mirror of
https://github.com/holub/mame
synced 2025-05-22 21:58:57 +03:00
Aleck 64: Implemented player 2 inputs [Angelo Salese]
This commit is contained in:
parent
81c2b67b66
commit
bc26ce3ce5
@ -175,13 +175,9 @@ Notes:
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static READ32_HANDLER( aleck_dips_r )
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{
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if (offset == 0)
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{
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return (input_port_read(space->machine, "IN0")); /* mtetrisc has regular inputs here */
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}
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else if (offset == 1)
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{
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return (input_port_read(space->machine, "IN1"));
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}
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return 0;
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}
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@ -214,85 +210,207 @@ ADDRESS_MAP_END
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static INPUT_PORTS_START( aleck64 )
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PORT_START("P1")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button Z
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PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
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PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Pan Left
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) // Pan Right
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) // C Button Up
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PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) // C Button Down
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) // C Button Left
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) // C Button Right
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button Z
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PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
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PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Pan Left
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) // Pan Right
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) // C Button Up
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PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) // C Button Down
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) // C Button Left
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) // C Button Right
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PORT_START("P1_ANALOG_X")
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
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PORT_START("P1_ANALOG_Y")
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
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PORT_START("P2")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // Button B
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) // Button Z
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PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START2 ) // Start
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // Joypad Up
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // Joypad Down
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // Joypad Left
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // Joypad Right
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PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) // Pan Left
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) // Pan Right
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) // C Button Up
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PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(2) // C Button Down
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(2) // C Button Left
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(2) // C Button Right
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PORT_START("P2_ANALOG_X")
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2)
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PORT_START("P2_ANALOG_Y")
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PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2)
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PORT_START("IN0")
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PORT_DIPNAME( 0x80000000, 0x80000000, "DIPSW1 #8" )
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PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x40000000, 0x40000000, "DIPSW1 #7" )
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PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x20000000, 0x20000000, "DIPSW1 #6" )
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PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x10000000, 0x10000000, "DIPSW1 #5" )
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PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x08000000, 0x08000000, "DIPSW1 #4" )
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PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x04000000, 0x04000000, "DIPSW1 #3" )
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PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x02000000, 0x02000000, "DIPSW1 #2" )
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PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x01000000, 0x01000000, "DIPSW1 #1" )
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PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" )
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PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00400000, 0x00400000, "DIPSW2 #7" )
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PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00200000, 0x00200000, "DIPSW2 #6" )
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PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00100000, 0x00100000, "DIPSW2 #5" )
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PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00080000, 0x00080000, "DIPSW2 #4" )
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PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00040000, 0x00040000, "DIPSW2 #3" )
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PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00020000, 0x00020000, "DIPSW2 #2" )
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PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00010000, 0x00010000, "DIPSW2 #1" )
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PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_DIPNAME( 0x80000000, 0x80000000, "DIPSW1 #8" )
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PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x40000000, 0x40000000, "DIPSW1 #7" )
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PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x20000000, 0x20000000, "DIPSW1 #6" )
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PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x10000000, 0x10000000, "DIPSW1 #5" )
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PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x08000000, 0x08000000, "DIPSW1 #4" )
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PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x04000000, 0x04000000, "DIPSW1 #3" )
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PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x02000000, 0x02000000, "DIPSW1 #2" )
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PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x01000000, 0x01000000, "DIPSW1 #1" )
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PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" )
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PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00400000, 0x00400000, "DIPSW2 #7" )
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PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00200000, 0x00200000, "DIPSW2 #6" )
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PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00100000, 0x00100000, "DIPSW2 #5" )
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PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00080000, 0x00080000, "DIPSW2 #4" )
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PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00040000, 0x00040000, "DIPSW2 #3" )
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PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00020000, 0x00020000, "DIPSW2 #2" )
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PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x00010000, 0x00010000, "DIPSW2 #1" )
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PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN1")
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PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
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PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
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PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
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PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
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PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
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INPUT_PORTS_END
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static INPUT_PORTS_START( 11beat )
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PORT_START("P1_ANALOG_X")
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PORT_START("P1_ANALOG_Y")
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PORT_START("P2_ANALOG_X")
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PORT_START("P2_ANALOG_Y")
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PORT_START("P1")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) // Button Z
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PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
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PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) // Pan Left
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Pan Right
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Up
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PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Down
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Left
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // C Button Right
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PORT_START("P2")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // Button B
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PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) // Button Z
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PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START2 ) // Start
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PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // Joypad Up
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PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // Joypad Down
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PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // Joypad Left
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PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // Joypad Right
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PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) // Pan Left
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PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) // Pan Right (Button C here)
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PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Up
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PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Down
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PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED ) // C Button Left
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PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) // C Button Right (Button D here)
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PORT_START("IN0")
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PORT_DIPNAME( 0x80000000, 0x80000000, "DIPSW1 #8" )
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PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x40000000, 0x40000000, "DIPSW1 #7" )
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PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x20000000, 0x20000000, "DIPSW1 #6" )
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PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x10000000, 0x10000000, "DIPSW1 #5" )
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PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x08000000, 0x08000000, "DIPSW1 #4" )
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PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x04000000, 0x04000000, "DIPSW1 #3" )
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PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x02000000, 0x02000000, "DIPSW1 #2" )
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PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
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PORT_DIPNAME( 0x01000000, 0x01000000, "DIPSW1 #1" )
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PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00800000, 0x00800000, "Test Mode" )
|
||||
PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00400000, 0x00400000, "DIPSW2 #7" )
|
||||
PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00200000, 0x00200000, "DIPSW2 #6" )
|
||||
PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00100000, 0x00100000, "DIPSW2 #5" )
|
||||
PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00080000, 0x00080000, "DIPSW2 #4" )
|
||||
PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00040000, 0x00040000, "DIPSW2 #3" )
|
||||
PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00020000, 0x00020000, "DIPSW2 #2" )
|
||||
PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00010000, 0x00010000, "DIPSW2 #1" )
|
||||
PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
|
||||
PORT_START("IN1")
|
||||
PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
|
||||
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
|
||||
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( mtetrisc )
|
||||
@ -300,112 +418,138 @@ static INPUT_PORTS_START( mtetrisc )
|
||||
PORT_START("P1")
|
||||
PORT_START("P1_ANALOG_X")
|
||||
PORT_START("P1_ANALOG_Y")
|
||||
PORT_START("P2")
|
||||
PORT_START("P2_ANALOG_X")
|
||||
PORT_START("P2_ANALOG_Y")
|
||||
|
||||
PORT_START("IN0")
|
||||
PORT_BIT( 0xffff0000, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_START2 )
|
||||
PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_START1 )
|
||||
PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0xffff0000, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_START2 )
|
||||
PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_START1 )
|
||||
PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
|
||||
PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
|
||||
|
||||
PORT_START("IN1")
|
||||
PORT_BIT( 0xffcc, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_SERVICE_NO_TOGGLE( 0x0020, IP_ACTIVE_LOW )
|
||||
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
|
||||
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
|
||||
PORT_BIT( 0xffcc, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_SERVICE_NO_TOGGLE( 0x0020, IP_ACTIVE_LOW )
|
||||
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
|
||||
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START( starsldr )
|
||||
PORT_START("P1")
|
||||
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
|
||||
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
|
||||
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
|
||||
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
|
||||
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
|
||||
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
|
||||
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
|
||||
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button C
|
||||
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Button D
|
||||
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
|
||||
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
|
||||
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
|
||||
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
|
||||
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
|
||||
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
|
||||
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
|
||||
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button C
|
||||
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Button D
|
||||
|
||||
PORT_START("P1_ANALOG_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
|
||||
PORT_START("P1_ANALOG_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
|
||||
PORT_START("P2")
|
||||
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
|
||||
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
|
||||
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
|
||||
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
|
||||
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
|
||||
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
|
||||
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
|
||||
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button C
|
||||
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Button D
|
||||
|
||||
PORT_START("P2_ANALOG_X")
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
|
||||
PORT_START("P2_ANALOG_Y")
|
||||
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
|
||||
|
||||
|
||||
PORT_START("IN0")
|
||||
PORT_DIPNAME( 0x80000000, 0x00000000, DEF_STR(Joystick) ) // DIPSW1 #8
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR(Joystick) )
|
||||
PORT_DIPSETTING( 0x80000000, "3D" )
|
||||
PORT_DIPNAME( 0x60000000, 0x60000000, "Auto Level" ) // DIPSW1 #6, #7
|
||||
PORT_DIPSETTING( 0x60000000, DEF_STR(Normal) )
|
||||
PORT_DIPSETTING( 0x40000000, "Slow" )
|
||||
PORT_DIPSETTING( 0x20000000, "Fast1" )
|
||||
PORT_DIPSETTING( 0x00000000, "Fast2" )
|
||||
PORT_DIPNAME( 0x18000000, 0x18000000, "Player" ) // DIPSW1 #4, #5
|
||||
PORT_DIPSETTING( 0x18000000, "3" )
|
||||
PORT_DIPSETTING( 0x10000000, "4" )
|
||||
PORT_DIPSETTING( 0x08000000, "2" )
|
||||
PORT_DIPSETTING( 0x00000000, "1" )
|
||||
PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR(Coinage) ) // DIPSW1 #1, #2, #3
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) )
|
||||
PORT_DIPSETTING( 0x01000000, DEF_STR( 4C_1C ) )
|
||||
PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) )
|
||||
PORT_DIPSETTING( 0x03000000, DEF_STR( 2C_1C ) )
|
||||
PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x06000000, DEF_STR( 1C_2C ) )
|
||||
PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) )
|
||||
PORT_DIPSETTING( 0x04000000, DEF_STR( 1C_4C ) )
|
||||
PORT_DIPNAME( 0x00800000, 0x00800000, "DIPSW2 #8" )
|
||||
PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR(Language) ) // DIPSW2 #7
|
||||
PORT_DIPSETTING( 0x00400000, DEF_STR(English) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR(Japanese) )
|
||||
PORT_DIPNAME( 0x00200000, 0x00000000, "Demosound" ) // DIPSW2 #6
|
||||
PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00100000, 0x00100000, "Rapid" ) // DIPSW2 #5
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00100000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x000c0000, 0x000c0000, "Extend" ) // DIPSW2 #3, #4
|
||||
PORT_DIPSETTING( 0x000c0000, "Every 30000000" )
|
||||
PORT_DIPSETTING( 0x00080000, "Every 50000000" )
|
||||
PORT_DIPSETTING( 0x00040000, "Every 70000000" )
|
||||
PORT_DIPSETTING( 0x00000000, "Non" )
|
||||
PORT_DIPNAME( 0x00030000, 0x00030000, DEF_STR(Difficulty) ) // DIPSW2 #1, #2
|
||||
PORT_DIPSETTING( 0x00030000, DEF_STR(Normal) )
|
||||
PORT_DIPSETTING( 0x00020000, DEF_STR(Easy) )
|
||||
PORT_DIPSETTING( 0x00010000, "Hard1" )
|
||||
PORT_DIPSETTING( 0x00000000, "Hard2" )
|
||||
PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_DIPNAME( 0x80000000, 0x00000000, DEF_STR(Joystick) ) // DIPSW1 #8
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR(Joystick) )
|
||||
PORT_DIPSETTING( 0x80000000, "3D" )
|
||||
PORT_DIPNAME( 0x60000000, 0x60000000, "Auto Level" ) // DIPSW1 #6, #7
|
||||
PORT_DIPSETTING( 0x60000000, DEF_STR(Normal) )
|
||||
PORT_DIPSETTING( 0x40000000, "Slow" )
|
||||
PORT_DIPSETTING( 0x20000000, "Fast1" )
|
||||
PORT_DIPSETTING( 0x00000000, "Fast2" )
|
||||
PORT_DIPNAME( 0x18000000, 0x18000000, "Player" ) // DIPSW1 #4, #5
|
||||
PORT_DIPSETTING( 0x18000000, "3" )
|
||||
PORT_DIPSETTING( 0x10000000, "4" )
|
||||
PORT_DIPSETTING( 0x08000000, "2" )
|
||||
PORT_DIPSETTING( 0x00000000, "1" )
|
||||
PORT_DIPNAME( 0x07000000, 0x07000000, DEF_STR(Coinage) ) // DIPSW1 #1, #2, #3
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) )
|
||||
PORT_DIPSETTING( 0x01000000, DEF_STR( 4C_1C ) )
|
||||
PORT_DIPSETTING( 0x02000000, DEF_STR( 3C_1C ) )
|
||||
PORT_DIPSETTING( 0x03000000, DEF_STR( 2C_1C ) )
|
||||
PORT_DIPSETTING( 0x07000000, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x06000000, DEF_STR( 1C_2C ) )
|
||||
PORT_DIPSETTING( 0x05000000, DEF_STR( 1C_3C ) )
|
||||
PORT_DIPSETTING( 0x04000000, DEF_STR( 1C_4C ) )
|
||||
PORT_DIPNAME( 0x00800000, 0x00800000, "DIPSW2 #8" )
|
||||
PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR(Language) ) // DIPSW2 #7
|
||||
PORT_DIPSETTING( 0x00400000, DEF_STR(English) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR(Japanese) )
|
||||
PORT_DIPNAME( 0x00200000, 0x00000000, "Demosound" ) // DIPSW2 #6
|
||||
PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x00100000, 0x00100000, "Rapid" ) // DIPSW2 #5
|
||||
PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00100000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x000c0000, 0x000c0000, "Extend" ) // DIPSW2 #3, #4
|
||||
PORT_DIPSETTING( 0x000c0000, "Every 30000000" )
|
||||
PORT_DIPSETTING( 0x00080000, "Every 50000000" )
|
||||
PORT_DIPSETTING( 0x00040000, "Every 70000000" )
|
||||
PORT_DIPSETTING( 0x00000000, "Non" )
|
||||
PORT_DIPNAME( 0x00030000, 0x00030000, DEF_STR(Difficulty) ) // DIPSW2 #1, #2
|
||||
PORT_DIPSETTING( 0x00030000, DEF_STR(Normal) )
|
||||
PORT_DIPSETTING( 0x00020000, DEF_STR(Easy) )
|
||||
PORT_DIPSETTING( 0x00010000, "Hard1" )
|
||||
PORT_DIPSETTING( 0x00000000, "Hard2" )
|
||||
PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
|
||||
PORT_START("IN1")
|
||||
PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
|
||||
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
|
||||
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||
PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW )
|
||||
PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_7)
|
||||
PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||
INPUT_PORTS_END
|
||||
|
||||
/* ?? */
|
||||
@ -687,7 +831,7 @@ ROM_END
|
||||
GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64, ROT0, "Nintendo/Seta", "Aleck64 PIF BIOS", GAME_IS_BIOS_ROOT)
|
||||
|
||||
// games
|
||||
GAME( 1998, 11beat, aleck64, aleck64, aleck64, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND )
|
||||
GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING|GAME_NO_SOUND )
|
||||
GAME( 1998, mtetrisc, aleck64, aleck64, mtetrisc, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64, ROT0, "Hudson/Seta", "Star Soldier: Vanishing Earth", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64, ROT0, "Visco", "Vivid Dolls", GAME_IMPERFECT_GRAPHICS )
|
||||
|
@ -1580,8 +1580,8 @@ static int pif_channel_handle_command(running_machine *machine, int channel, int
|
||||
{
|
||||
UINT16 buttons = 0;
|
||||
INT8 x = 0, y = 0;
|
||||
/* add here tags for P2, P3 and P4 when implemented */
|
||||
static const char *const portnames[] = { "P1", "P1_ANALOG_X", "P1_ANALOG_Y" };
|
||||
/* add here tags for P3 and P4 when implemented */
|
||||
static const char *const portnames[] = { "P1", "P1_ANALOG_X", "P1_ANALOG_Y", "P2", "P2_ANALOG_X", "P2_ANALOG_Y" };
|
||||
|
||||
if (slength != 1 || rlength != 4)
|
||||
{
|
||||
@ -1590,7 +1590,8 @@ static int pif_channel_handle_command(running_machine *machine, int channel, int
|
||||
|
||||
switch (channel)
|
||||
{
|
||||
case 0:
|
||||
case 0: //p1 inputs
|
||||
case 1: //p2 inputs
|
||||
{
|
||||
buttons = input_port_read(machine, portnames[(channel*3) + 0]);
|
||||
x = input_port_read(machine, portnames[(channel*3) + 1]) - 128;
|
||||
@ -1602,7 +1603,6 @@ static int pif_channel_handle_command(running_machine *machine, int channel, int
|
||||
rdata[3] = (UINT8)(y);
|
||||
return 0;
|
||||
}
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user