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fixed snes issue (sorry)
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@ -2072,8 +2072,7 @@ static void snes_init_ram(running_machine *machine)
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vram_read_offset = 2;
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state->joy1l = state->joy1h = state->joy2l = state->joy2h = state->joy3l = state->joy3h = 0;
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state->joypad[0].low = state->joypad[1].low = state->joypad[2].low = state->joypad[3].low = 0;
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state->joypad[0].high = state->joypad[1].high = state->joypad[2].high = state->joypad[3].high = 0;
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state->data1[0] = state->data2[0] = state->data1[1] = state->data2[1] = 0;
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state->io_read = nss_io_read;
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state->oldjoy1_read = nss_oldjoy1_read;
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