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https://github.com/holub/mame
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Make the system24 linscroll screen-relative. [Olivier Galibert]
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9671bd3455
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@ -428,15 +428,12 @@ void sys24_tile_draw(running_machine *machine, bitmap_t *bitmap, const rectangle
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return;
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if(ctrl & 0x6000) {
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UINT16 v;
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// Special window/scroll modes
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if(layer & 1)
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return;
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v = vscr & 0x1ff;
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tilemap_set_scrolly(sys24_tile_layer[layer], 0, v);
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tilemap_set_scrolly(sys24_tile_layer[layer|1], 0, v);
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tilemap_set_scrolly(sys24_tile_layer[layer], 0, vscr & 0x1ff);
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tilemap_set_scrolly(sys24_tile_layer[layer|1], 0, vscr & 0x1ff);
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if(hscr & 0x8000) {
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UINT16 *hscrtb = sys24_tile_ram + 0x4000 + 0x200*layer;
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@ -444,60 +441,51 @@ void sys24_tile_draw(running_machine *machine, bitmap_t *bitmap, const rectangle
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switch((ctrl & 0x6000) >> 13) {
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case 1: {
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int y;
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UINT16 vv;
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vv = (-vscr) & 0x1ff;
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UINT16 v = (-vscr) & 0x1ff;
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if(!((-vscr) & 0x200))
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layer ^= 1;
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for(y=0; y<384; y++) {
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if(y >= cliprect->min_y && y <= cliprect->max_y) {
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UINT16 h;
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rectangle c = *cliprect;
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int l1 = layer;
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if(y >= vv)
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l1 ^= 1;
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for(y=cliprect->min_y; y<=cliprect->max_y; y++) {
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UINT16 h;
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rectangle c = *cliprect;
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int l1 = layer;
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if(y >= v)
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l1 ^= 1;
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c.min_y = c.max_y = y;
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c.min_y = c.max_y = y;
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// Whether it's tilemap-relative or screen-relative is unknown
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hscr = hscrtb[v];
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hscr = hscrtb[y];
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h = hscr & 0x1ff;
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tilemap_set_scrollx(sys24_tile_layer[l1], 0, -h);
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tilemap_draw(bitmap, &c, sys24_tile_layer[l1], tpri, lpri);
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}
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v = (v + 1) & 0x1ff;
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h = hscr & 0x1ff;
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tilemap_set_scrollx(sys24_tile_layer[l1], 0, -h);
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tilemap_draw(bitmap, &c, sys24_tile_layer[l1], tpri, lpri);
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}
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break;
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}
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case 2: case 3: {
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int y;
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for(y=0; y<384; y++) {
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if(y >= cliprect->min_y && y <= cliprect->max_y) {
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UINT16 h;
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rectangle c1 = *cliprect;
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rectangle c2 = *cliprect;
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int l1 = layer;
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for(y=cliprect->min_y; y<=cliprect->max_y; y++) {
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UINT16 h;
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rectangle c1 = *cliprect;
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rectangle c2 = *cliprect;
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int l1 = layer;
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// Whether it's tilemap-relative or screen-relative is unknown
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hscr = hscrtb[v];
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hscr = hscrtb[y];
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h = hscr & 0x1ff;
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tilemap_set_scrollx(sys24_tile_layer[layer], 0, -h);
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tilemap_set_scrollx(sys24_tile_layer[layer|1], 0, -h);
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h = hscr & 0x1ff;
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tilemap_set_scrollx(sys24_tile_layer[layer], 0, -h);
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tilemap_set_scrollx(sys24_tile_layer[layer|1], 0, -h);
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if(c1.max_x >= h)
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c1.max_x = h-1;
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if(c2.min_x < h)
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c2.min_x = h;
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if(!(hscr & 0x200))
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l1 ^= 1;
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if(c1.max_x >= h)
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c1.max_x = h-1;
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if(c2.min_x < h)
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c2.min_x = h;
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if(!(hscr & 0x200))
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l1 ^= 1;
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c1.min_y = c1.max_y = c2.min_y = c2.max_y = y;
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c1.min_y = c1.max_y = c2.min_y = c2.max_y = y;
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tilemap_draw(bitmap, &c1, sys24_tile_layer[l1], tpri, lpri);
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tilemap_draw(bitmap, &c2, sys24_tile_layer[l1^1], tpri, lpri);
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}
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v = (v + 1) & 0x1ff;
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tilemap_draw(bitmap, &c1, sys24_tile_layer[l1], tpri, lpri);
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tilemap_draw(bitmap, &c2, sys24_tile_layer[l1^1], tpri, lpri);
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}
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break;
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}
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@ -563,8 +551,7 @@ void sys24_tile_draw(running_machine *machine, bitmap_t *bitmap, const rectangle
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vscr &= 0x1ff;
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for(y=0; y<384; y++) {
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// Whether it's tilemap-relative or screen-relative is unknown
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hscr = (-hscrtb[vscr]) & 0x1ff;
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hscr = (-hscrtb[y]) & 0x1ff;
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if(hscr + 496 <= 512) {
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// Horizontal split unnecessary
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draw(machine, bm, tm, bitmap, mask, tpri, lpri, win, hscr, vscr, 0, y, 496, y+1);
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