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hash/gba.xml: demote cvaniahd
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hash/gba.xml
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hash/gba.xml
@ -4982,7 +4982,7 @@ license:CC0-1.0
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</part>
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</software>
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<software name="cvaniahdj" cloneof="cvaniahd">
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<software name="cvaniahdj" cloneof="cvaniahd" supported="no">
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<description>Castlevania - Byakuya no Concerto (Japan)</description>
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<year>2002</year>
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<publisher>Konami</publisher>
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@ -5010,10 +5010,13 @@ license:CC0-1.0
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</part>
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</software>
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<software name="cvaniahd">
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<software name="cvaniahd" supported="no">
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<description>Castlevania - Harmony of Dissonance (Europe)</description>
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<year>2002</year>
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<publisher>Konami</publisher>
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<notes><![CDATA[
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Hangs during cutscene after beating Maxim for best ending path (i.e. before real Dracula fight)
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]]></notes>
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<info name="serial" value="AGB-ACHP-EUR"/>
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<part name="cart" interface="gba_cart">
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<feature name="pcb" value="AGB-E06-10" />
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@ -5029,7 +5032,7 @@ license:CC0-1.0
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</part>
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</software>
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<software name="cvaniahdu" cloneof="cvaniahd">
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<software name="cvaniahdu" cloneof="cvaniahd" supported="no">
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<description>Castlevania - Harmony of Dissonance (USA)</description>
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<year>2002</year>
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<publisher>Konami</publisher>
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@ -14154,6 +14157,7 @@ license:CC0-1.0
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<description>Gunstar Future Heroes (Europe)</description>
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<year>2005</year>
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<publisher>Sega</publisher>
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<!-- TODO: verify if it still hangs around endgame -->
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<info name="serial" value="AGB-BHGP-EUR"/>
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<part name="cart" interface="gba_cart">
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<feature name="pcb" value="AGB-E03-21" />
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