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https://github.com/holub/mame
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Clones promoted to working
---------------------------- Attack Force (unencrypted) [IZ8DWF]
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@ -3430,6 +3430,26 @@ static INPUT_PORTS_START( attackfc )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
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INPUT_PORTS_END
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void _8080bw_state::attackfcu_io_map(address_map &map)
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{
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attackfc_io_map(map);
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map(0x00, 0x00).unmapr();
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map(0x01, 0x01).portr("IN0");
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}
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static INPUT_PORTS_START( attackfcu )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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INPUT_PORTS_END
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void _8080bw_state::attackfc(machine_config &config)
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{
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@ -3445,6 +3465,14 @@ void _8080bw_state::attackfc(machine_config &config)
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// TODO: custom discrete
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}
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void _8080bw_state::attackfcu(machine_config &config)
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{
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attackfc(config);
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/* basic machine hardware */
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m_maincpu->set_addrmap(AS_IO, &_8080bw_state::attackfcu_io_map);
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}
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void _8080bw_state::init_attackfc()
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{
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@ -5672,11 +5700,11 @@ ROM_START( attackfc )
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ROM_LOAD( "39a.bin", 0x1c00, 0x0400, CRC(f538cf08) SHA1(4a375a41ab5d9f0d9f9a2ebef4c448038c139204) )
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ROM_END
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ROM_START( attackfcu ) // unencrypted, possibly bootleg, has code differences but one of the ROMs is bad
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ROM_START( attackfcu ) // unencrypted, possibly bootleg, has code differences
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ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
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ROM_LOAD( "egs0.bin", 0x0000, 0x0400, CRC(653bbb40) SHA1(8627b8e06e42d61ae41fc70654e530974dd2c5d0) )
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ROM_LOAD( "egs1.bin", 0x0400, 0x0400, CRC(56024445) SHA1(5cf6270977509c4ea1655e9dd4ec1b6a52ba280e) )
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ROM_LOAD( "egs2.bin", 0x0800, 0x0400, BAD_DUMP CRC(09d94b7d) SHA1(aebda4bba382625f5b3e498e1127619884ffe516) ) // FIXED BITS (xxx0xxxx)
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ROM_LOAD( "egs2.bin", 0x0800, 0x0400, CRC(0a5fbe34) SHA1(f8276e215889a9282b15290774708d4dd9bfc3ed) )
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ROM_LOAD( "egs3.bin", 0x0c00, 0x0400, CRC(50f7cd22) SHA1(39d5023c5f5e71b5f353960a4b6e848e55f3277f) )
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ROM_LOAD( "egs4.bin", 0x1000, 0x0400, CRC(f59bac9e) SHA1(eaa807aade1b6a25c41d017e62f229bf1c7e1d0e) )
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ROM_LOAD( "egs6.bin", 0x1800, 0x0400, CRC(a9eb4699) SHA1(0c170fc6f533b03a0ac626e1074d7ebd27ce216a) )
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@ -5841,7 +5869,7 @@ GAME( 1979?,orbite, 0, orbite, orbite, orbite_state, empty_i
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GAME( 1980?,astropal, 0, astropal, astropal, _8080bw_state, empty_init, ROT0, "Sidam?", "Astropal", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
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GAMEL(1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, init_attackfc, ROT0, "Electronic Games Systems", "Attack Force (encrypted)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc )
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GAMEL(1979?,attackfcu, attackfc, attackfc, attackfc, _8080bw_state, empty_init, ROT0, "bootleg?", "Attack Force (unencrypted)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc ) // bad dump
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GAMEL(1979?,attackfcu, attackfc, attackfcu, attackfcu, _8080bw_state, empty_init, ROT0, "bootleg?", "Attack Force (unencrypted)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc )
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GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, init_invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 2002, invmultim3a, invmulti, invmulti, invmulti, _8080bw_state, init_invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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@ -58,6 +58,7 @@ public:
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void yosakdon(machine_config &config);
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void polaris(machine_config &config);
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void attackfc(machine_config &config);
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void attackfcu(machine_config &config);
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void astropal(machine_config &config);
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void rollingc(machine_config &config);
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void vortex(machine_config &config);
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@ -239,6 +240,7 @@ private:
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void astropal_io_map(address_map &map);
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void attackfc_io_map(address_map &map);
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void attackfcu_io_map(address_map &map);
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void ballbomb_io_map(address_map &map);
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void claybust_io_map(address_map &map);
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void cosmicmo_io_map(address_map &map);
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