diff --git a/src/mame/audio/mario.c b/src/mame/audio/mario.c index 60ecceb44c1..2a032947d82 100644 --- a/src/mame/audio/mario.c +++ b/src/mame/audio/mario.c @@ -1,5 +1,4 @@ #include "driver.h" -#include "deprecat.h" #include "cpu/i8039/i8039.h" #include "sound/dac.h" #include "sound/ay8910.h" diff --git a/src/mame/drivers/mario.c b/src/mame/drivers/mario.c index f6e7d4b9b1d..008321663c1 100644 --- a/src/mame/drivers/mario.c +++ b/src/mame/drivers/mario.c @@ -90,7 +90,6 @@ write: ***************************************************************************/ #include "driver.h" -#include "deprecat.h" #include "machine/z80dma.h" #include "mario.h" diff --git a/src/mame/video/mario.c b/src/mame/video/mario.c index 9ee9356beff..cc2d9f7a113 100644 --- a/src/mame/video/mario.c +++ b/src/mame/video/mario.c @@ -7,7 +7,6 @@ ***************************************************************************/ #include "driver.h" -#include "deprecat.h" #include "video/resnet.h" #include "includes/mario.h" @@ -80,7 +79,7 @@ PALETTE_INIT( mario ) WRITE8_HANDLER( mario_videoram_w ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; state->videoram[offset] = data; tilemap_mark_tile_dirty(state->bg_tilemap, offset); @@ -88,7 +87,7 @@ WRITE8_HANDLER( mario_videoram_w ) WRITE8_HANDLER( mario_gfxbank_w ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; if (state->gfx_bank != (data & 0x01)) { @@ -99,7 +98,7 @@ WRITE8_HANDLER( mario_gfxbank_w ) WRITE8_HANDLER( mario_palettebank_w ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; if (state->palette_bank != (data & 0x01)) { @@ -110,14 +109,14 @@ WRITE8_HANDLER( mario_palettebank_w ) WRITE8_HANDLER( mario_scroll_w ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; state->gfx_scroll = data + 17; } WRITE8_HANDLER( mario_flip_w ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; if (state->flip != (data & 0x01)) { @@ -132,7 +131,7 @@ WRITE8_HANDLER( mario_flip_w ) static TILE_GET_INFO( get_bg_tile_info ) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; int code = state->videoram[tile_index] + 256 * state->gfx_bank; int color; @@ -164,7 +163,7 @@ VIDEO_START( mario ) static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) { - mario_state *state = Machine->driver_data; + mario_state *state = machine->driver_data; int offs; for (offs = 0;offs < state->spriteram_size;offs += 4)