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removed not used part of code (nw)
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@ -378,12 +378,6 @@ void renderer_bgfx::put_packed_quad(render_primitive *prim, UINT32 hash, ScreenV
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void renderer_bgfx::process_screen_quad(int screen, render_primitive* prim)
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void renderer_bgfx::process_screen_quad(int screen, render_primitive* prim)
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{
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{
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uint32_t texture_flags = BGFX_TEXTURE_U_CLAMP | BGFX_TEXTURE_V_CLAMP;
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if (video_config.filter == 0)
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{
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texture_flags |= BGFX_TEXTURE_MIN_POINT | BGFX_TEXTURE_MAG_POINT | BGFX_TEXTURE_MIP_POINT;
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}
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uint16_t tex_width(prim->texture.width);
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uint16_t tex_width(prim->texture.width);
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uint16_t tex_height(prim->texture.height);
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uint16_t tex_height(prim->texture.height);
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