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https://github.com/holub/mame
synced 2025-05-29 17:13:05 +03:00
added barrier color overlay
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@ -4291,6 +4291,7 @@ src/mame/layout/atarifb4.lay svneol=native#text/plain
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src/mame/layout/avalnche.lay svneol=native#text/plain
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src/mame/layout/babydad.lay svneol=native#text/plain
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src/mame/layout/babypkr.lay svneol=native#text/plain
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src/mame/layout/barrier.lay svneol=native#text/plain
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src/mame/layout/beaminv.lay svneol=native#text/plain
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src/mame/layout/bfm_sc4.lay svneol=native#text/native
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src/mame/layout/bfmsys85.lay svneol=native#text/plain
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@ -36,6 +36,7 @@
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#include "includes/cinemat.h"
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#include "armora.lh"
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#include "barrier.lh"
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#include "demon.lh"
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#include "starcas.lh"
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#include "solarq.lh"
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@ -1492,7 +1493,7 @@ DRIVER_INIT_MEMBER(cinemat_state,qb3)
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GAME( 1977, spacewar, 0, spacewar, spacewar, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAMEL(1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barrier )
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GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1979, starhawk, 0, starhawk, starhawk, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_sundance )
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18
src/mame/layout/barrier.lay
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18
src/mame/layout/barrier.lay
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@ -0,0 +1,18 @@
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<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="overlay">
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<rect>
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<bounds left="0" top="0" right="1" bottom="1" />
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<color red="0.25" green="0.4" blue="1.0" />
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</rect>
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</element>
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="3" bottom="4" />
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</screen>
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<overlay element="overlay">
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<bounds left="0" top="0" right="3" bottom="4" />
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</overlay>
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</view>
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</mamelayout>
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@ -2035,6 +2035,7 @@ $(DRIVERS)/changela.o: $(LAYOUT)/changela.lh
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$(DRIVERS)/chqflag.o: $(LAYOUT)/chqflag.lh
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$(DRIVERS)/cinemat.o: $(LAYOUT)/armora.lh \
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$(LAYOUT)/barrier.lh \
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$(LAYOUT)/demon.lh \
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$(LAYOUT)/solarq.lh \
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$(LAYOUT)/starcas.lh \
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