump will have to
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be verified if the official PCB ever gets into MAME friendly hands.
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There is also a demo version of the game available on the PC, but
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attempting to use those ROMs on a real PCB / emulator will result
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in the game failing after a few stages.
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*/
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ROM_START( fantzn2x )
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ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */
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ROM_LOAD16_BYTE( "fz2.a7", 0x00000, 0x20000, CRC(94c05f0b) SHA1(53da68a919776a46ae96dbc094ff941308d13613) )
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ROM_LOAD16_BYTE( "fz2.a5", 0x00001, 0x20000, CRC(f3526895) SHA1(3197956608138601192f111d3bcc26662a7d6ec1) )
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/* empty 0x40000 - 0x80000 */
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ROM_LOAD16_BYTE( "fz2.a8", 0x80000, 0x20000, CRC(b2ebb209) SHA1(bd40c90a372ab92a869bdd28d12cf52b45ecc80e) )
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ROM_LOAD16_BYTE( "fz2.a6", 0x80001, 0x20000, CRC(6833f546) SHA1(b4503cdb5bdb1322c34b9da3ff4227c740dad707) )
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ROM_REGION( 0x60000, "gfx1", 0 ) /* tiles */
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ROM_LOAD( "fz2.a14", 0x00000, 0x20000, CRC(1c0a4537) SHA1(3abdf51ea81780309bcfaf12c04efdf7cb15a649) )
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ROM_LOAD( "fz2.a15", 0x20000, 0x20000, CRC(2b933344) SHA1(5b53ea8d58cc3d157aec6926db048359984e4276) )
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ROM_LOAD( "fz2.a16", 0x40000, 0x20000, CRC(e63281a1) SHA1(72379c579484c1ef7784a9598d373446ef0a472b) )
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ROM_REGION16_BE( 0x180000, "gfx2", 0 ) /* sprites */
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ROM_LOAD16_BYTE( "fz2.b1", 0x000001, 0x20000, CRC(46bba615) SHA1(b291df4a83d7155eb7606f86ed733c24362a4db3) )
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ROM_LOAD16_BYTE( "fz2.b5", 0x000000, 0x20000, CRC(bebeee5d) SHA1(9e57e62c6b9136667aa90d7d423fc33ac6df4352) )
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ROM_LOAD16_BYTE( "fz2.b2", 0x040001, 0x20000, CRC(6681a7b6) SHA1(228df38601ba3895e9449921a64850941715b421) )
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ROM_LOAD16_BYTE( "fz2.b6", 0x040000, 0x20000, CRC(42d3241f) SHA1(c3240e3e1d7d398e74e76ba65adca6b06f0f67a9) )
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ROM_LOAD16_BYTE( "fz2.b3", 0x080001, 0x20000, CRC(5863926f) SHA1(0e591c4b85e5d572b3311bec2c1f6d2484204db6) )
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ROM_LOAD16_BYTE( "fz2.b7", 0x080000, 0x20000, CRC(cd830510) SHA1(8a32a1aa43f8af5e86f552f05da40b6e4ba12495) )
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ROM_LOAD16_BYTE( "fz2.b4", 0x0c0001, 0x20000, CRC(b98fa5b6) SHA1(c3f8891f81e80321e2ee5cc1f4d93b1867ed1868) )
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ROM_LOAD16_BYTE( "fz2.b8", 0x0c0000, 0x20000, CRC(e8248f68) SHA1(7876945d2baf1d7bdb9cc3a23be9f1a1681cede9) )
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ROM_LOAD16_BYTE( "fz2.a1", 0x100001, 0x20000, CRC(9d2f41f3) SHA1(54f5dc47d854cd26b108695f55263d8b8c29ce0e) )
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ROM_LOAD16_BYTE( "fz2.b10", 0x100000, 0x20000, CRC(7686ea33) SHA1(812a638f42500b30f80f9a3956c5eb4553cc35d0) )
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ROM_LOAD16_BYTE( "fz2.a2", 0x140001, 0x20000, CRC(3b4050b7) SHA1(8c7c8051c577a4b2ca54d7e60c100fbd5391551f) )
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ROM_LOAD16_BYTE( "fz2.b11", 0x140000, 0x20000, CRC(da8a95dc) SHA1(d44e1515008d4ee302f940ce7799fa9a790799e9) )
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ROM_REGION( 0x50000, "soundcpu", 0 ) /* sound CPU */
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ROM_LOAD( "fz2.a10", 0x00000, 0x08000, CRC(92c92924) SHA1(3c98cea8f42c316405b28ae03469c6876de5e806) )
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ROM_LOAD( "fz2.a11", 0x10000, 0x20000, CRC(8c641bb9) SHA1(920da63961d2f3457c80d4c5f6d4f405374bb23a) )
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ROM_END
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/*************************************
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/*************************************
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@ -6426,6 +6529,12 @@ static DRIVER_INIT( generic_5704 )
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}
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}
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static DRIVER_INIT( generic_5704_extra_ram )
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{
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||||||
|
system16b_generic_init(machine, ROM_BOARD_171_5704_EXTRA_RAM);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static DRIVER_INIT( generic_5797 )
|
static DRIVER_INIT( generic_5797 )
|
||||||
{
|
{
|
||||||
system16b_generic_init(machine, ROM_BOARD_171_5797);
|
system16b_generic_init(machine, ROM_BOARD_171_5797);
|
||||||
@ -6761,6 +6870,9 @@ GAME( 1989, wrestwar, 0, system16b_8751, wrestwar, generic_5704,
|
|||||||
GAME( 1989, wrestwar2, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 2, World, FD1094 317-0102)", 0 )
|
GAME( 1989, wrestwar2, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 2, World, FD1094 317-0102)", 0 )
|
||||||
GAME( 1989, wrestwar1, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 1, Japan, FD1094 317-0090)", 0 )
|
GAME( 1989, wrestwar1, wrestwar, system16b, wrestwar, generic_5704, ROT270, "Sega", "Wrestle War (set 1, Japan, FD1094 317-0090)", 0 )
|
||||||
|
|
||||||
|
/* Extra RAM, dubbed by M2 as 'System 16C' */
|
||||||
|
GAME( 2008, fantzn2x, 0, system16b, fz2, generic_5704_extra_ram, ROT0, "Sega / M2", "Fantasy Zone II - The Tears of Opa-Opa (System 16C version)", 0 ) // The 1987 copyright date shown ingame is false
|
||||||
|
|
||||||
/* Custom Korean Board - these probably belong with the bootlegs... */
|
/* Custom Korean Board - these probably belong with the bootlegs... */
|
||||||
GAME( 1990, atomicp, 0, atomicp, atomicp, atomicp, ROT0, "Philko", "Atomic Point (Korea)", 0) // korean clone board..
|
GAME( 1990, atomicp, 0, atomicp, atomicp, atomicp, ROT0, "Philko", "Atomic Point (Korea)", 0) // korean clone board..
|
||||||
GAME( 1990, snapper, 0, atomicp, snapper, snapper, ROT0, "Philko", "Snapper (Korea)", 0) // korean clone board..
|
GAME( 1990, snapper, 0, atomicp, snapper, snapper, ROT0, "Philko", "Snapper (Korea)", 0) // korean clone board..
|
||||||
|
@ -4216,6 +4216,9 @@ wrestwar // (c) 1989 (8751)
|
|||||||
wrestwar2 // (c) 1989 (FD1094, decrypted)
|
wrestwar2 // (c) 1989 (FD1094, decrypted)
|
||||||
wrestwar1 // (c) 1989 (FD1094, decrypted)
|
wrestwar1 // (c) 1989 (FD1094, decrypted)
|
||||||
|
|
||||||
|
// System 16C
|
||||||
|
fantzn2x // (c) 2008 Sega / M2
|
||||||
|
|
||||||
// Philko Boards
|
// Philko Boards
|
||||||
atomicp // (c) 1990 Philko - korean clone board
|
atomicp // (c) 1990 Philko - korean clone board
|
||||||
snapper // (c) 1990 Philko - korean clone board
|
snapper // (c) 1990 Philko - korean clone board
|
||||||
|
Loading…
Reference in New Issue
Block a user