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Added comment based on Zsolt's work on Stadium Hero
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@ -58,7 +58,7 @@ configuration is 2 chips of 16*16 tiles, 1 of 8*8.
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bit 7 (0x80) set in playfield 1 is reverse screen (set via dip-switch)
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bit 7 (0x80) in other playfields unknown
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2: unknown (00 in bg, 03 in fg+text - maybe controls pf transparency?)
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4: unknown (always 00)
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4: unknown (always 00) [Used to access 2nd bank of tiles in Stadium Hero)
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6: playfield shape: 00 = 4x1, 01 = 2x2, 02 = 1x4 (low 4 bits only)
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bank 1:
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