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asteroid.cpp: Spelling (nw)
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@ -55,7 +55,7 @@ There is not a rev 03 known or dumped. An Asteroids rev 03 is not mentioned in a
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For revision 3 of Asteroids Deluxe:
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For revision 3 of Asteroids Deluxe:
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U.S Update
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U.S. Update
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New Program with Easier Game Play for Asteroids Deluxe
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New Program with Easier Game Play for Asteroids Deluxe
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The read-only memories (ROMs) in this kit contain a new program that changes the Asteroids Deluxe
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The read-only memories (ROMs) in this kit contain a new program that changes the Asteroids Deluxe
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@ -66,7 +66,7 @@ The technical manual describes the game play correctly if the game PCB option sw
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to "hard". If you set the switch to "easy", then the following game-play changes happen:
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to "hard". If you set the switch to "easy", then the following game-play changes happen:
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* FOUR large asteroids begin the game. The second wave of asteroids begins with FIVE, and the
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* FOUR large asteroids begin the game. The second wave of asteroids begins with FIVE, and the
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susbequent waves start with SIX through NINE large asteroids. In addition, the asteriods move
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subsequent waves start with SIX through NINE large asteroids. In addition, the asteriods move
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much more slowly across the screen. (If the option switch is set to hard, the waves begin with
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much more slowly across the screen. (If the option switch is set to hard, the waves begin with
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SIX to NINE large asteriods.)
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SIX to NINE large asteriods.)
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* The large ships ("death stars") when shot will break up into three slowly-moving diamonds. (If
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* The large ships ("death stars") when shot will break up into three slowly-moving diamonds. (If
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