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inder.cpp: WIP. Fixed dipswitches. Machines are all playable.
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@ -312,6 +312,9 @@ void inderp_state::machine_start()
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void inderp_state::machine_reset()
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void inderp_state::machine_reset()
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{
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{
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genpin_class::machine_reset();
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genpin_class::machine_reset();
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for (u8 i = 0; i < m_io_outputs.size(); i++)
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m_io_outputs[i] = 0;
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m_t_c = 0;
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m_t_c = 0;
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}
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}
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