apple2gs: fix ZipGS delay for games that trigger the joysticks by read like Silpheed. [R. Belmont, TheKinsie]

This commit is contained in:
arbee 2021-08-14 13:44:32 -04:00
parent 0013f69c4c
commit bc9ff10071

View File

@ -2619,6 +2619,14 @@ u8 apple2gs_state::c000_r(offs_t offset)
// todo: does reading these on the IIgs also trigger the joysticks?
if (!machine().side_effects_disabled())
{
// Zip paddle slowdown (does ZipGS also use the old Zip flag?)
if ((m_accel_present) && !BIT(m_accel_gsxsettings, 6))
{
m_accel_temp_slowdown = true;
m_acceltimer->adjust(attotime::from_msec(5));
accel_normal_speed();
}
m_joystick_x1_time = machine().time().as_double() + m_x_calibration * m_gameio->pdl0_r();
m_joystick_y1_time = machine().time().as_double() + m_y_calibration * m_gameio->pdl1_r();
m_joystick_x2_time = machine().time().as_double() + m_x_calibration * m_gameio->pdl2_r();