New clones added

----------------
J. J. Squawkers (older) [Alex Marshall]
This commit is contained in:
Vas Crabb 2015-09-12 17:53:54 +08:00
parent 494ea9fab0
commit be797989f8
2 changed files with 33 additions and 3 deletions

View File

@ -9153,6 +9153,7 @@ zingzip // UY (c) 1992 Allumer + Tecmo
zingzipbl // bootleg zingzipbl // bootleg
atehate // (C) 1993 Athena atehate // (C) 1993 Athena
jjsquawk // (c) 1993 Athena / Able jjsquawk // (c) 1993 Athena / Able
jjsquawko // (c) 1993 Athena / Able
jjsquawkb // bootleg jjsquawkb // bootleg
jjsquawkb2 // bootleg jjsquawkb2 // bootleg
kamenrid // (c) 1993 Toei / Banpresto kamenrid // (c) 1993 Toei / Banpresto

View File

@ -90,6 +90,7 @@ P0-122A (SZR-001) 95 Zombie Raid American Sammy
Notes: Notes:
- The NEC D4701 used by Caliber 50 is a mouse interface IC (uPD4701c). - The NEC D4701 used by Caliber 50 is a mouse interface IC (uPD4701c).
Of course it's used to control the spinner. DownTown probably has it as well. Of course it's used to control the spinner. DownTown probably has it as well.
- jjsquawk is modified from jjsquawko so nuts don't fall from the trees shaken by white animal.
DIP Locations verified from manuals for: DIP Locations verified from manuals for:
- Zing Zing Zip - Zing Zing Zip
@ -127,8 +128,7 @@ TODO:
the current area is right for it) the current area is right for it)
- crazyfgt: emulate protection & tickets, fix graphics glitches, find correct clocks, - crazyfgt: emulate protection & tickets, fix graphics glitches, find correct clocks,
level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way. level 2 interrupt should probably be triggered by the 3812 but sound tends to die that way.
- jjsquawk: Nuts don't fall from the trees shaken by white animal. - jjsquawk: Player's shot sound is missing (not requested to X1-010?).
Player's shot sound is missing (not requested to X1-010?).
Many sounds are wrong since MAME 0.62. Many sounds are wrong since MAME 0.62.
i.e. i.e.
all scene: when you beat enemies or yellow walking eggs all scene: when you beat enemies or yellow walking eggs
@ -10623,6 +10623,34 @@ ROM_START( jjsquawk ) /* PCB stickered J.J. SQUAWKERS 9401- 1022 */
ROM_LOAD( "fe2001006.u70", 0x080000, 0x080000, CRC(9df1e478) SHA1(f41b55821187b417ad09e4a1f439c01a107d2674) ) ROM_LOAD( "fe2001006.u70", 0x080000, 0x080000, CRC(9df1e478) SHA1(f41b55821187b417ad09e4a1f439c01a107d2674) )
ROM_END ROM_END
ROM_START( jjsquawko ) /* Official 93111A PCB missing version sticker */
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "fe2001001.u3", 0x000000, 0x040000, CRC(921c9762) SHA1(bbc1fb95256f7eb2aa7ad23f38dbcdf502e7da8d) )
ROM_CONTINUE ( 0x100000, 0x040000 )
ROM_LOAD16_BYTE( "fe2001002.u4", 0x000001, 0x040000, CRC(0227a2be) SHA1(8ee0c39f84110865778564f803b4db11bfdfbad7) )
ROM_CONTINUE ( 0x100001, 0x040000 )
ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
ROM_LOAD( "fe2001009", 0x000000, 0x080000, CRC(27441cd3) SHA1(5867fc30c158e07f2d36ecab97b1d304383e6f35) ) /* These roms located on a plug-in PCB */
ROM_LOAD( "fe2001010", 0x080000, 0x080000, CRC(ca2b42c4) SHA1(9b99b6618fe44a6c29a255e89dab72a0a56214df) )
ROM_LOAD( "fe2001007", 0x100000, 0x080000, CRC(62c45658) SHA1(82b1ea138e8f4b4ade7e44b31843aa2023c9dd71) )
ROM_LOAD( "fe2001008", 0x180000, 0x080000, CRC(2690c57b) SHA1(b880ded7715dffe12c4fea7ad7cb9c5133b73250) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Layer 1 */
ROM_LOAD ( "fe2001011", 0x000000, 0x080000, CRC(98b9f4b4) SHA1(de96708aebb428ddc413c3649caaec80c0c155bd) ) /* This rom located on a plug-in PCB */
ROM_LOAD ( "fe2001012", 0x080000, 0x080000, CRC(d4aa916c) SHA1(d619d20c33f16ab06b529fc1717ad9b703acbabf) ) /* This rom located on a plug-in PCB */
ROM_LOAD16_BYTE( "fe2001003", 0x100000, 0x080000, CRC(a5a35caf) SHA1(da4bdb7f0b319f8ff972a552d0134a73e5ac1b87) )
ROM_REGION( 0x200000, "gfx3", 0 ) /* Layer 2 */
ROM_LOAD ( "fe2001014", 0x000000, 0x080000, CRC(274bbb48) SHA1(b8db632a9bbb7232d0b1debd67b3b453fd4989e6) ) /* This rom located on a plug-in PCB */
ROM_LOAD ( "fe2001013", 0x080000, 0x080000, CRC(51e29871) SHA1(9d33283bd9a3f57602a55cfc9fafa49edd0be8c5) ) /* This rom located on a plug-in PCB */
ROM_LOAD16_BYTE( "fe2001004", 0x100000, 0x080000, CRC(a235488e) SHA1(a45d02a4451defbef7fbdab15671955fab8ed76b) )
ROM_REGION( 0x100000, "x1snd", 0 ) /* Samples */
ROM_LOAD( "fe2001005.u69", 0x000000, 0x080000, CRC(d99f2879) SHA1(66e83a6bc9093d19c72bd8ef1ec0523cfe218250) )
ROM_LOAD( "fe2001006.u70", 0x080000, 0x080000, CRC(9df1e478) SHA1(f41b55821187b417ad09e4a1f439c01a107d2674) )
ROM_END
ROM_START( jjsquawkb ) ROM_START( jjsquawkb )
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_WORD_SWAP( "3", 0x000000, 0x080000, CRC(afd5bd07) SHA1(eee231f596ce5cb9bbf41c7c9e18c11a399d7dfd) ) ROM_LOAD16_WORD_SWAP( "3", 0x000000, 0x080000, CRC(afd5bd07) SHA1(eee231f596ce5cb9bbf41c7c9e18c11a399d7dfd) )
@ -10649,7 +10677,7 @@ ROM_START( jjsquawkb )
ROM_LOAD( "1", 0x000000, 0x100000, CRC(181a55b8) SHA1(6fa404f85bad93cc15e80feb61d19bed84602b82) ) /* fe2001005.u69 + fe2001006.u70 from jjsquawk */ ROM_LOAD( "1", 0x000000, 0x100000, CRC(181a55b8) SHA1(6fa404f85bad93cc15e80feb61d19bed84602b82) ) /* fe2001005.u69 + fe2001006.u70 from jjsquawk */
ROM_END ROM_END
ROM_START( jjsquawkb2 ) /* PCB was P0-078A, which was a Blandia board converted to JJ Squawkers. No labels on any of the ROMs */ ROM_START( jjsquawkb2 ) /* PCB was P0-078A, which was a Blandia board converted to JJ Squawkers. No labels on any of the ROMs. Apparently based on jjsquawko set. */
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "u3.3a", 0x000000, 0x040000, CRC(f94c913b) SHA1(de6e422c514c787897f8f41d7cd98acb0135c763) ) // 99.999619% ROM_LOAD16_BYTE( "u3.3a", 0x000000, 0x040000, CRC(f94c913b) SHA1(de6e422c514c787897f8f41d7cd98acb0135c763) ) // 99.999619%
ROM_CONTINUE ( 0x100000, 0x040000 ) ROM_CONTINUE ( 0x100000, 0x040000 )
@ -11647,6 +11675,7 @@ GAME( 1993, daiohp, daioh, daiohp, daiohp, driver_device, 0, ROT
GAME( 1993, daiohc, daioh, wrofaero, daioh, driver_device, 0, ROT270, "Athena", "Daioh (93111A PCB conversion)", 0 ) GAME( 1993, daiohc, daioh, wrofaero, daioh, driver_device, 0, ROT270, "Athena", "Daioh (93111A PCB conversion)", 0 )
GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, driver_device, 0, ROT0, "Athena / Able", "J. J. Squawkers", MACHINE_IMPERFECT_SOUND ) GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, driver_device, 0, ROT0, "Athena / Able", "J. J. Squawkers", MACHINE_IMPERFECT_SOUND )
GAME( 1993, jjsquawko,jjsquawk, jjsquawk, jjsquawk, driver_device, 0, ROT0, "Athena / Able", "J. J. Squawkers (older)", MACHINE_IMPERFECT_SOUND )
GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, driver_device, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg)", MACHINE_IMPERFECT_SOUND ) GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, driver_device, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg)", MACHINE_IMPERFECT_SOUND )
GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, driver_device, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg, Blandia Conversion)", MACHINE_IMPERFECT_SOUND ) GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, driver_device, 0, ROT0, "bootleg", "J. J. Squawkers (bootleg, Blandia Conversion)", MACHINE_IMPERFECT_SOUND )