Fixes junglek055gre

This commit is contained in:
Zsolt Vasvari 2008-01-11 13:32:06 +00:00
parent 3bc90058e9
commit bd3c20f4c8

View File

@ -723,9 +723,9 @@ static INPUT_PORTS_START( junglek )
PORT_DIPSETTING( 0x08, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
@ -787,9 +787,9 @@ static INPUT_PORTS_START( piratpet )
PORT_DIPSETTING( 0x08, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
@ -2651,11 +2651,11 @@ void taitosj_register_main_savestate(void)
GAME( 1981, spaceskr, 0, nomcu, spaceskr, 0, ROT180, "Taito Corporation", "Space Seeker", GAME_SUPPORTS_SAVE )
GAME( 1981, spacecr, 0, nomcu, spacecr, spacecr, ROT90, "Taito Corporation", "Space Cruiser", GAME_SUPPORTS_SAVE )
GAME( 1982, junglek, 0, nomcu, junglek, 0, ROT0, "Taito Corporation", "Jungle King (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1982, junglkj2, junglek, nomcu, junglek, 0, ROT0, "Taito Corporation", "Jungle King (Japan, earlier)", GAME_SUPPORTS_SAVE )
GAME( 1982, jungleh, junglek, nomcu, junglek, 0, ROT0, "Taito America Corporation", "Jungle Hunt (US)", GAME_SUPPORTS_SAVE )
GAME( 1983, junglhbr, junglek, nomcu, junglek, junglhbr,ROT0, "Taito do Brasil", "Jungle Hunt (Brazil)", GAME_SUPPORTS_SAVE )
GAME( 1982, piratpet, junglek, nomcu, piratpet, 0, ROT0, "Taito America Corporation", "Pirate Pete", GAME_SUPPORTS_SAVE )
GAME( 1982, junglek, 0, nomcu, junglek, 0, ROT180, "Taito Corporation", "Jungle King (Japan)", GAME_SUPPORTS_SAVE )
GAME( 1982, junglkj2, junglek, nomcu, junglek, 0, ROT180, "Taito Corporation", "Jungle King (Japan, earlier)", GAME_SUPPORTS_SAVE )
GAME( 1982, jungleh, junglek, nomcu, junglek, 0, ROT180, "Taito America Corporation", "Jungle Hunt (US)", GAME_SUPPORTS_SAVE )
GAME( 1983, junglhbr, junglek, nomcu, junglek, junglhbr,ROT180, "Taito do Brasil", "Jungle Hunt (Brazil)", GAME_SUPPORTS_SAVE )
GAME( 1982, piratpet, junglek, nomcu, piratpet, 0, ROT180, "Taito America Corporation", "Pirate Pete", GAME_SUPPORTS_SAVE )
GAME( 1982, alpine, 0, nomcu, alpine, alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, alpinea, alpine, nomcu, alpinea, alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, timetunl, 0, nomcu, timetunl, 0, ROT0, "Taito Corporation", "Time Tunnel", GAME_SUPPORTS_SAVE )