More improvements to goldstar.c driver:

From David Haywood:
- Decoded the extra bitmap for Cherry Master I and V4 sets. Still need to figure out how is called.

From Roberto Fresca:
- Added notes about the Tetris/Cmaster game.
- fixed some default DIP switches.
- Splitted the cmaster gfxdecode to cover different sets.
- Created a new machine driver for sets without the extra bitmap.
- Renamed the old sets cm2v841 and cm2841a to cmasterb and cmasterc respectively, since they are in fact different sets of Cherry Master I (ver.1.01).
- Promoted cmasterb & cmasterc to working state. The last one was flagged as GAME_IMPERFECT_GRAPHICS, since reels graphics have a different decode, or simply are bad dumps.
- Reparented some sets.
- Added Magical Tonic.
- More fixes/cleanups.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Cherry Master I (ver.1.01, set 2) [Roberto Fresca]
Cherry Master I (ver.1.01, set 3) [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Magical Tonic [Roberto Fresca]
This commit is contained in:
Roberto Fresca 2009-01-11 09:43:05 +00:00
parent edeeec5da3
commit bdd6b41031
2 changed files with 154 additions and 39 deletions

View File

@ -43,6 +43,19 @@
Controls Set2 is using reels stop buttons from Controls Set1. Controls Set2 is using reels stop buttons from Controls Set1.
* Cherry Master V4 (set 2)
This set is supposed to be a kind of "stealth".
The game is hidden into a Tetris game and could be triggered/switched
in some way. Seems that it was designed for locations/countries where
gambling games are/were not allowed.
The game is booting as Cherry Master V4 instead of Tetris ATM...
Even when the gambling game is working properly, the game is flagged
as NOT_WORKING till can figure out how can switch between games.
* Kkoj Noli * Kkoj Noli
kkuj nol-i / kkoj noli (better romanization). kkuj nol-i / kkoj noli (better romanization).
@ -591,7 +604,7 @@ static INPUT_PORTS_START( cmv4 )
PORT_DIPSETTING( 0xc0, "64" ) PORT_DIPSETTING( 0xc0, "64" )
PORT_START("DSW2") PORT_START("DSW2")
PORT_DIPNAME( 0x07, 0x04, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
PORT_DIPSETTING( 0x07, "30%" ) PORT_DIPSETTING( 0x07, "30%" )
PORT_DIPSETTING( 0x06, "38%" ) PORT_DIPSETTING( 0x06, "38%" )
PORT_DIPSETTING( 0x05, "46%" ) PORT_DIPSETTING( 0x05, "46%" )
@ -753,7 +766,7 @@ static INPUT_PORTS_START( cmaster )
PORT_DIPSETTING( 0xc0, "64" ) PORT_DIPSETTING( 0xc0, "64" )
PORT_START("DSW2") PORT_START("DSW2")
PORT_DIPNAME( 0x07, 0x04, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
PORT_DIPSETTING( 0x07, "45%" ) PORT_DIPSETTING( 0x07, "45%" )
PORT_DIPSETTING( 0x06, "50%" ) PORT_DIPSETTING( 0x06, "50%" )
PORT_DIPSETTING( 0x05, "55%" ) PORT_DIPSETTING( 0x05, "55%" )
@ -858,7 +871,7 @@ static INPUT_PORTS_START( cmaster )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( cm2v841 ) static INPUT_PORTS_START( cmasterb )
PORT_START("IN0") PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1020,7 +1033,7 @@ static INPUT_PORTS_START( cm2v841 )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( cm2841a ) static INPUT_PORTS_START( cmasterc )
PORT_START("IN0") PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2708,6 +2721,29 @@ static const gfx_layout tiles8x32x4_layout =
32*8 32*8
}; };
static const UINT32 layout_xoffset[128] =
{
STEP32(0*128,4),STEP32(1*128,4),STEP32(2*128,4),STEP32(3*128,4)
};
static const UINT32 layout_yoffset[128] =
{
STEP32(0*16384, 512),STEP32(1*16384,512),STEP32(2*16384,512),STEP32(3*16384,512)
};
static const gfx_layout tiles128x128x4_layout =
{
128,128,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
EXTENDED_XOFFS,
EXTENDED_YOFFS,
4 * 16384, /* object takes 8 consecutive bytes */
layout_xoffset,
layout_yoffset
};
#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to #if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
static const gfx_layout tiles8x32x5_layout = static const gfx_layout tiles8x32x5_layout =
{ {
@ -2750,11 +2786,23 @@ static GFXDECODE_START( ncb3 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128, 4 ) GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128, 4 )
GFXDECODE_END GFXDECODE_END
static GFXDECODE_START( cmv801 ) static GFXDECODE_START( cm )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64? GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
GFXDECODE_END GFXDECODE_END
static GFXDECODE_START( cmbitmap )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 )
GFXDECODE_END
static GFXDECODE_START( cmast91 )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 ) // wrong... FIXME.
GFXDECODE_END
#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to #if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
static GFXDECODE_START( cmasterb ) static GFXDECODE_START( cmasterb )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
@ -3203,7 +3251,42 @@ static MACHINE_DRIVER_START( cm )
MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(cmv801) MDRV_GFXDECODE(cmbitmap)
MDRV_PALETTE_LENGTH(256)
MDRV_PALETTE_INIT(cm)
MDRV_NVRAM_HANDLER(goldstar)
MDRV_VIDEO_START(cherrym)
MDRV_VIDEO_UPDATE(goldstar)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay", AY8910,1500000)
MDRV_SOUND_CONFIG(cm_ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( cmnobmp )
/* basic machine hardware */
MDRV_CPU_ADD("main", Z80, 3579545)//(4000000?)
MDRV_CPU_PROGRAM_MAP(cm_map,0)
MDRV_CPU_IO_MAP(cm_portmap,0)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
/* 2x 8255 */
MDRV_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
MDRV_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
// MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(cm)
MDRV_PALETTE_LENGTH(256) MDRV_PALETTE_LENGTH(256)
MDRV_PALETTE_INIT(cm) MDRV_PALETTE_INIT(cm)
MDRV_NVRAM_HANDLER(goldstar) MDRV_NVRAM_HANDLER(goldstar)
@ -3238,7 +3321,7 @@ static MACHINE_DRIVER_START( cmast91 )
MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_SIZE(64*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1)
MDRV_GFXDECODE(cmv801) MDRV_GFXDECODE(cmast91)
MDRV_PALETTE_LENGTH(256) MDRV_PALETTE_LENGTH(256)
MDRV_PALETTE_INIT(cmast91) MDRV_PALETTE_INIT(cmast91)
MDRV_NVRAM_HANDLER(goldstar) MDRV_NVRAM_HANDLER(goldstar)
@ -3686,6 +3769,9 @@ ROM_START( cmv801 )
ROM_LOAD( "m1.64", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) ) ROM_LOAD( "m1.64", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
ROM_LOAD( "m2.64", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) ) ROM_LOAD( "m2.64", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
ROM_REGION( 0x10000, "user1", ROMREGION_DISPOSE )
ROM_LOAD( "27512.u53", 0x0000, 0x10000, NO_DUMP )
ROM_REGION( 0x200, "proms", 0 ) // pal ROM_REGION( 0x200, "proms", 0 ) // pal
ROM_LOAD( "prom2.287", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) ) ROM_LOAD( "prom2.287", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
ROM_LOAD( "prom3.287", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) ) ROM_LOAD( "prom3.287", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
@ -3883,8 +3969,7 @@ ROM_START( cmaster )
ROM_END ROM_END
/* doesn't seem to have 'cherry master 2' anywhere on the screen.. */ /* cmasterb & cmasterc
/*
Cherry Master II ver 8.41 Cherry Master II ver 8.41
@ -3905,7 +3990,7 @@ ROM_END
4x8 dip + 1 Switch (main test ???) 4x8 dip + 1 Switch (main test ???)
*/ */
ROM_START( cm2v841 ) ROM_START( cmasterb )
ROM_REGION( 0x10000, "main", 0 ) ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "u81.9", 0x0000, 0x1000, CRC(09e44314) SHA1(dbb7e9afc9a1dc0d4ce7b150324077f3f3579c02) ) ROM_LOAD( "u81.9", 0x0000, 0x1000, CRC(09e44314) SHA1(dbb7e9afc9a1dc0d4ce7b150324077f3f3579c02) )
ROM_CONTINUE(0x4000,0x1000) ROM_CONTINUE(0x4000,0x1000)
@ -3939,7 +4024,7 @@ ROM_START( cm2v841 )
ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) ) ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END ROM_END
ROM_START( cm2841a ) ROM_START( cmasterc )
ROM_REGION( 0x10000, "main", 0 ) ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "msii841.u81", 0x3000, 0x1000, CRC(977db602) SHA1(0fd3d6781b654ac6befdc9278f84ca708d5d448c) ) ROM_LOAD( "msii841.u81", 0x3000, 0x1000, CRC(977db602) SHA1(0fd3d6781b654ac6befdc9278f84ca708d5d448c) )
ROM_CONTINUE(0x2000,0x1000) ROM_CONTINUE(0x2000,0x1000)
@ -3973,6 +4058,7 @@ ROM_START( cm2841a )
ROM_END ROM_END
/* /*
Cherry Master '91 Cherry Master '91
----------------- -----------------
@ -4089,6 +4175,7 @@ ROM_START( lucky8 )
ROM_END ROM_END
/* /*
unknown koren or chinese bootleg of something? unknown koren or chinese bootleg of something?
XTAL 12MHz XTAL 12MHz
@ -4285,6 +4372,43 @@ ROM_START( kkojnoli )
ROM_LOAD( "prom2", 0x0000, 0x0020, BAD_DUMP CRC(7b1a769f) SHA1(788b3573df17d398c74662fec4fd7693fc27e2ef) ) ROM_LOAD( "prom2", 0x0000, 0x0020, BAD_DUMP CRC(7b1a769f) SHA1(788b3573df17d398c74662fec4fd7693fc27e2ef) )
ROM_END ROM_END
/*
Magical Tonic
unknown, 40 pin cpu (plastic box, with "Tonic" sticker on it)
8255 x3
YM2203
12 MHz
4x DSW
*/
ROM_START( mtonic )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "8.e6", 0x0000, 0x8000, CRC(01daf2af) SHA1(cb9b12c79dce3c9123510a49dffc9f3cee056cf6) )
ROM_LOAD( "9.e6", 0x8000, 0x8000, CRC(1770ac79) SHA1(cadfd00ae75b90b1d202d741828e0afbd5ba0bec) )
ROM_REGION( 0x30000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "5.j10", 0x00000, 0x10000, CRC(b8032ea3) SHA1(15e5335a583d8e7a5422cd4d1d7342874a4962ab) )
ROM_LOAD( "6.j11", 0x10000, 0x10000, CRC(ff38ff30) SHA1(8fef6e1fe7c307c69c9dcafa69ecf66467b9cb41) )
ROM_LOAD( "7.j12", 0x20000, 0x10000, CRC(8f1d2db9) SHA1(200de01334905079dca542541e442d4194ecd913) )
ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "1.l10", 0x0000, 0x4000, CRC(746588db) SHA1(2a0af552011246d4cc0cd0b670907cf8685ce8ef) )
ROM_LOAD( "2.l11", 0x4000, 0x4000, CRC(8b7dd248) SHA1(a3ebde9fd0b6b1e42aa9b6d8e30c225abf2f80ce) )
ROM_LOAD( "3.l12", 0x8000, 0x4000, CRC(de05e678) SHA1(8b9fcb9f912075a20a9ae38100006b57d508e0e7) )
ROM_LOAD( "4.l13", 0xc000, 0x4000, CRC(8c542eee) SHA1(cb424e2a67c6d39302beca7cd5244bcad4a91189) )
ROM_REGION( 0x200, "proms", 0 )
ROM_LOAD( "prom1", 0x0000, 0x0100, NO_DUMP )
ROM_LOAD( "prom2", 0x0100, 0x0100, NO_DUMP )
ROM_REGION( 0x40, "proms2", 0 )
ROM_LOAD( "prom3", 0x0000, 0x0020, NO_DUMP )
ROM_END
/* these 'Amcoe' games look like bootlegs of cherry master /* these 'Amcoe' games look like bootlegs of cherry master
the z80 roms are encrypted */ the z80 roms are encrypted */
@ -4544,17 +4668,6 @@ static DRIVER_INIT(cmast91)
ROM[0x0a92] = 0x9b; ROM[0x0a92] = 0x9b;
} }
static DRIVER_INIT(cm2v841)
{
UINT8 *ROM = memory_region(machine, "main");
/* forcing PPI mode 0 for all, and A, B & C as input.
the mixed modes 2-0 are not working properly.
*/
ROM[0x0209] = 0x9b;
ROM[0x020d] = 0x9b;
}
static DRIVER_INIT(lucky8a) static DRIVER_INIT(lucky8a)
{ {
UINT8 *ROM = memory_region(machine, "main"); UINT8 *ROM = memory_region(machine, "main");
@ -4583,22 +4696,23 @@ GAME( 199?, cb3, ncb3, ncb3, ncb3, cb3, ROT0, "Dyna",
GAME( 198?, cmv801, 0, cm, cmv801, cm, ROT0, "Corsica", "Cherry Master (Corsica, ver.8.01)", 0 ) /* says ED-96 where the manufacturer is on some games.. */ GAME( 198?, cmv801, 0, cm, cmv801, cm, ROT0, "Corsica", "Cherry Master (Corsica, ver.8.01)", 0 ) /* says ED-96 where the manufacturer is on some games.. */
GAME( 1992, cmv4, 0, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 1)", 0 ) GAME( 1992, cmv4, 0, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 1)", 0 )
GAME( 1992, cmv4a, 0, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 2)", GAME_NOT_WORKING ) /* stealth game? */ GAME( 1992, cmv4a, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 2)", GAME_NOT_WORKING ) /* stealth game? */
GAME( 1991, cmaster, cmv4, cm, cmaster, 0, ROT0, "Dyna", "Cherry Master I (ver.1.01)", 0 ) GAME( 1991, cmaster, 0, cm, cmaster, 0, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 1)", 0 )
GAME( 1991, cmasterb, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 2)", 0 )
GAME( 1991, cmasterc, cmaster, cm, cmasterc, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 3)", GAME_IMPERFECT_GRAPHICS )
GAME( 1991, cmast91, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '91 (ver.1.30)", 0 ) GAME( 1991, cmast91, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '91 (ver.1.30)", 0 )
GAME( 198?, cm2v841, cmv4, cm, cm2v841, cm2v841, ROT0, "Dyna", "Cherry Master (II?) (ver.8.41, set 1)", GAME_NOT_WORKING )
GAME( 198?, cm2841a, cmv4, cm, cm2841a, cm2v841, ROT0, "Dyna", "Cherry Master (II?) (ver.8.41, set 2)", GAME_NOT_WORKING )
GAME( 1989, lucky8, 0, lucky8, lucky8, 0, ROT0, "Wing Co.Ltd / GEI", "New Lucky 8 Lines (set 1)", 0 ) GAME( 1989, lucky8, 0, lucky8, lucky8, 0, ROT0, "Wing Co.Ltd / GEI", "New Lucky 8 Lines (set 1)", 0 )
GAME( 1989, lucky8a, lucky8, lucky8, lucky8a, lucky8a, ROT0, "Wing Co.Ltd / GEI", "New Lucky 8 Lines (set 2)", 0 ) GAME( 1989, lucky8a, lucky8, lucky8, lucky8a, lucky8a, ROT0, "Wing Co.Ltd / GEI", "New Lucky 8 Lines (set 2)", 0 )
GAME( 198?, ladylinr, 0, ladylinr, ladylinr, 0, ROT0, "TAB Austria", "Lady Liner", 0 ) GAME( 198?, ladylinr, 0, ladylinr, ladylinr, 0, ROT0, "TAB Austria", "Lady Liner", 0 )
GAME( 198?, kkojnoli, 0, kkojnoli, kkojnoli, 0, ROT0, "south korean hack", "Kkoj Noli (Kill the Bees)", GAME_IMPERFECT_COLORS ) GAME( 198?, kkojnoli, 0, kkojnoli, kkojnoli, 0, ROT0, "south korean hack", "Kkoj Noli (Kill the Bees)", GAME_IMPERFECT_COLORS )
// bootlegs of cherry master? GAME( 198?, mtonic, 0, ncb3, cmv801, 0, ROT0, "Tonic", "Magical Tonic?", GAME_WRONG_COLORS | GAME_NOT_WORKING )
GAME( 1998, schery98, 0, cm, cmv801, 0, ROT0, "Amcoe", "Skill Cherry '98", GAME_NOT_WORKING )
GAME( 1998, schery97, 0, cm, cmv801, 0, ROT0, "Amcoe", "Skill Cherry '97", GAME_NOT_WORKING )
// bootlegs of cherry master?
GAME( 1998, schery98, 0, cmnobmp, cmv801, 0, ROT0, "Amcoe", "Skill Cherry '98", GAME_NOT_WORKING )
GAME( 1998, schery97, 0, cmnobmp, cmv801, 0, ROT0, "Amcoe", "Skill Cherry '97", GAME_NOT_WORKING )
/* possible stealth sets: /* possible stealth sets:

View File

@ -8490,17 +8490,17 @@ Other Sun games
DRIVER( showhanc ) /* (c) 1999? Astro Corp. */ DRIVER( showhanc ) /* (c) 1999? Astro Corp. */
/* Dyna */ /* Dyna */
DRIVER( cb2001 ) /* (c) Dyna */ DRIVER( cb2001 ) /* (c) 2001 Dyna Electronics */
DRIVER( ncb3 ) /* (c) 199? Dyna/bootleg? */ DRIVER( ncb3 ) /* (c) 199? Dyna Electronics */
DRIVER( cb3a ) /* (c) 199? Dyna/bootleg? */ DRIVER( cb3a ) /* (c) 199? Dyna Electronics */
DRIVER( cb3 ) /* (c) 199? Dyna/bootleg? */ DRIVER( cb3 ) /* (c) 199? Dyna Electronics */
DRIVER( cmv801 ) /* (c) 198? Corsica */ DRIVER( cmv801 ) /* (c) 198? Corsica */
DRIVER( cmv4 ) /* (c) 1992 Dyna */ DRIVER( cmv4 ) /* (c) 1992 Dyna Electronics */
DRIVER( cmv4a ) /* (c) 1992 Dyna */ DRIVER( cmv4a ) /* (c) 1992 Dyna Electronics */
DRIVER( cmaster ) /* (c) 1991 Dyna */ DRIVER( cmaster ) /* (c) 1991 Dyna Electronics */
DRIVER( cm2v841 ) /* (c) 198? Dyna Electronics */ DRIVER( cmasterb ) /* (c) 1991 Dyna Electronics */
DRIVER( cm2841a ) /* (c) 198? Dyna Electronics */ DRIVER( cmasterc ) /* (c) 1991 Dyna Electronics */
DRIVER( cmast91 ) /* (c) 1991 Dyna */ DRIVER( cmast91 ) /* (c) 1991 Dyna Electronics */
/* STG? */ /* STG? */
DRIVER ( queen ) DRIVER ( queen )
@ -8525,5 +8525,6 @@ Other Sun games
DRIVER( sfbonus ) /* (c) 199? Amcoe */ DRIVER( sfbonus ) /* (c) 199? Amcoe */
DRIVER( ladylinr ) /* (c) 198? TAB Austria */ DRIVER( ladylinr ) /* (c) 198? TAB Austria */
DRIVER( kkojnoli ) /* 198? south korean hack */ DRIVER( kkojnoli ) /* 198? south korean hack */
DRIVER( mtonic ) /* 198? (c) Tonic */
#endif /* DRIVER_RECURSIVE */ #endif /* DRIVER_RECURSIVE */