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Merge pull request #4230 from clawgrip/patch-3
Use the same company name as in pacman.cpp (nw)
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@ -3336,8 +3336,8 @@ GAME( 1980, zero2, defender, defender, defender, williams_state, init
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GAME( 1980, defcmnd, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg", "Defense Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, defence, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg (Outer Limits)", "Defence Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, startrkd, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg", "Star Trek (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1980, attackf, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg (Famare SA)", "Attack (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, galwars2, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg (Sonic)", "Galaxy Wars II (Defender bootleg)", MACHINE_SUPPORTS_SAVE ) // Sega Sonic - Sega Sa, only displays Sonic on title screen
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GAME( 1980, attackf, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg (FAMARE S.A.)", "Attack (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, galwars2, defender, defender, defender, williams_state, init_defender, ROT0, "bootleg (Sonic)", "Galaxy Wars II (Defender bootleg)", MACHINE_SUPPORTS_SAVE ) // Sega Sonic - Sega S.A., only displays Sonic on title screen
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GAME( 1980, mayday, 0, defender, mayday, williams_state, init_mayday, ROT0, "Hoei", "Mayday (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) // \ original by Hoei, which one of these 3 sets is bootleg/licensed/original is unknown
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GAME( 1980, maydaya, mayday, defender, mayday, williams_state, init_mayday, ROT0, "Hoei", "Mayday (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) // > these games have an unemulated protection chip of some sort which is hacked around in /machine/williams.cpp "mayday_protection_r" function
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