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enabled save flag in othunder.c (everything is properly saved, but it seems I forgot about this driver when I device-fied Taito video chips)
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7b230a3218
commit
bd8232c7c9
@ -945,7 +945,7 @@ ROM_END
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GAME( 1988, othunder, 0, othunder, othunder, 0, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Operation Thunderbolt (World)", 0 )
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GAME( 1988, othunder, 0, othunder, othunder, 0, ORIENTATION_FLIP_X, "Taito Corporation Japan", "Operation Thunderbolt (World)", GAME_SUPPORTS_SAVE )
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GAME( 1988, othunderu, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US)", 0 )
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GAME( 1988, othunderu, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US)", GAME_SUPPORTS_SAVE )
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GAME( 1988, othunderuo, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US, older)", 0 )
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GAME( 1988, othunderuo, othunder, othunder, othundu, 0, ORIENTATION_FLIP_X, "Taito America Corporation", "Operation Thunderbolt (US, older)", GAME_SUPPORTS_SAVE )
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GAME( 1988, othunderj, othunder, othunder, othundrj, 0, ORIENTATION_FLIP_X, "Taito Corporation", "Operation Thunderbolt (Japan)", 0 )
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GAME( 1988, othunderj, othunder, othunder, othundrj, 0, ORIENTATION_FLIP_X, "Taito Corporation", "Operation Thunderbolt (Japan)", GAME_SUPPORTS_SAVE )
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